So, I want to have a party consisting of my PC (a blade), Kheldorn, Imoen, Viconia, Edwin and Minsc. However, Edwin/Minsc and Kheldorn/Viconia doesn't go well together (which is partly why I want them). I don't want my party to break and kill eachother though, so I'm looking for a mod that keeps the dialogues but removes the breaking-from-party-and-fighting-to-the-death. I've looked for mods that do this, but haven't found any.
I have ToB installed, with BG2fixpack, BG2tweakpack and banterpack installer.
So: any tips on a mod that does this? Or maybe some other way to prevent it. Or do I have to swap Edwin for Nalia and Viconia for Anomen or Jaheira?
Mod to remove NPC infighting
- GenericUser1994
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Mod to remove NPC infighting
Reading this text constitutes a copyright infringement. You are under arrest.
Doesn't the fix or tweak pack offer the "happy NPC" option?
Sorcerer's Place - Dragon Age, Neverwinter Nights 2, Storm of Zehir, Dungeons & Dragons News, Walkthroughs, Guides, Screenshots probably has such a mod.
Sorcerer's Place - Dragon Age, Neverwinter Nights 2, Storm of Zehir, Dungeons & Dragons News, Walkthroughs, Guides, Screenshots probably has such a mod.
- dragon wench
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Or, there is [url="http://www.shsforums.net/index.php?autocom=downloads&showfile=558"]Extended Banters[/url]
In addition to allowing the PC to resolve party conflicts, it adds extensive banter and interaction amongst the party NPCs.
In addition to allowing the PC to resolve party conflicts, it adds extensive banter and interaction amongst the party NPCs.
The Conflict Revisions component includes conflict revisions, which allow the PC to intervene before NPC disagreements turn ugly. It revises the following conflicts:
* Edwin/Keldorn
* Edwin/Minsc
* Edwin/Valygar
* Keldorn/Viconia
Spoiler
testingtest12
Spoiler
testingtest12
- GenericUser1994
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Oh, you are absolutely right! I thought it only fixed the NPCs leaving due to reputation, but it also removes the infighting.GawainBS wrote:Doesn't the fix or tweak pack offer the "happy NPC" option?
Sorcerer's Place - Dragon Age, Neverwinter Nights 2, Storm of Zehir, Dungeons & Dragons News, Walkthroughs, Guides, Screenshots probably has such a mod.
Thanks for this tip. PC resolving the conflicts is even better then just removing them.dragon wench wrote:Or, there is Extended Banters.
In addition to allowing the PC to resolve party conflicts, it adds extensive banter and interaction amongst the party NPCs.
Reading this text constitutes a copyright infringement. You are under arrest.
- dragon wench
- Posts: 19609
- Joined: Tue Apr 24, 2001 10:00 pm
- Location: The maelstrom where chaos merges with lucidity
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Just be sure to recheck my link I realised that I initially gave you the link to a different tab I had open, it's fixed now.GenericUser1994 wrote:
Thanks for this tip. PC resolving the conflicts is even better then just removing them.
Spoiler
testingtest12
Spoiler
testingtest12
- GenericUser1994
- Posts: 21
- Joined: Sun Mar 08, 2009 6:30 pm
- Contact: