Pool of Radiance: Mage won't learn new spells.
Pool of Radiance: Mage won't learn new spells.
hi my mage in pool of rad myth wont let me learn nw spells. i get the spells added to my book but i cant memerize them. what isgoing on i cant find any shop or person . ive tried reading scrolls cant ive looked in that town like area nothing. whas the secret to learning spells? my mage is lvl 4 or 5.
mage problem
heres the situation im playing pool of radiance (ruins of mythdrannor). my mage levels up just fine except when it comes to learning new spells. i get the spells added to my spell book np.but it does not let me learn them to use.so i just keep getting new spells in my book but cant use them. im now lvl 12 and i can only cast lvl 3 spells. my mage has a intellagence of 22 so i know she should have np learning them. her wisdom is somewhere around 16 or 17 also. if some1 knows why she wont learn here spells id like to know lol. i now have lvl 6 spells in my book but cant cast above lvl 3?????
heres the situation im playing pool of radiance (ruins of mythdrannor). my mage levels up just fine except when it comes to learning new spells. i get the spells added to my spell book np.but it does not let me learn them to use.so i just keep getting new spells in my book but cant use them. im now lvl 12 and i can only cast lvl 3 spells. my mage has a intellagence of 22 so i know she should have np learning them. her wisdom is somewhere around 16 or 17 also. if some1 knows why she wont learn here spells id like to know lol. i now have lvl 6 spells in my book but cant cast above lvl 3?????
- dragon wench
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It would also be useful if your title were more descriptive; "Help," doesn't exactly narrow things down.
Maybe try something like: "Pool of Radiance: Mage won't learn new spells."
Maybe try something like: "Pool of Radiance: Mage won't learn new spells."
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- fable
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I can change the title to that, aokslayer, if you'd like. Just say the word.dragon wench wrote:Maybe try something like: "Pool of Radiance: Mage won't learn new spells."
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
I guess this thread should be moved to the PoR2 forum.
You can't have a mage in PoR2, only a sorcerer. The casting stat for sorcerers is charisma, int and wis are useless for them. For being able to cast level x spells you need at least 10+x charisma.
You can wear charisma boosting equipment like the "boots of passed beauty" to get able to cast those spells.
You can't have a mage in PoR2, only a sorcerer. The casting stat for sorcerers is charisma, int and wis are useless for them. For being able to cast level x spells you need at least 10+x charisma.
You can wear charisma boosting equipment like the "boots of passed beauty" to get able to cast those spells.
- TwoHandedSword
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To clarify what kmonster is saying, aokslayer, in PoR there are no mages, only sorcerers. A sorcerer's primary stat is CHARISMA, not intelligence.
(In PoR, intelligence is of use primarily only to rogues, as it helps them disable traps. For most sorcerers, it's worse than useless; it's a dump stat.)
Your sorcerer cannot memorize spells from scrolls; he can only learn new spells when he levels up. And regardless of what spells he knows, he can only cast those spell levels up to his Charisma minus 10; in other words, to eventually cast 8th-level spells, he'll need a minimum Charisma of 18.
There are magic items out there that can boost Charisma if worn, some by up to +6. But as with all other stats, these magic item bonuses don't stack; a +2 bonus from a pair boots and a +4 from some gloves still only adds up to a +4 total.
Hope this clears up your confusion. The 'sorcerer vs. wizard' misunderstanding is one of the most common mix-ups in the game. (For the record, the big advantage of sorcerers over other mages is that under 3.5 Rules, they can cast ANY spell they know; they don't - and in fact, can't - memorize their spell choices ahead of time.)
(In PoR, intelligence is of use primarily only to rogues, as it helps them disable traps. For most sorcerers, it's worse than useless; it's a dump stat.)
Your sorcerer cannot memorize spells from scrolls; he can only learn new spells when he levels up. And regardless of what spells he knows, he can only cast those spell levels up to his Charisma minus 10; in other words, to eventually cast 8th-level spells, he'll need a minimum Charisma of 18.
There are magic items out there that can boost Charisma if worn, some by up to +6. But as with all other stats, these magic item bonuses don't stack; a +2 bonus from a pair boots and a +4 from some gloves still only adds up to a +4 total.
Hope this clears up your confusion. The 'sorcerer vs. wizard' misunderstanding is one of the most common mix-ups in the game. (For the record, the big advantage of sorcerers over other mages is that under 3.5 Rules, they can cast ANY spell they know; they don't - and in fact, can't - memorize their spell choices ahead of time.)
Speak softly, and carry a big stick. Or better yet: a big, sharp blade.
yes ty most of that i knew. the charisma info helped as i said i do not have a manual with the game so i made my party off of info ive used in other games like baldors gate 1&2, icewind dale 1&2. so im screwed ill have to get her charisma up im far to into the game to start over o well lol. my rouge is doing ok but i did give him high dex not intel .well ty all .