Seek Advice on allocation of attribute points for Rogue
Seek Advice on allocation of attribute points for Rogue
i just started playing TQ and I chose the class of rogue. Which attribute should i allocate the points to most? Should it be dexterity or strength? could anybody who have played or are playing this class gave me some advice?
Advice
I have played an assasin (warfare/rogue) and on my experience you should put most points on strenght and life so you pack more punch and can take a few hits back. This is if you're going for a melee-type as a pure rogue or with a second mastery other than hunting.
You get a bit more dex than strenght from rogue mastery.
If you're not going for melee and choosing hunting as second mastery putting more points on dex might be a good idea as one needs it for bows.
So it depends a bit on how you were planning to play.
Hope this helps.
I have played an assasin (warfare/rogue) and on my experience you should put most points on strenght and life so you pack more punch and can take a few hits back. This is if you're going for a melee-type as a pure rogue or with a second mastery other than hunting.
You get a bit more dex than strenght from rogue mastery.
If you're not going for melee and choosing hunting as second mastery putting more points on dex might be a good idea as one needs it for bows.
So it depends a bit on how you were planning to play.
Hope this helps.
I am currently playing as a pure rogue, (with no secondary mastery) what i do is out of every 6 attribute points i give 3 to dex 2 to str and 1 to intelligence, because the higher dex you have the more pierce dmg you do, and rogues are the foremost dealers of pierce dmg so....
No bastard ever won a war by dying for his country.
He won it by making the other poor dumb bastard die for his country." - quote from Genral Patton
He won it by making the other poor dumb bastard die for his country." - quote from Genral Patton
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