Please note that new user registrations disabled at this time.

What Do You Want in KotOR III?

This forum is to be used for all discussions pertaining to LucasArts and BioWare's Star Wars: The Old Republic MMORPG.
Locked
User avatar
Mandalorianx
Posts: 463
Joined: Sun Jul 31, 2005 2:41 am
Contact:

Post by Mandalorianx »

DarthZ wrote:Yes, just improve what they have, there's not much that they can improve as the game is nearly perfect (at least the first one), the second one was "unpolished". Keep what they have and improve it.
if i get the same feeling when i was played K1 for the first time, then i think it's gonna be good.....

and it's good if the improve what they have, but i also wanna se something new to not only the old thing,if you know what i mean ;) (but not to mutch new)
Zabuza Momochi: Your words cut deep....Deeper than any blade.
User avatar
DarthZ
Posts: 97
Joined: Sun Nov 19, 2006 9:54 am
Contact:

Post by DarthZ »

Mandalorianx wrote:if i get the same feeling when i was played K1 for the first time, then i think it's gonna be good.....

and it's good if the improve what they have, but i also wanna se something new to not only the old thing,if you know what i mean ;) (but not to mutch new)
Yea, exactly. I want the same KotOR but with a new story and new graphics and I want them to improve as much as they can.
DarthZ :devil:
User avatar
buxton_boy
Posts: 16
Joined: Fri Apr 21, 2006 11:29 pm
Contact:

Post by buxton_boy »

I want faster gameplay, on the xbox version I felt like it took so long for the lightsabers to connect it should be like in the movies.

Since this Is going to be next gen they can add alot more detail, for instance crowds, a la Assasin's Creed.

I also believe that you should be able to use almost any species, I am so sick of humans.

I want wookies (There have been 2 Jedi Wookies)
Ithorians, Rodians, Twilek, Zabarak (Darkside actually look like darth maul)
Etcetera

Appearance: You should be able to select sith tatoo's for certain types of species (Defenitly Not Wookies) Also you should be able to have a shirtless dark side robe like all covered in tatoo's , and also jedi armor robes, from the clone wars series

Also You should be able to have voice over names like in sport games, and you could fight other people online
User avatar
DarthZ
Posts: 97
Joined: Sun Nov 19, 2006 9:54 am
Contact:

Post by DarthZ »

buxton_boy wrote:I want faster gameplay, on the xbox version I felt like it took so long for the lightsabers to connect it should be like in the movies.
I don't agree on you here, both games were in "good speed"; the only detail that made the gameplay slow was the long corridors/walks without any details at all; no visuals, people or enemies. Those areas to me made thegame feel slow at certain points.
Since this Is going to be next gen they can add alot more detail, for instance crowds, a la Assasin's Creed.
Well, Assasin's Creed isn't going to be a real RPG; but yea, I agree with you on the point that they should be able to add lots of more detail, but I would like to see the details put more into the graphics, animations, physics (rag doll anyone? Or maybe the Inidian Jones physics engine?) and maybe add some extra flavour to the fights in the gameplay way.
I also believe that you should be able to use almost any species, I am so sick of humans.
Well, I partly agree. You should only be able to play the most "humanish" species, like twi'lek, zabrak and human. In all Star Wars games and movies the main character has always been a human (if its a game with a deep story).
I want wookies (There have been 2 Jedi Wookies)
You mean there should be Jedi wookies? No thanks. I'm actually pretty bored of wookies. And Ebon Hawk. And T2.
Ithorians, Rodians, Twilek, Zabarak (Darkside actually look like darth maul)
You mean you should be able to have those in your party?
Appearance: You should be able to select sith tatoo's for certain types of species (Defenitly Not Wookies) Also you should be able to have a shirtless dark side robe like all covered in tatoo's , and also jedi armor robes, from the clone wars series
I don't really feel that tattoos are something I need implemented in the game before other things, but sure, if they have time they can add it.
Also You should be able to have voice over names like in sport games, and you could fight other people online
Definately not, it's a singleplayer game and I would poop myself if they ever made it multiplayer, and the chances are pretty low. :D

Long post.
DarthZ :devil:
User avatar
Mandalorianx
Posts: 463
Joined: Sun Jul 31, 2005 2:41 am
Contact:

