I'm in Chapter 3, running around doing stuff before heading off to rescue Imoen.
I'm trying not to get too spoiled, but I have picked up some spoiling along the way.
I've got some strategic questions and a couple quest specific questions.
1) I just got a new proficiency for Keldorn. Right now he's 2x crossbow and 2-hand sword and 1x bastard sword. I'm thinking to add 1x in Halberd (I have a good one plus part of a 2nd) and make him all about two hand weapons. Good idea? Better idea?
2) Got a new proficiency for Yoshi (wow he levels up quick). I can't go past 1x in anything, he's usually ranged attack, so I'm thinking Crossbow so that I can use up some of this huge stack of Bolts of Lightning. Better idea?
3) I got spoiled about a badass weapon inside the guarded compound in the Temple District. I'd like to get it, but I have not gotten a quest yet. If there is a quest at all, I'd kind of like to wait for it. Is there a quest? If so can you get it in Chapter 3?
4) There is wicked stuff going on in the back of the Copper Coronet. Do I get a quest to clean that up, or should I just go take care of it? (I already did the slaver's houseboat without realizing that's what I was doing.)
Assorted questions (some spoilers):
1) I usually give Keldorn a longsword as a backup, but after you get a certain two-handed sword, you'll never have him use anything else. In the meantime, Halbards aren't a bad idea, though you would do well to give him some proficiencies in two-handed style to give him a better critical chance.
2) Yoshimo is good with any single handed weapon or ranged weapons. I usually had him use a bow, but if you give him a crossbow proficiency, he'll use that well too.
3) There's no quest, just an encounter that'll net you some good items. Be warned that it's not the easiest battle, though.
4) There's no direct quest that will lead you there, but you'll get one if explore a bit too much into the back rooms of the CC.
2) Yoshimo is good with any single handed weapon or ranged weapons. I usually had him use a bow, but if you give him a crossbow proficiency, he'll use that well too.
3) There's no quest, just an encounter that'll net you some good items. Be warned that it's not the easiest battle, though.
4) There's no direct quest that will lead you there, but you'll get one if explore a bit too much into the back rooms of the CC.
If nothing we do matters, then all that matters is what we do.
Thanks guys.
So far I've always figured something out in tough battles. We'll see what I can do with the guarded compound. If it's still beyond me, I'll come back later. I'm starting to drag out Chapter 3 as it is.
In an unsaved game I have antagonized the back room guards at the Coronet. I didn't want to mess up interactions with Bernard & Lethitan (sp) so I backed off from that until I got a quest. I'll go ahead and let the chips fall wherever.
So far I've always figured something out in tough battles. We'll see what I can do with the guarded compound. If it's still beyond me, I'll come back later. I'm starting to drag out Chapter 3 as it is.
In an unsaved game I have antagonized the back room guards at the Coronet. I didn't want to mess up interactions with Bernard & Lethitan (sp) so I backed off from that until I got a quest. I'll go ahead and let the chips fall wherever.
It's always worthwhile giving Keldorn a second star in Two-Handed Weapon style if you haven't already.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]
And everything is hidden in the fine print.[/QUOTE]
Paladins are limited to two proficiency slots per weapon aren't they?
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]
And everything is hidden in the fine print.[/QUOTE]
- fable
- Posts: 30676
- Joined: Wed Mar 14, 2001 12:00 pm
- Location: The sun, the moon, and the stars.
- Contact:
Yes, they are. Unless you use an editor, or the BG2 Tweak mod to change that.galraen wrote:Paladins are limited to two proficiency slots per weapon aren't they?
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
So the BG2 Tweak mod should really be called the BG2 Cheat mod? Is that the G3 Tweak you're referring to Fable? I don't recall being able to add more than two slots when using it. Maybe it's an option I didn't notice, or opted not to use.fable wrote:Yes, they are. Unless you use an editor, or the BG2 Tweak mod to change that.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]
And everything is hidden in the fine print.[/QUOTE]
- fable
- Posts: 30676
- Joined: Wed Mar 14, 2001 12:00 pm
- Location: The sun, the moon, and the stars.
- Contact:
No, I'm remembering something else. While G3 Tweaks has an option allowing all classes to gain the maximum number of points in different weapon styles, it doesn't affect weapon proficiencies.galraen wrote:So the BG2 Tweak mod should really be called the BG2 Cheat mod? Is that the G3 Tweak you're referring to Fable? I don't recall being able to add more than two slots when using it. Maybe it's an option I didn't notice, or opted not to use.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.