Mz_Trixter wrote:When ever/ if ever I miss any part of dialogue, Ive just been reloading to recent saves. And not too long ago, I went to Port Llast - done both quests but the one concerning Umberlee hasn't completed
kinda wondering how you dealt with it. I've done the 4-part ritual but, idunno. (Im hoping its not just stalling -&- more that I just missed something
)
And it seem's Im around the part of the game you're at - only Im clueless on how you're getting a game crash. Its only done that to me if I overcast on spells
I assume you've reloaded previous saves to pass off the errors?
That problem could be from either the game or the comp you're playing on. And Im leaning more towards the comp since the game does have fairly high reqs. Also, regaurding the patch - they've mentioned theres another one on the way.. hopefully that helps out when it gets out.
I'd try helpin 'n lookin up the script command - but I have that problem with my Toolset malfunctioning (won't run)
You 'could' try looking [url="http://nwn2forums.bioware.com/forums/viewforum.html?forum=128"]here[/url] though - see if anyone else has a crash. ...wish I coulda helped more
Thanks, Mz_Trixter, you've helped a lot. I'll check out your link. Here's the latest. I thought there was a function in uninstall where it repaired given the choice. This one didn't, so I reinstalled it. Now I can't get the thing to update again. There was a trick I was told where you hold the shift key and click update or in this case, the box that pops up with it saying the autopatcher is updated (when it really isn't) and it would force the update. The first time it worked, it took a lot of tries. I've contacted Atari before about it and never heard back. So, I'm still trying to update the game. The rig I run on is a custom job that my now ex put together. He is a unix guru and knows his hardware, so the system isn't the problem. Over twenty years with him taught me to check regs right off. Got plenty of space and card power (GForce 8600). Asking him why it doesn't update will do no good at all. He is "not a game programmer" and "doesn't do Windoz." The last time I went on the Atari forums, some braying quadruped called me a [removed] simply because I play games and not tinker with them or know the language and don't know the guts of a computer program the way most folks do. No only that, but no one called him on his obvious lack of manners. First time I went there, too, and explained my obvious lack of knowledge and why it's so difficult for me to learn. I've gone to Thieves_Guild.net, but still don't have any answers. Going back to a save doesn't help with any of the problems I've run into as far as doing the same thing over. I just do things differently - except about Nevalle.

Regarding the crash, the report said there was some line in the temp files that I have no idea what it means. I cleaned out the files, cleaned up the registry just in case, and then rebooted. I do know things get a little out of whack if you do a lot of things before going to Crossroad Keep. Had no idea what the Lady was talking about half the time nor what the bards were blathering about.

But, the problems can show up even if you pretty much go straight to the Keep once you get to the Coast. I think killing the Worgs too quickly is a part of it. I know all the rumors get stuck once you've killed them. I no longer buy a Circle upgrade even if the bars are available until after I've done Port Llast. Makes the quests from the Circle spew out all at once, which might be a problem. The sooner the new patch, the better and the sooner I know why it doesn't update, the better as well. Thanks again for the input. Here's what I know about Umberlee.
UMBERLEE SPOILER
If you get in and talk with the priestess, you can not only get the storms to stop, but get the Platinum Pride sunk as well. I've never had a problem with either of those things happening. If you're having troubles with the sigil on the floor in front of the door, have your party stand and stay on the circles on the ends of the tentacles till the green lights come on, then have them stand on the ones that aren't lit. I always stick the lungs in the center as well as stand in the center. Dunno if that is the actual way it has to be about the lungs, but eventually the door opens to get into the sanctuary. You can't pick up the bag of lungs if you do that, though. If you don't want her to sink the Plat. Pride, your party will fight them when the rest of the guards start in on you.