Post by Mandalorianx »

buxton_boy wrote:I want faster gameplay, on the xbox version I felt like it took so long for the lightsabers to connect it should be like in the movies.
i kind of agree with you in some point here.... for me i felt like that there was a pause between your attack and your enemys attack(sometimes)...be side that i think that everytings was good... ;)
Zabuza Momochi: Your words cut deep....Deeper than any blade.
User avatar
DarthZ
Posts: 97
Joined: Sun Nov 19, 2006 9:54 am
Contact:

Post by DarthZ »

Mandalorianx wrote:i kind of agree with you in some point here.... for me i felt like that there was a pause between your attack and your enemys attack(sometimes)...be side that i think that everytings was good... ;)
If thats what he mean I kinda agree, but yea, it's D&D based I think, built on turns?
DarthZ :devil:
User avatar
Mandalorianx
Posts: 463
Joined: Sun Jul 31, 2005 2:41 am
Contact:

Post by Mandalorianx »

DarthZ wrote:If thats what he mean I kinda agree, but yea, it's D&D based I think, built on turns?
sorry my english,it is'nt the best....yeah it's based on turns, if it could be more smooder, not like:you hit (wait 2 sec), he hits.....if you get me ;)
Zabuza Momochi: Your words cut deep....Deeper than any blade.
User avatar
DarthZ
Posts: 97
Joined: Sun Nov 19, 2006 9:54 am
Contact:

Post by DarthZ »

Mandalorianx wrote:sorry my english,it is'nt the best....yeah it's based on turns, if it could be more smooder, not like:you hit (wait 2 sec), he hits.....if you get me ;)
NP :) I'm not expert in english either.

2 seconds? It's not really that many seconds, it's more like 1 second and then you h it. But I agree with you, it could be even more smoother; but I don't feel like its the first thing they need to improve. In Neverwinter Nights 2 it feels like 3-4 seconds between the hits; Neverwinter Nights 2 was really a disapointment in everything but story and character wise.
DarthZ :devil:
User avatar
DesR85
Posts: 5440
Joined: Sat Mar 25, 2006 8:42 pm
Location: Urban Warfare
Contact:

Post by DesR85 »

DarthZ wrote: 2 seconds? It's not really that many seconds, it's more like 1 second and then you h it. But I agree with you, it could be even more smoother; but I don't feel like its the first thing they need to improve. In Neverwinter Nights 2 it feels like 3-4 seconds between the hits; Neverwinter Nights 2 was really a disapointment in everything but story and character wise.
I agree too. The combat system is okay but it isn't that smooth. It does look weird to see both you and the enemy pause after you/enemy completed a combat sequence and is waiting to start with another action. I prefer that after you/enemy completed the action, he/she will straightaway commence the next action queued (be it you or the enemy's action) in order to give a smooth transition from one combat action to another.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
User avatar
DarthBob
Posts: 138
Joined: Sat May 13, 2006 9:34 am
Location: By revens side in the unknown regions
Contact:

Post by DarthBob »

Right just for the record, the droid is called T3 not T2

I think it would be cool to be if you had a choice of chars in the entire game and you can turn them down to join your party, kill them, or accept them,

Be able to chose the ship you fly in.

Be able to create your lightsaber to the detail and not the way like you have it in kotor I or II

Answers to the mandalorian wars and reven

More crowds in cities so it actually looks like a city
User avatar
MaxstertheBard
Posts: 2
Joined: Sun Dec 03, 2006 3:12 pm
Location: On the Narrow Road
Contact:

Post by MaxstertheBard »

Dual Plots
More Force-Oriented Abilities
More Styles and Differences in The Styles (I swear Atura looks like Chi...)
Better Fighting-Mode (More Butten Oriented)
Dual Main Characters (Reven, Exile)
Alian Characters
Voices for Your Character

