This forum is to be used for all discussions pertaining to Black Isle Studios' Icewind Dale and its Heart of Winter and Trials of the Luremaster expansions.
I'm trying to make a new item using NearInfinity program. Basically it's similar to Holy Chaos Deck but with an equal chance to get bad results. For example, I want to make it so that there is an equal chance of getting blessed or cursed; mirror imaged or poisoned, etc. Now there are two probabilities I can edit but I'm having difficult time figuring out which one does what. Can anyone tell me what Probability 1 does and what Probability 2 does? And how I can edit it so that I get 50/50 chance for good results and bad results?