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What Do You Want in KotOR III?

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yoyopogo104
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Post by yoyopogo104 »

speaking of races...u all know how darth maul has tatoos on his face. i think the idea of tatoos would work in that respect, no?

customizable armour would be awesome, but id hope there would be some limits as too how effective we could make our amour. we cant run around with an awsome custom suit that had a defense bonus of 500 and max dex of 22 and...well, u get the picture. :rolleyes:
COME ON, KOTOR III. I'M WAITIN!

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marten0305
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Post by marten0305 »

[QUOTE=yoyopogo104]speaking of races...u all know how darth maul has tatoos on his face. i think the idea of tatoos would work in that respect, no?

customizable armour would be awesome, but id hope there would be some limits as too how effective we could make our amour. we cant run around with an awsome custom suit that had a defense bonus of 500 and max dex of 22 and...well, u get the picture. :rolleyes: [/QUOTE]


I agree the whole customizing the stats should be really limited the idea i had in mind is a limitless visual costumization.

Customize the color, the different layers of clothing, robe or armor etc...
It's not who you are underneath, but what you do that defines you.
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Jedi-cat-king
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Post by Jedi-cat-king »

To be able to import a saved game from KOTOR1 or KOTOR 2

If someone already said it, then I agree with them.:laugh:
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Jedi-cat-king
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Post by Jedi-cat-king »

Deeper and better romance relationships with NPCs as well as marriage proposals that may have an impact on the ending like showing a wedding with your character and their love interest.

Better and longer ending for KOTOR 3 or better and longer possible endings for KOTOR 3 (depending on your alignment)
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Darth Xizor
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Post by Darth Xizor »

My idea

What i would want for KOTOR III:
Revan (put him halfway in since he left for space)
Jedi Exile
Bastila (Jedi Master and in love with Revan)
Atton (Jedi)
Bao-Dur
Mandalore (A.K.A. Canderous Ordo)
Admiral Onasi
Mission
Zaalbar <------- ALL PLAYABLE!
T3-M4
HK-47
Juhani
Jolee
Mira (If Light Side)
HanHarr (If Dark Side)
Handmaiden

Races to choose from:
Zal'Brak Twi'Kel Rodian KelBorn Human (Like in Jedi Academy)

Worlds:
Coruscant
Kashyyyk
Mustafar
Dantoonie
Tatoonie
Yavin IV
Manaan
Telos (Rebuilt)
Unknown World (Rakata World)

Notes:
LONGER ENDING AND BETTER ONE!
OH! and go in time were Yoda is there but not Obi-Wan or Mace Windu just Yoda and master Yandar... Master Yoda and Master Yandar are there just that time.... (jedi Masters besides Bastilia are NPC's)
LESS LAG!
Make citys bigger
BIGGER STORY
More custimable sabers rather then pipes
When turning to the Dark Side dont do the last level when ur evil (I.E. in KOTOR I when u turned to the Dark Side you get ONE level to play evil just like in Jedi Academy... MAKE THEM MORE LEVELS)
Revan returns half way in game
Play Bigger partys rather then just 3 ppl and more then 10 to have ppl

Idea:
About Revan when to the unknown regions as the beaten Sith fleet trys to regroup under the Sith Lord... Darth Imperius and they regroup before Revan's return and then they begin the assault on the outer worlds... when Revan returns an ENTIRE army for the republic comes out of no were when revan returns... then Bastilia and Revan (are in love) at the end of the game they get married... (just like Anakin and Padme course Revan doesnt turn evil and kills Bastilia like Anakin killed Padme) show also your character falling in love (IF LIGHT SIDE) but mainly show Bastilia and Revan getting married... as two Jedi Masters.

Your Player:
He can turn to the Dark Side and Light Side and race

Dark Side:
He will then be the apprentice of Darth Imperius and then when powerful enough kill his master in battle and then attack the Republic and gets the name Darth... Rivan (not revan.. Rivan (actually a true sith lord named Darth Rivan and Darth Revan))

Light Side:
He will remain true to his friends
Revan (put him halfway in since he left for space) Jedi Exile Bastila (Jedi Master and in love with Revan) Atton (Jedi) Bao-Dur Mandalore (A.K.A. Canderous Ordo) Admiral Onasi Mission Zaalbar T3-M4 HK-47 Juhani Jolee Mira (If Light Side) HanHarr (If Dark Side) Handmaiden and helps destroy the newly and nearly invincible Sith Fleet... forever...