Plot 1: The Exile returns to the Outer Rim, hunting down something he knew was their durring his exile, but avoided out of fear, of it and his past. Being caught up in a tense battle line not yet errupted, he is attacked by strange, advanced looking men of one side, and the explosion takes place. He knocks back his adversaries, only to be boarded by them on the Ebon Hawk. To his supprise, T3 is onboard, as well as his assassin droid. Their boarders are Jedi, with powers greater than his, and he looses conciousness. When he awakens, he finds himself in a docking bay on a Lead Starship, with dozens of men and woman, many Jedi, and a female Reven in her cloaks. She gives him a sword (which, oddly enough, he becomes clumsy with compared to his normal abilities, but still very heavily experienced control) and tells him to find cover, that she can't explain anything yet, and that whoever docks them in a momment, he should attack or he'll die. He finds cover near the front lines, as his soldier instincts tell him to, gets ready, and waits, contimplating what's going on. Suddenly, docker ships break the barriars on their bay, and dropped off more than 150 men. Stunned, battle droids roll out on his side, turrets open fire on the opening of the hatch, and he fights desperately. He finds that his borders are all Jedi, and have greater power then he ever had, and that they outmastered him with a blade tenfold, and he only came out alive by taking dirty tricks and advantages, and help from others. But when they were done, only 15 men were left. Reven comands 3 to go with him, the dozen to stay, and that the Exile should go with him too. Afraid, he fallows. As they progress, they fight to other docking bays that barely survived as well, then called all his men to stand one last time, sent the three to where they were needed most, and ordered the Exile to follow in his escape. They make it to the escape pods, where he calls about 20 men to come and take other pods as well. However, the Bridge, the next room over, is taken, and he has to fight with Reven and barely make it out. Reven, then, is stripped of his Jedi powers once more. Their pod shoots into space, and Reven reveals that they were at war with a Sith Empire that was ready to attack and crush the Republic. He explained that he had left some strength in the Republic to hold itself together, so that they wouldn't kill themselves, but they wouldn't go out and look in the Outer Regions either. He said that he destoryed planets so that the Republic wouldn't spread itself out, to condense and strengthen where it needed to be. Malak, however, had ruined that, and in order to save the Republic, he slew his aprentice, and moved out in order to destroy the Sith Empire, or at least weaken it so that it wouldn't attack the Republic yet: to give it time to recoup after its damage. Still, both were now robbed of their Force abilities, and they needed a teacher, and to find the twenty that had escaped, who would probably have scattered to different planets. (Escape pods were more like ships, and they were fighting in the center of the galaxy.)
Point: Destory or defeat the Sith Empire to save the Republic.

Plot 2:

Years after the Exile left the Galaxy, and the Republic still hasn't completely recovered, a new Dark Lord has arrisen out of the Outer Rim, making a conquest towards the Core Worlds. Onderon, however, is the first planet attacked. A Republic lead resistance, much stronger than that in the past, comes to it's rescue, but hardly any make it to the ground, caught up in the Space Battle. A small detachment of Mandalorians are also involved, falling in Baskilisks, but are still unrecognized and unrecorded in the battle. Canderous is here as well. But all is for not: the numbers are overwhelming.
Still, however, Architect, a female Jedi, is on the planet as well. (The Jedi still haven't fully come back yet, considered extinct, only because the Jedi Masters of the Hidden Jedi Council felt the danger was still present.) She was here looking for potential Jedi to train on Telos (which is almost completely reoncstructed and taken away from Cerzek Corp.) Her prospect is slain in the Battle, and the battle lost, so she ran to Duxn. Here, her and Canderous speak of the past as if as friends, and of Reven and the Exile. They know that the Republic, though stronger than post-Battle of Telos, is still weak, and they must defend it. This is where it starts.
Hay, ho, to the bottom I go; To heal my heart and drown my woe
Wind may fall, and rain may blow; But there are still many miles to go
User avatar
marten0305
Posts: 282
Joined: Sun Dec 04, 2005 11:58 pm
Contact:

Post by marten0305 »

Ok i'm done reading this thread and now it's time for my review.

I've seen alot of posts downing the droids and the Ebon Hawk. The droids and the Ebon Hawk are as much apart of kotor as the jedi. Playing the game without the droids or the Hawk is like watching Han Solo without the Falcon or Chewie, it's not right.

On another subject the main character could be a non-human like species. There wouldn't be any change in controls, well actually there wouldn't be any change except maybe size. On the other hand in every major story i've seen or heard of in the star wars franchise so far has had a human main character and as such the next kotor should follow that. So as you can see i'm divided on the topic. I would love to play as other species and i wouldn't mind to play as a human again.

