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NWN2 MotB Imported Character Inventory (possible unintended Spoilers)

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Sonevar
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NWN2 MotB Imported Character Inventory (possible unintended Spoilers)

Post by Sonevar »

This Thread is not intended to contain spoilers, if it does, my appologies. Due to Vista not allowing a mail client other than it's own I could not send this info in to the GB email. So far I have scoured Walkthroughs concerning MotB and have not seen this information posted, thus I am posting it here:

When you import a character into a new MotB campaign it appears that all your money, your weapon, and your carried inventory are conffescated leaving only your un-equipped cloak in your inventory.

What I have discovered (through multiple exports of the same char as a test) after hoarding as many shineys as I could, duie to the fact that you can sell items for more than their purchase cost draining a merchant of his inventory and gold, with merchant's friend feat and 30+ Appraise through fox's cunning, inspire competence, greater heroism (See bard/Grobnar) note vendors with more than 1 inventory (blessed of Waulkeen) have more than 1 cash pool, meaning that by endgame OC I had several containers/bags full of items.

Upon exporting I learned the first time that the unequipped cloak will over-write the first inventory slot page 1 row 1 column 1 but will not matter if that slot is empty during export. Further the first of my containers 80% reduction bag in page 1 row 1 column 2 was gone (142 items + bag) but the rest of my inventory was present, after trying a different import of the same character with inventory rearanged the Alteration Powder bag Pg1R1C2 Magic Pouch 10% reduction Pg1R1C31x Magic bag Pg1R1C4 were gone 117 items (staks and incomplete stacks counted as 1 item) and 3 containers, for a total of 120 items were gone, but the rest of my items including the weapon I unequipped and bagged on Pg 1, and the equipable but unuseable SSoG and the extra mental shard were untouched and still in my inventory on page 4 along with the rest of my filled containers on page 1

WARNING: Attempting to export more than 1200+ total items caused my game to glitch/crash repeatedly (yes I had that many bags)
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GoldDragon
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Post by GoldDragon »

This is a feature, as the script checks for only a certain amount of inventory.

It's a "feature' rather than a bug, because of the fact that, for as long as MotB has been out, this hasn't been corrected.

True, it's a Low priority item, so it MAY be corrected in a later patch, but for now.....
-- GD
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