Well thats my idea for Star Wars Knights of the old Republic III :)
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Suicide Girl
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Post by Suicide Girl »

I don't know whether this has been mentioned before (: o), but I think it would be interesting to have dialogue options change according to your alignment. What I mean is, some (if not most, or even all) dialogues should have some responses only available to you if you're at or near LS or DS Mastery, or exactly or nearly neutral. It seemed a bit off, being a complete lightsider and still having to put up with DS responses like "Grr, arrgh, I suddenly feel very angry and I'm going to completely change my religion right now and slaughter you on a whim!! Diiieeee!!!!...."

I know it's a bit stupid, but it would be more logical. And it would make getting to your wanted alignment a bit trickier (what with only being able to be mildly evilish or goody-good at the beginning), and then sticking to your chosen alignment more comfortable, and most importantly, it would make it a lot harder to suddenly fall from grace halfway through the game and go in a completely different direction.

Well, it kind of defeats the whole story of "Aahh, the Dark Side is always present, always close and tempting," etc. etc. But seriously, are you really going to stand there on the very end of the game with a shiny halo hanging around your head, and abruptly consider yelling, "Woo, I'd like to kill you for no apparent reason!!"

Hm. It's quite a stupid idea, really, but I just couldn't get it out of my head... :rolleyes: I sincerely apologise for entertaining the idea that this might have been mentioned before. (And I apologise if it has. :eek: :o )

You should do so well as to be sucked into the engine of some evil Sith Lord, you know.
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Suicide Girl
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Post by Suicide Girl »

[QUOTE=Darth Xizor]OH! and go in time were Yoda is there but not Obi-Wan or Mace Windu just Yoda and master Yandar... Master Yoda and Master Yandar are there just that time....[/QUOTE]
Well, I'm afraid that's quite impossible, because the story of KotOR happens around 39xx BBY, and Yoda wasn't born until 896 BBY, meaning that, in order to have all the KotOR characters and Yoda as well, they'd all have to be some 3000 years old! ;) (even provided that Yoda's a youngling)

And, as great as your story sounds, I think you're slightly neglecting the players who believe in female Revan. :angel:


PS I sincerely apologise for the double post.

You should do so well as to be sucked into the engine of some evil Sith Lord, you know.
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walterd140
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Post by walterd140 »

Just My Ideas

First, we start as a regular class aka KOTOR 1. Atton finds us & in the Hawk flies us to the new jedi counsol on Telos. We are told we are force sensitive & can choose a jedi master to train us, each with different skills (Handmaiden= jedi/soldier, Mira= jedi/scout, Atton jedi/scoundrol, etc)

Now we are a padawan, we get a series of side quests to unlock T3 & KH to find out their pasts. With T3 we find Revens "Map" (Where he went), HK we get the droid factory location. Advance some more levels. The consoul says these must be examined, so you & master head out to one or the other.

Master, not being properly trained in KOTOR 2, has 'issues' along the way in the quests. You must now choose to stick with his/her decisions or voice your opinion.

Main quest being the Revan map. Main side being the droids. Final battle you meet Revan & must choose your path (aka KOTOR 2). The rest I'm still thinking about.

Who do I send this idea to? George Lucas or Obstrian? Lucas will not remove the restraining order he has on me, so maybe Lucasarts? :)
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Greg.
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Post by Greg. »

[QUOTE=walterd140]First, we start as a regular class aka KOTOR 1. Atton finds us & in the Hawk flies us to the new jedi counsol on Telos. We are told we are force sensitive & can choose a jedi master to train us, each with different skills (Handmaiden= jedi/soldier, Mira= jedi/scout, Atton jedi/scoundrol, etc)[/QUOTE]


I can't quite see that happening...

I hated the non-jedi part of KotOR... It was far more fun to start off with force powers. How would you level up if you went straight to the Academy anyway..?

I must admit that I prefer the idea of starting as a child, then advancing in time. Also - Revan isn't the issue, the TS are...
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WarHawk
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Post by WarHawk »

I don't know if it has been mentioned before...

Two words:

Weapon holstering

It is so lame always having your weapons always in hand, you should be able to put them away but they should also be visible on your person.
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damien33
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Post by damien33 »

A Lot Of Thingsssss !!!!!

