Less dull opening levels?
Less dull opening levels?
I think that Obsidian should make the opening levels less boring. The first two levels in KOTR 1 were marginally better than in 2, but they were still boring as bat sh!t. Mostly, they involved walking around a lot, not doing a lot, and doing the odd quest. Some of which, are really difficult for the first level of a game.
- BlueSky
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Since we already have a thread covering what we what in KOTOR III at this link:
http://www.gamebanshee.com/forums/star- ... 57178.html
This thread is closed.
http://www.gamebanshee.com/forums/star- ... 57178.html
This thread is closed.
I do not intend to tiptoe through life only to arrive safely at death"-anon