I read in almost every post about characterchoises that "multiclassing" have
the most powerfull builds, like Spirit & Nature, Warfare & Storm. But why isnt
specializing in 1 tree, the most rewarding ?.
I have build a char purely based on Spirit and im starting to belive that my
licheking will get pwned hard on Epic / Legendary diff, not to mention that
my pure spirit will provide me with such crappy DPS that i will have problems
killing mobs before i die.
Imo THQ/ Ironlore needs to implement higher tier of skills which gives a chanse
for specialized classes to become more powerfull and more rewarding.
And please, fix the dualwield skill. Increase the 22% to atleast 50%.
Why isnt specializing worth it ?
hmm
first of all, when youv done one mastery (in case you specialize)
then you can choose a second one that you most preffer..
THE ALL THING ABOUT THIS GAME IS 2X MASTERIES! i spec hunting tho.
also this game is the farest thing from a balanced game.. so if youll use 2 masteries it doesnt say youll be better.. most of the time it is about what masteries you chooze and not how you play =\
about the dual weild, if your really going for that charecter tipe then if youll master all dual skills youll do fine!
its 22% for double hit,13% for hitting 2 mobs,13% for hitting 3 mobs so theres a 48% that somthing will happen.
first of all, when youv done one mastery (in case you specialize)
then you can choose a second one that you most preffer..
THE ALL THING ABOUT THIS GAME IS 2X MASTERIES! i spec hunting tho.
also this game is the farest thing from a balanced game.. so if youll use 2 masteries it doesnt say youll be better.. most of the time it is about what masteries you chooze and not how you play =\
about the dual weild, if your really going for that charecter tipe then if youll master all dual skills youll do fine!
its 22% for double hit,13% for hitting 2 mobs,13% for hitting 3 mobs so theres a 48% that somthing will happen.
- NeoLearner85
- Posts: 8
- Joined: Fri Oct 27, 2006 3:53 am
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its 22% for double hit,13% for hitting 2 mobs,13% for hitting 3 mobs so theres a 48% that somthing will happen.
Are you certain the statistics work like that? If there is a certain hierarchy to the skills it could be.
22% for double.
If that doesn't happen, 13% out of 78% for 2 mobs: 10.1% it will happen
If that doesn't happen, 13% out of 67.9% for 2 mobs: 8.8% it will happen
= 40.8
It's not that big a difference, but i'd just like to know. Sure would like to see this game's code
Are you certain the statistics work like that? If there is a certain hierarchy to the skills it could be.
22% for double.
If that doesn't happen, 13% out of 78% for 2 mobs: 10.1% it will happen
If that doesn't happen, 13% out of 67.9% for 2 mobs: 8.8% it will happen
= 40.8
It's not that big a difference, but i'd just like to know. Sure would like to see this game's code