Hey guys,
I just started a new run through the standard NWN 2 Campaign and noticed something strange. Every a fight starts directly after a conversation, the first couple of hits me or my party receive do 0 damage. Meaning there's actually a 0 appearing over my char's head.
What's that all about? Is it a bug? Or was it added in one of the patches for some reason? It's been a while since I last played the original campaign.
Note: I do think this only occurs directly after conversations, though I'm not 100% sure. Edit: Ok, I kept playing for a while and am now 99.9% sure that it's only right after conversations. The thing is, it takes quite some time(e.g. the casting time of 'Melf's Acid Arrow') till it "wears off", so I sometimes feel like I'm having an unjust advantage...
So long,
Sol
0 damage after conversations?
- Mz_Trixter
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Its been awhile since ive played NWN2 oc ..but I don't recall ever running into what you've described really.
It may've happend to me a couple times, but I never gave it too much thought.
It seems like another glitch imo. But I guess on the brightside aslong as its 0 dmg.. it doesn't look like its affecting much or's anything to really worry about
I'd just leave it as it is.. might just be some internal error or something of the like.
It seems like another glitch imo. But I guess on the brightside aslong as its 0 dmg.. it doesn't look like its affecting much or's anything to really worry about
''White light beams through darkness, beset by immense haze over a few seconds followed by a loud cacophony. Motionless, the repercussion of your action strikes your feebled mind and senses. Still dazed, the intensity lingers that follows after tripping over your own sonic blind trap.''