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Weapon Damage Potential

This forum is to be used for all discussions pertaining to Troika Games' Arcanum: Of Steamworks & Magick Obscura.
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tcgtqu
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Weapon Damage Potential

Post by tcgtqu »

Hi there

In the manual it states that when a pc's strength reaches 20 the damage is doubled, however, when I increased my pc's strength to 20 vis the Strength of Earth spell my maximum unarmed damage was caped at 10-10. This also happend when I equipped my pc with weapons like swords. E.g. a filament sword D: 1-8(+12) working at 100% had a damage potential caped at 24-24 even when the pc's strength is 20. I am wondering is this suppose to be like that or is it a bug? ( i have both the newest Official and Unofficial patches installed)

Thanks
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killerschlumpf
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Post by killerschlumpf »

I just know, that the unarmed damage of Orcs and Ogers was(?) wrong calculated.

But it is foolish to spent points imto strength. Spent them into dexterity and use a fast weapon. Damage is equal.
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Hk-91
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Post by Hk-91 »

Make sure you have the games latest official patch installed. Then goto Unofficial Arcanum Patch and install the unofficial patch, this fixes a lot of problems. Here is the link to the Arcanum wiki Arcanum: Of Steamworks and Magick Obscura - Troikapedia - a Wikia wiki This is the link specifically to the stats http://troika.wikia.com/wiki/Stats I've updated the St, Cn, Dx, and Be stats so far, plus added a nice table explaining what St and Dx do. Hope this helps :)
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killerschlumpf
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Post by killerschlumpf »

Also he could read the manual :P
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