Dominate and Presence during dialog
Dominate and Presence during dialog
Is this possible? What can I do for this?
- Crenshinibon
- Posts: 2665
- Joined: Wed Mar 22, 2006 5:35 pm
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Dominate and Dementation only can be used during dialog. To use the first one, you have to be a Ventrue. For the second one you must be a Malkavian (which you should be as this discipline is exclusive to them alone).
Presence does not affect dialog.
Presence does not affect dialog.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
I mean how can I change the code to obtain discipline like Presence, in particular, and dominate during dialog?
I'd like, for example, to add Presence for the Intimidation or seduction feats. My clan is Brujah.
I can increase stats using Presence but i lose the effect just during dialogs.
What I can do?
I'd like, for example, to add Presence for the Intimidation or seduction feats. My clan is Brujah.
I can increase stats using Presence but i lose the effect just during dialogs.
What I can do?
I guess your issue is that most of the dialogs happen in Elysium where you can't use your disciplines to increase your stats. The only way to fix that is to go into the dialog files and edit them manually... all 127 of them. reaplce "Domination" with "Presence".
It would be a lot easier to simply cheat and give yourself the stats permanently.
vstats get <discipline> amount
It would be a lot easier to simply cheat and give yourself the stats permanently.
vstats get <discipline> amount
Thanks for your suggestion!!!
I also tried to add "Presence" in feats.txt. Here is an example:
Feat
{
"Name" "Seduction"
"InternalName" "Seduction"
"HelpText" "Measures your character's ability to titillate others into helping you. The Appearance attribute and the Subterfuge ability both contribute to the Seduction feat."
"Disabled" "1"
"MaxValue" "10"
"Base0" "Appearance"
"Base1" "Subterfuge"
"Base2" "Presence"
"PCWeighting" "Normal"
"NPCWeighting" "Normal"
}
Unfortunately this doesn't work properly! Why?
I also tried to add "Presence" in feats.txt. Here is an example:
Feat
{
"Name" "Seduction"
"InternalName" "Seduction"
"HelpText" "Measures your character's ability to titillate others into helping you. The Appearance attribute and the Subterfuge ability both contribute to the Seduction feat."
"Disabled" "1"
"MaxValue" "10"
"Base0" "Appearance"
"Base1" "Subterfuge"
"Base2" "Presence"
"PCWeighting" "Normal"
"NPCWeighting" "Normal"
}
Unfortunately this doesn't work properly! Why?
Ok, I got it! ^_^
In stats.txt under Stat "Presence" add this lines (in black):
Stat
{
"Name" "Presence"
......
......
......
Action
{
"Value" ">0"
"Effect" "Discipline (Presence)"
}
Action
{
"Value" ">1"
"Effect" "Discipline (Presence)"
}
Action
{
"Value" ">2"
"Effect" "Discipline (Presence)"
}
Action
{
"Value" ">3"
"Effect" "Discipline (Presence)"
}
Action
{
"Value" ">4"
"Effect" "Discipline (Presence)"
} }
Then in traiteffects000.txt add this lines:
TraitEffectGroup
{
"InternalName" "Discipline (Presence)"
TraitEffect
{
"Trait" "Intimidate"
"Modifier" "+1"
}
TraitEffect
{
"Trait" "Seduction"
"Modifier" "+1"
}
}
The effect is to add your value in Presence for Intimidate and Seduction! ;-)
In stats.txt under Stat "Presence" add this lines (in black):
Stat
{
"Name" "Presence"
......
......
......
Action
{
"Value" ">0"
"Effect" "Discipline (Presence)"
}
Action
{
"Value" ">1"
"Effect" "Discipline (Presence)"
}
Action
{
"Value" ">2"
"Effect" "Discipline (Presence)"
}
Action
{
"Value" ">3"
"Effect" "Discipline (Presence)"
}
Action
{
"Value" ">4"
"Effect" "Discipline (Presence)"
} }
Then in traiteffects000.txt add this lines:
TraitEffectGroup
{
"InternalName" "Discipline (Presence)"
TraitEffect
{
"Trait" "Intimidate"
"Modifier" "+1"
}
TraitEffect
{
"Trait" "Seduction"
"Modifier" "+1"
}
}
The effect is to add your value in Presence for Intimidate and Seduction! ;-)
You can't make "dominate" lines appear for clans without dominate. However, you can edit the dlg files and make different lines appear based on different diciplines.
see:
VTMB Mod Dev Guide
Chapter IV.3
see:
VTMB Mod Dev Guide
Chapter IV.3
In my opinion Presence in not only for Brujah but also for Toreador (seduction).
My goal is to make a perfect pen&paper vampire.
Look at pen&paper Presence:
Introduction
Presence is a Discipline of supernatural allure and emotional manipulation. It is a fairly common among vampires, especially within the Camarilla, both because of its versatility and because of its subtlety. Many Presence powers can be used upon large groups of people at once and transcend virtually all boundaries of gender, race, religion, class, and supernatural status. Though Presence can be resisted through force of will and by ignoring the user, most do not realize when it is being used upon them.
• Awe [1]: Make your words seem interesting and reasonable to those who hear you
•• (2) [2]
Dread Gaze: Frighten someone with a look
Entrancement: Make someone obsessively want to please you
••• (3) [3]
Compulsion by Attraction:
Entrancement: Make someone obsessively want to please you
•••• Summon [4]: Compel someone to come to you immediately
••••• Majesty [5]: Appear as a figure of absolute power and authority
Maybe I have to add "Persuasion" in addition to "Seduction" and "Intimidate"?
Please Wesp5 can you tell me how to add Dominate during dialog and how to add masquerade violation for a discipline?
My goal is to make a perfect pen&paper vampire.
Look at pen&paper Presence:
Introduction
Presence is a Discipline of supernatural allure and emotional manipulation. It is a fairly common among vampires, especially within the Camarilla, both because of its versatility and because of its subtlety. Many Presence powers can be used upon large groups of people at once and transcend virtually all boundaries of gender, race, religion, class, and supernatural status. Though Presence can be resisted through force of will and by ignoring the user, most do not realize when it is being used upon them.
• Awe [1]: Make your words seem interesting and reasonable to those who hear you
•• (2) [2]
Dread Gaze: Frighten someone with a look
Entrancement: Make someone obsessively want to please you
••• (3) [3]
Compulsion by Attraction:
Entrancement: Make someone obsessively want to please you
•••• Summon [4]: Compel someone to come to you immediately
••••• Majesty [5]: Appear as a figure of absolute power and authority
Maybe I have to add "Persuasion" in addition to "Seduction" and "Intimidate"?
Please Wesp5 can you tell me how to add Dominate during dialog and how to add masquerade violation for a discipline?
I know, but the in game description does not fit to Seduction at all. I'm still not sure if I should include this sort of Presence.Garrick wrote:In my opinion Presence in not only for Brujah but also for Toreador (seduction).
That would make Presence too powerful in my opinion as Persuasion is much more important than Intimidate and Seduction.Maybe I have to add "Persuasion" in addition to "Seduction" and "Intimidate"?
Masquerade violation for a discipline is probably set in the vdata/system/disciplinetgt_xxx files. Dominate during dialog is only possible with a trick, just look at the dlg files provided with the unofficial patch which did it for Tremere.Please Wesp5 can you tell me how to add Dominate during dialog and how to add masquerade violation for a discipline?
Nothing. Actually I decided to not use Presence too. First of all with your code I got a permanent Intimidation raise which may be a fixeable issue, but ZylonBane at Planet Vampire argued that you could never know when to activate Presence before a conversation, which is why Dominate and Dementation are handled inside the dialogue itself.Garrick wrote: What do you think about giving Persuasion and Haggle to Dominate in the same way as Presence with Intimidate (and Seduction)?
You mean unofficial patch 6.0? Maybe i have to change "Dominate 1 & IsClan(pc,"Ventrue")" in "Dominate 1"? (this doesn't work)Wesp5 wrote: Dominate during dialog is only possible with a trick, just look at the dlg files provided with the unofficial patch which did it for Tremere.
I can't understand the trick!