I was just wondering if anyone else happend across a bug in Kalarathia. What happend to me was when I was clearing the Morden during the rebellion I killed all of the occupying Morden, but the game said I still had to kill 2 more. I have searched every inch of Kalrathia, but to my dismay, no more Morden.
This sucks because if there is no way to trigger the game back, I am going to have to start vet over again, which I guess wouldn't be a big deal cause I could fly through, but still sucks.
Just curious if this happend to anyone else and/or/if anyone figured how to fix it.
Kalrathia Bug??
- KillerGremal
- Posts: 109
- Joined: Tue May 09, 2006 6:33 pm
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Yes this may happen indeed, however only rarely as it seems.
So do probably still play with v2.0 or did you kill many of those Morden occupiers with mass-killing powers?
So do probably still play with v2.0 or did you kill many of those Morden occupiers with mass-killing powers?
Totally modded.
Well, I used mass damage area paowers and killed many at once. So I guess that messed up the ememy counter as more than one died simultaneously. Oh well, that sucks, Thanks for the feedback. Wow, this really sucks because I have to re-convert my original merc DSII character, level 44 when I am 66 now, to BW and play all over again. Grrrrr.
- KillerGremal
- Posts: 109
- Joined: Tue May 09, 2006 6:33 pm
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I guess a time-critical trigger too...
...however ensure that really all Morden guards are gone, in particular check the city gates.
But before restarting just wait a moment.
Please confirm:
- It seems you are currently playing v2.3/BW ?
- You are playing a party converted/imported from v2.0-v2.2 ?
- Were you aware of the 'Inn/conversion bug' that may happen when importing a old party into v2.3/BW?
There is a little chance for a work-around, however only with never game versions and only if your party/savegame is still ok (without converion errors).
...however ensure that really all Morden guards are gone, in particular check the city gates.
But before restarting just wait a moment.
Please confirm:
- It seems you are currently playing v2.3/BW ?
- You are playing a party converted/imported from v2.0-v2.2 ?
- Were you aware of the 'Inn/conversion bug' that may happen when importing a old party into v2.3/BW?
There is a little chance for a work-around, however only with never game versions and only if your party/savegame is still ok (without converion errors).
Totally modded.
- KillerGremal
- Posts: 109
- Joined: Tue May 09, 2006 6:33 pm
- Contact:
So there are broken chars/pets in the inn now?
If your party still suffers this bug don't expect regular working, according some other posts it even seems file saving errors can happen...
The only hint i know to prevent this inn-conversion-bug is to clear the inn storage by releasing all chars and pets before converting - if you haven't done this then you are as good as lost.
If your party still suffers this bug don't expect regular working, according some other posts it even seems file saving errors can happen...
The only hint i know to prevent this inn-conversion-bug is to clear the inn storage by releasing all chars and pets before converting - if you haven't done this then you are as good as lost.
Totally modded.
- groovydotcom
- Posts: 1
- Joined: Mon Jun 02, 2008 3:26 am
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Solution To Missing 2 Soldiers
I also had the missing two sodiers bug. I went to the saved games directory and renamed the .bak files to be the current save. When I continued play, I was at the teleporter and the missing 2 soldiers showed up almost immediately! Don't know why this worked but it worked.
I also had the missing two sodiers bug. I went to the saved games directory and renamed the .bak files to be the current save. When I continued play, I was at the teleporter and the missing 2 soldiers showed up almost immediately! Don't know why this worked but it worked.