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Water Puzzle Act III

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pctek
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Water Puzzle Act III

Post by pctek »

Done most of it but I'm now lost - found the things that open/close doors - 3 in one spot and another accessible through the first lot of doors I opened. Any help on what order to do the door opening close business? Have the Southern and Eastern water bits to do. Getting rather weary of it now............
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swcarter
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Post by swcarter »

The trick for the trial might be to tell your party to stand ground (press 0). Then you can leave one character at the controls while another character moves through the doors.

SWC
Sir Edmund: "Should you obey the lord who asks you to put a village of innocents to the torch? Is that chivalrous? Is it noble?"
Me: "It's a great way to get promoted, I know that much."
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pctek
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Post by pctek »

Thanks

Tried that. I've done it now - couldn't find the last 2 - but I stumbled on it - think I was going around in circles a bit there. Now for this really awful ArchMage who keeps wiping out my party....
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Hegi
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Post by Hegi »

Little tip (about Archmage): Use Agallan Obelisks. Everytime you touch them, you gain invulnerability for 30 seconds. And destroy all crystal barriers he cast at the obelisks.
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