And about beeing able to choose your crew out of a wide variety of characters through out the galaxy, i agree and the was a great idea for whoever originated that. I really have nothing to say about that, it's kida self explainatory.

Tribal tattoos (like the one's Darth Maul has) wouldn't be all that bad. In some cultures, tattoo's tell a story or represent a symbol they believe in. So a tattoo that looks like that would actually be good for a jedi.

Another great idea was the customizable armor. I would like to customize my armor's attributes to my liking and of course customizing a completely unique look. And the way obi one looked with his armor and jedi robes (Clone Wars series) is something i would like in kotor.

Kotor on the next gen system should definitly add more detail into every aspect of the game, also add some extra features into the game.

The kotor games so far have been offline and with a deep story with a great ending. With most online games (if not all) the story maybe deep but goes nowhere. If they want a star wars MMO for the console, (xbox, ps3, wii) they should make a seperate game and leave Kotor the way it is.

My closing statement is "can't wait to play kotor3 :) )
It's not who you are underneath, but what you do that defines you.
User avatar
DesR85
Posts: 5440
Joined: Sat Mar 25, 2006 8:42 pm
Location: Urban Warfare
Contact:

Post by DesR85 »

marten0305 wrote: I've seen alot of posts downing the droids and the Ebon Hawk. The droids and the Ebon Hawk are as much apart of kotor as the jedi. Playing the game without the droids or the Hawk is like watching Han Solo without the Falcon or Chewie, it's not right.
I understand your point there, Marten. As for droids, I understand that it is not a good idea to remove them because both T3-M4 and HK-47 serve a very significant purpose in the game, that is, to tie-in the sequels. Without them, the sequel would have nothing to tie the events in the current game with the previous game.

As for the Ebon Hawk, I slightly disagree about the comparison between the Ebon Hawk and the Millennium Falcon because the Millennium Falcon have an owner, that is Han Solo. On the other hand, the Ebon Hawk doesn't have any set owner and it changed hands from Davik to Revan and eventually, the Exile. It does give the impression that the Ebon Hawk is more like a hand-me-down type of ship rather than a trademark ship of an individual.
marten0305 wrote: Tribal tattoos (like the one's Darth Maul has) wouldn't be all that bad. In some cultures, tattoo's tell a story or represent a symbol they believe in. So a tattoo that looks like that would actually be good for a jedi.
I agree. A tattoo also gives the main character an identity as well aside from representing a faction or his/her beliefs. It will also look cool to sport one, be it Sith or Jedi. :)
marten0305 wrote: The kotor games so far have been offline and with a deep story with a great ending. With most online games (if not all) the story maybe deep but goes nowhere. If they want a star wars MMO for the console, (xbox, ps3, wii) they should make a seperate game and leave Kotor the way it is.
I agree with you. A much better idea would be adding a multiplayer in KOTOR 3 rather than turning it into an MMORPG. At least the identity of the KOTOR series will be maintained. Turning it into an MMORPG will destroy the identity of the KOTOR series, that is, being a single-player RPG. My conclusion is that since the KOTOR series have been mainly single-player RPGs, they should just stick to it rather than turning it into some other type of game.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
User avatar
bigredpanda
Posts: 396
Joined: Wed Mar 01, 2006 10:04 am
Contact:

Post by bigredpanda »

@ MAxsterthebard - you might want to post your ideas for storylines etc. in the Storylines thread.

The only problem with you being an alien character is explaining why you would be speaking in galactic basic. Not so much for general conversation - obviously other alien characters spoke basic as well - but say you met another character who was your race, why then would you not be talking in your native language? Perhaps its just me being pedantic, but things like that can be real immersion spoilers - a bit like giving the main character a voice, but we've already argued about that...
User avatar
DarthZ
Posts: 97
Joined: Sun Nov 19, 2006 9:54 am
Contact:

Post by DarthZ »

bigredpanda wrote:@ MAxsterthebard - you might want to post your ideas for storylines etc. in the Storylines thread.

