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New Class - Throwing Idea around

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Deadalready
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New Class - Throwing Idea around

Post by Deadalready »

This is semi serious, I've been thinking about this character class for a while and you all bear witness here, Deadalready was the creator of this idea. Don't take me too seriously here by the way...

There are many ideas for Diablo but one thing I'm missing is a little bit of humour, introducing the Cow Class.


Bowvine
A strangely Bipedial Bowvine who wields a polearm impossibly in hooves, specialising in strong attacks and great fortude the Bowvine is a master of destruction.

Defeating Diablo in hell with all the character classes unlocks the Cow Class character, this character specialises in Polearms and skills normally reserved for monsters.

Passive Skills
Level 1: Regeneration - Regrow your limbs as you gain +1 regeneration per level
Level 6: Extra Strong - Increased damage with all Polearm type weapons.
Level 6: Stoneskin - Normally used for leather making in armour, cow hide can be made naturally efficient for protecting oneself from butcher's clever.
Level 24: Extra Fast - Improved attack speed and movement.
Level 24: Revenge - Wreck havoc upon death as your character will randomly cast either Frozen Nova, Poison Nova or Corpse Explode.
Level 30: Lightning enchanted - Everytime you are hit, you release numerous charged bolts
Level 30: Magic Resistant - Natural resistance to the elements

Magic and Elemental Skills
Level 6: Fire Enchant - Fire damage added to attack, higher levels result in splash damage.
Level 18: Phase - A cast duration spell that temporaily makes you ghostly in appearance and reduces the amout of damage you take.
Level 12: Cold Enchant - Adds cold damage to attack, additional points increase cold length and damage.
Level 30: Red Lightning - Exactly like Diablo does, isn't that cool?

Attack Skills
Level 1: Spectural Hit - Adds a random elemental damage to your attack
Level 1: Headbutt - Toss back and stun your opponent with a mighty headbutt.
Level 6: Thief - Random chance you will make your opponent drop a potion
Level 18: Swing Really Really Hard - Smash your enemy into the ground.
Level 30: Mad Cow Disease - Bite your opponent for a substantial increase to your health and mana.
Warning: logic and sense is replaced by typos and errors after 11pm
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Darth Zenemij
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Post by Darth Zenemij »

It makes sence, but How would it wear armour, and belts?
I decend from grace in arms of undertow...

[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together... :o Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
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Grimar
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Post by Grimar »

haha! nice class dead! :)

i like it. i really think you should make it! but what about that thing about HP each lvl, and mana each lvl etc?
I once had a little teaparty, this afternoon at three, twas was very small, three guests in all; I, myself, and me. myself ate up the sandwhiches, while i drank up the tea. twas also i that ate the pie,and passed the cake to me :D
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sebastientj
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Post by sebastientj »

new class

lmao! nice one.
well. in any case also i was thinking *in sarcastic tone*
mm maybe they should put a sorc in there. and a zon, barb, pally, assasin,druid,and a necro!
wow, would have never thought of those now would you ;)

tee hee
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