Hi everybody, I'm a newbie in Titan Quest. I need some help in building astrong Dream-Nature mastery. I don't know which attribute I should use: Strength or Intelligence?
If I use Distortion wave skill, should I increase the amount of Intelligence or Strength point to make it cause more damage?
Thank you so much
Question for Dream mastery
- Siberys
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None, neither strength nor intelligence apply to most of the damage types of that mastery. Most of the damage is Vitality or Bleeding damage which has no score attached.
However, My recommendation for Dream/Nature, Go for Nature first. Get wolves and abilities for wolves.
After that, get a few things for yourself such as Distort Reality or that charge-up skill for dream mastery. Also make sure you put at least 1 or 2 ranks in the healing skill for Nature, believe me with the new expansion, potion usage is MUCH more relevant and when in the middle of a battle and you suddenly have 0 potions left, it's a handy thing to have as backup.
But the main focus is to get the wolves, and then get a nightmare. You don't really need to get many ranks in the nightmare, it's pretty weak and pathetic even at maximum ranks. What you'll need to go for is the nightmare associated skill that beefs up every one of your pets that you summon. So while you had wolves before that were semi strong and get stronger in packs and when they're close to dying, now you have the nightmare giving them buffs making them a rather strong force.
After that, depending on whether you go for a strength based character or an intelligence based, go for a skill that's going to be using that. Intelligence based you might want some of the area effect skills, and the sleep skill most definitely. Strength you might want that chargup skill and Phantom strike (which by the way, Phantom strike is REALLY cool. You disappear and reappear right in front of the enemy for an attack, pretty handy if you have the charge up skill for Dream maxed out to where you only need to hit once more and Kablamo).
Hope that helps ya. Oh, and don't get any of the trances. They're useless. I've found the most useless thing in the game is energy and health regeneration, and the first trance you can get is basically that. Unless you can get a health and energy regeneration of about 500 health/energy per second, it's just not worth it to even try.
However, My recommendation for Dream/Nature, Go for Nature first. Get wolves and abilities for wolves.
After that, get a few things for yourself such as Distort Reality or that charge-up skill for dream mastery. Also make sure you put at least 1 or 2 ranks in the healing skill for Nature, believe me with the new expansion, potion usage is MUCH more relevant and when in the middle of a battle and you suddenly have 0 potions left, it's a handy thing to have as backup.
But the main focus is to get the wolves, and then get a nightmare. You don't really need to get many ranks in the nightmare, it's pretty weak and pathetic even at maximum ranks. What you'll need to go for is the nightmare associated skill that beefs up every one of your pets that you summon. So while you had wolves before that were semi strong and get stronger in packs and when they're close to dying, now you have the nightmare giving them buffs making them a rather strong force.
After that, depending on whether you go for a strength based character or an intelligence based, go for a skill that's going to be using that. Intelligence based you might want some of the area effect skills, and the sleep skill most definitely. Strength you might want that chargup skill and Phantom strike (which by the way, Phantom strike is REALLY cool. You disappear and reappear right in front of the enemy for an attack, pretty handy if you have the charge up skill for Dream maxed out to where you only need to hit once more and Kablamo).
Hope that helps ya. Oh, and don't get any of the trances. They're useless. I've found the most useless thing in the game is energy and health regeneration, and the first trance you can get is basically that. Unless you can get a health and energy regeneration of about 500 health/energy per second, it's just not worth it to even try.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
- Siberys
- Posts: 6207
- Joined: Sat Apr 30, 2005 7:16 pm
- Location: I live in that one place with the thing
- Contact:
I would still go for more strength and weapon based things in terms of Dream/Nature. Distortion wave is nice to have just in general because of the 50% slow thing, pretty nice.
Though, just don't rely on it too much.
Oh, and a word of caution, as you progress through the game, I won't spoil the new act for you that much, but I will warn you that you'll need poison resistance, a LOT of it. The new act being the act right after Olympus that is.
Though, just don't rely on it too much.
Oh, and a word of caution, as you progress through the game, I won't spoil the new act for you that much, but I will warn you that you'll need poison resistance, a LOT of it. The new act being the act right after Olympus that is.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
If you have the right gear and skills you can make a build with very high health recovery per second. So fast that it can outpace damage by monsters haha. You need Persephones Caress, a legendary axe, and other gear to support it. I think warfare (to dual wield Pers Caress), defense, dream would be good. Rings/amulets with ankh of isis and armor? with viny growth would be good. Ring of Gaia good. I might try it as I have 3 rings of gaia and a persephone caress.
Right Speech has four aspects: 1. Not lying, but speaking the truth, 2. Avoiding rude and coarse words, but using gentle speech beneficial to the listener, 3. Not slandering, but promoting friendliness and unity, 4. Avoiding frivolous speech, but saying only what is appropriate and beneficial.