First of all BETTER character control.It will be better if you can use your
weapon whenever you want not just when there is an enemy around.It won't be very good if we play it in 1st person
so let it stay in 3rd.
Second More galaxyes,it will be great if you can travel more in space!
Bigger cities !!!!!!!! I think a city of three rooms and a landing pod is not satisfiing..
See in kotor 2 there are only 6-7 planets and it doesn't feel like a real world..
It can't be explained..
When i first played kotor2 I was thinking : where the hell am i and what the hell am i suposed to do :D !!
Soooooo starting from no where is not a good beggining gor a great game like this.
3rd: EVERYTHING HAS TO BE MORE REALISTIC!!!!!! for example:
killing a sith lord is not so easy.

in kotor 2 doesn't metter which path you choose,the ending is the same,so
if you folow the dark side the end must be different from the light side!!!!!

WELL i can't think of anything else right now.

BUT I'LL TELL YOU THAT THE BEST RPG IS KOTOR!!!!!!!!!!!!!!!!!! :D
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Whisp
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Post by Whisp »

definatly set before kotor1, giving a more acient feeling and how characters grew up to be who the were in 1 and or 2, altho still having awesome robes like in 2 compared to the original. throw in a couple of huge battles possibly mandalorian wars, gta or the elder scrolls game engine idea would be nice, therefore continuing after the final battle. and loads more such as more customsing, i.e lightsabers, characters, armor/clothing, blasters of coarse, i mean having ur own fully customised blaster would be great, i mean u'd need it for such jobs as pro bounty hunter.. i could go on all night specialy about how someone said, which is true, that u can miss while trying to bash something open, and most things have already been mentioned.
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darklordRevan
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Post by darklordRevan »

Revan or Exile?

one thign tha ti think would be really cool for this new game is to be able to continue on with your same character as before. Like tho take your Revan character from the first KOTOR and load him/her into the next game, sorta like in those footaball games where you can take those college students and draft them in to ur pro game. It would be cool to start from where we left off in the game. Another cool thing wuold be to be able to choose your character youstart off with. Like load your Revan and use him/her, load your Exile and use him/her, or load both of them and then use both of them in the same game!! Then maybee load like Bastilla later in the game or get her into your party later on in the staory. It should also definatley be in the Outer Rim, a continuation from KOTORII and have both Revan and Exile be fighting "the true sith" or something.
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Suicide Girl
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Post by Suicide Girl »

Walter's idea is great, and darklord has a point there. But I don't understand why some players want the game to remain playable after the story is wrapped up and finished. I just don't understand what you could possibly do then. Return to Dantooine and hunt Kath Hounds? After I finished GTA:SA, went through the final cutscene and credit roll, and suddenly found myself standing outside CJ's house in Ganton, it really made me feel bad.

Let me rant for a while here. It's like trying to deal with the 'heroic issue'. What does a hero do when evil is beaten, the land is saved, the princess is alive and well and eternally grateful, and gallons of ale are flowing through happy villagers' pubs? Saving-the-world calls for a ride-into-the-sunset* ending, because the story's over. We're leaving our beloved characters, they've done their part, we've done our part, and that's it. Staying with the heroes after their story of mighty deeds is completed is a bit depressing.

What I mean is, what does Frodo do when he casts the Ring into the fire? It took him ages to get there, he went to hell and back and to hell again and then deeper and deeper to the very edges of unearthly torment; the journey was long and hard and seemingly impossible, and every atom of his being was waiting as every second of his life was adding up to the one single moment when he'd finally, finally get it over with. The only thing he saw, the only thing he was looking forward to, the only thing he could look forward to, was the moment when he'd finally end the austere ordeal.

And then, once the problem had been dealt with and settled, now what? Frodo throws the Ring, it melts, evil is forever banished from the lands of the free innocents, and as the thing that has occupied every waking moment of his life for what seems to be the past million years is finally gone, he turns around and asks himself, "Now what?"

How can a hero just get back to his/her life, after what they've been through? How can they just go back to watching TV on Sunday nights, picking their nose as they read the newspaper, getting back to all the little things their lives were revolving around before the big it happened? How can we imagine the hero growing old, in the wake of his/her memories of great deeds and praiseworthy causes?

I'm getting lost here; I'm really trying to say that, after we beat the big bad villain, we should let the heroes fly off into the sunset, towards a destiny unwritten, and best left unknown. There should be no epilogue, and no smelly socks and empty beer bottles fifteen years after saving the galaxy. They've done their part, and we'd best leave them at the peak of their glory. There's just no point in running around after the main quest's been solved. The hero should remain larger than life.