The only problem with you being an alien character is explaining why you would be speaking in galactic basic. Not so much for general conversation - obviously other alien characters spoke basic as well - but say you met another character who was your race, why then would you not be talking in your native language? Perhaps its just me being pedantic, but things like that can be real immersion spoilers - a bit like giving the main character a voice, but we've already argued about that...
No, no, that's not a problem at all; since you could have been born up in a human family whichever race you play as and that way only learnt basic. Would really not be a problem.

Will answer to the rest soon but don't have time right now.
DarthZ :devil:
User avatar
marten0305
Posts: 282
Joined: Sun Dec 04, 2005 11:58 pm
Contact:

Post by marten0305 »

DesR85 yes i see what your saying but i look at it as the Ebon Hawk not beeing a trademark ship to an individual but as a trademark ship to the KOTOR series.

ps how do i make individual quotes like that?
It's not who you are underneath, but what you do that defines you.
User avatar
DesR85
Posts: 5440
Joined: Sat Mar 25, 2006 8:42 pm
Location: Urban Warfare
Contact:

Post by DesR85 »

marten0305 wrote:DesR85 yes i see what your saying but i look at it as the Ebon Hawk not beeing a trademark ship to an individual but as a trademark ship to the KOTOR series.
I see. I certainly do not wish for the Ebon Hawk's demise but I would just wish that it should just stay in the Exile's hands rather than be transferred to a new main character, in my opinion. If the new main character is given the Ebon Hawk, I would start to think that this ship is a hand-me-down.
marten0305 wrote: ps how do i make individual quotes like that?
Type the "[.quote]" tag at the start of each sentence/paragraph and the "[./quote]" tag at the end of a sentence/paragraph (without the fullstop I purposely added at the beginning of the tag).
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
User avatar
money2burn
Posts: 3
Joined: Wed Dec 06, 2006 9:42 pm
Contact:

Post by money2burn »

I cant wait for Kotor3

I would like to see these Characters in Kotor3

Canderous
T3-M4
HK-47
Bao-Dur
Atton (returning as a Jedi)
Bastilla - Jedi Master -(Council Member)
Revan - Jedi Master - (Council Member)
Mira ( should be a Jedi Master)
HandMaiden (should be a Jedi master
Carth Ornasi - Republic Admiral
Visas (converted Jedi) (should be a Jedi Master)
Jhani ( should be a Jedi Master)
Jolee ( Should be a Jedi Master)
ebon hawk
the Exile (Should be a Jedi Master)
Mandalore
The Disciple (He was the guy you met in the 2Kotor when you’re in the Jedi enclave) (Should be a Jedi Master)
Mission
Zaalbar
Atris (Should be a Council Member)
and these Planets:
*Tatooine
*Dantooine
*Kashyyyk
*Yavin IV
*Korriban
*Telos/ Taris
*Courscent
*Alderran
*Manaan
*Onderon
*Nar Shaada

I think in Kotor3 at the beggining of the story you should start out playing as the exile and you should go around the Republic searching for all those characters I listed and rebuild the Jedi order mean while you restore the Republic then once the Jedi order and the Republic has been restored you and the fellow Jedi and the non Jedi party members should go and make it there priority to go out to unknow space and find Reven. I think that it would be an interesting plot and it would take tons of hours to complete. Now that would be for the light side of the story for the Dark side I dont have any ideas.
Now for 1 I think Reven should be a man and the exile should of been a women or man its hard to say.
User avatar
bigredpanda
Posts: 396
Joined: Wed Mar 01, 2006 10:04 am
Contact:

Post by bigredpanda »

money2burn wrote:I would like to see these Characters in Kotor3

...
So, essentially, you want everybody back.

I think that would make for quite a dull game. Keep it like II: characters who can legitimately be alive under any circumstance are at the fore, characters who might or might not appear briefly.
User avatar
money2burn
Posts: 3
Joined: Wed Dec 06, 2006 9:42 pm
Contact:

Post by money2burn »

All the characters back

How would it make for a boring game just think about it bring in all the characters first go around fix up the old republic or destroy it even more and while your doing that find all the characters restore the Jedi order on any planet of your choice personaly I think you should be able to design the Jedi temple then with all of your party members go and find Revan. Personaly I would like to know what happened to all the other characters and if you bring them all back and some are Jedi masters and others are council members it would be cool.
Locked