I've played some defense builds, but never with warfare so you might have to expirement yourself and discover what works of what I suggest.
First off we have the dual wield vs. weapon and shield choice! Thats up to you. Shields are good defense and with defense mastery they become offensive too.
If you do shield I think the passive shield skills would be good if you were wielding say a sabertooth with achilles relic as your main weapon. You would easily hit 180% attack and that means your shield attacks would trigger frequently!
Pulverize with 6 points in it gives you about 20% damage? to 3 enemies in melee range and disrupts skills maybe even stuns? forgot but I know its good!
But maybe you want to dual wield sabertooths haha
The other goodie to get is 1 pt rally and max in resilience! Dump extra points into defensive reaction for extra damage when 'rushing'. but thats not the beauty of resilience/adrenaline. The beauty is any cooldown skills you use WHILE ADRENALINE RUSHING will have a -78% cooldown applied to them. For conqueror that would be good with ancestral warriors and maybe something else? Also good with Rally, Inspiration, Defiance, Shield Slam, Collossos in defense trees.
Those are just some initial thoughts...I'll let a true master player of the conqueror class speak before I spew out any bad information. But those are just my ideas to tide you over while you wait based on what I like from defense!
Hope my ideas at least help as food for thought...
claudius
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