I'm sorry for such a long and pointless rant. I got carried away. :( I hope you understand what I'm trying to say, and please don't get offended.

-------------------------------------------------------------------------------------------------------------------

* But if you think about it, it's actually quite stupid - the lonely wandering cowboy saves the day, nods his farewell to the grateful townsfolk, gets on his horse, and trots off into the orange sunset, a truly romantic and awe-inspiring ending scene. And then what? After ten minutes, night falls, and the horse decides to stop and pack it in; it's bedtime.

You should do so well as to be sucked into the engine of some evil Sith Lord, you know.
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mr_sir
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Post by mr_sir »

personally, i think playing as revan or the exile again would spoil the game as they are ridiculously powerful, especially the exile, by the end of kotor1 and 2 so they'd have to introduce a lot (and i mean a lot) of new feats and powers just to keep it interesting and then the characters would end up at a ridiculous level. i agree with what others have said about it being before the mandalorian wars and be about revan and malak up to the wars, possibly set during them, and your character gets to witness firsthand how revan and malak fell to the darkside and why, possibly joining them if you play ds. this could still involve the true sith, as revan could meet them during the wars and that could be what actually caused him/her to fall to the darkside.
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Keevan
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Post by Keevan »

I would like to have more freedom of the choice as e.g. in Elder Scrolls series. I liked KOTOR - the Story about Revan, was a great one, the story of the KOTOR II was just lame. Please I beg you, do not produce so many bugs again. My favorite bug, as I tried to make handmaid to jedi .....
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Post by lonewolf13 »

My Kotor3 idea

This idea is kind of a hybrid of Jedi Academy, Fable, and Kotor.
You start off as a child being trained as a Padawan. The outcome of the previous games is determined by how you answer your teacher (possibly a character from a previous game) as he/she quizzes you about the recent history of the Order. You also meet your best friend at this point in the game, having a conversation that begins to steer your alignment.
Next, the game skips ahead a few years, you're now an apprentice, and your master is putting you through an obstacle course. This is the obligatory, learn the controls, section of the game. You also get to pick one or two basic force powers, build your lightsaber, and choose your class here. Another alignment conversation occurs either during or after the obstacle course.
Again, we jump ahead. Now you're grown and a full Padawan. Your friend and his master go missing. You and your master are sent to find them, which you do with the help of a local, Mission Vao type character.(maybe Mission herself) The lost master was killed by a sith lord, but your friend escaped. As you try to escape the planet, your master is also killed by the sith lord, but buys you enough time to escape with your friend and the MV character.
Your friend is overcome with the need for revenge and falls to the dark side, you can either follow him or stay on the path of the light.
In either case, you go after the sith lord, trying to kill him or foil his plans on several different worlds. Along the way, all the loose ends from the previous games are tied up. In the end, you make a final choice to stay on the path you chose earlier or switch sides.
This makes for four totally separate endings to the game, and the Kotor trilogy.
When all else fails, try brute force.
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Fierce
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Post by Fierce »

And where is Revan or Exile? The whole story seem's pretty good, but you need to put few more things in it, for example Revan's and Exile's role in it, as I said before. Second, the obstacle course is completly not needed. And....well that's all I have to say :)
In the mist by the hills the day darkens
In this forest death rules
Over this chasm riders of doom and face him with a deadly pale
Spectre face
Grim as stone, ride to the deathfields... Blackness and doom
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KyLewin
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Post by KyLewin »

I agree. If there's a Kotor III (and why shouldn't there be?), it needs to tell us what happened with Revan in particular (since he/she started the whole mess), but also the Exile (can't just go forgetting people).

After that, Kotor IV, V, VI, etc, can be about whatever they want.

I don't know if it would be possible to be Revan or the Exile again, but they need to be fairly central characters in the story.
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benji
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Post by benji »

Here's my view on what should be in KOTOR III:

*Planets; Onderon (and maybe a few of it's moons), Coruscant, Corellia, Manaan, Ryloth, Nar Shadaa (not refugee sector), Star Forge system (?)
*PC; twi-lek, human, zabrak, Kel Dor, Rodian (?), Kit Fitso's race
*Much more explorable worlds- i found it irritating having only 5/6 different areas to visit on each planet
*Drivable vehicles- auto-pilot/manual pilot
*NO flashback storys- just a tad repetitive
*Different ship- well, similar but not the Ebon Hawk
*More Jedi around
*choose looks and name for the exile, then the exile could have his own academy where he/she is training Jedi/Sith
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