Please note that new user registrations disabled at this time.

OC help

This forum is to be used for all discussions pertaining to Obsidian Entertainment's Neverwinter Nights 2, the Mask of the Betrayer expansion pack, the Storm of Zehir expansion pack, and the Mysteries of Westgate adventure pack.
User avatar
GawainBS
Posts: 4452
Joined: Fri Oct 27, 2006 3:43 am
Location: Glabbeek, Belgium.
Contact:

Post by GawainBS »

Jay, my ignorance was smart! :D
User avatar
Scottg
Posts: 1721
Joined: Mon Jul 03, 2006 2:35 pm
Contact:

Post by Scottg »

GawainBS wrote:Jay, my ignorance was smart! :D
Not only that, it had me testing spell power. :p

The wikia's description is wrong for Isaac's Greater Missile Storm. (..so is Gambanshee's for the radius.)

The in-game description is closer to it (though wrong on the radius) - it's the same as Gamebanshee's description.

Against a single target it never goes beyond 10 missiles. (nor is it "gargantuan" in radius, it's now 20 feet.)

Against multiple targets it starts to increase the number of missiles and scales in number with caster level (..though no where close to 1-to-1, more like 5-to-1 for the additional missiles).

I think its been "cut" a bit over the various patches because it was a little too powerful before.

Greater Fireburst on the other hand is now 30' in radius, unlike the descriptions on Gamebanshee and the wikia. In combination with stealth or invisiblility it's pretty freak'n powerful now. You can basically walk right up to a large group of opponents (without Improved Evasion), and perform your own version of a suicide bomber (but without the suicide part).
User avatar
Scottg
Posts: 1721
Joined: Mon Jul 03, 2006 2:35 pm
Contact:

Post by Scottg »

GawainBS wrote: I am surprised to learn that Shield gives a deflection bonus (instead of a shield bonus) and that Improved Mage Armour stacks with regular armour. Thanks for clearing this up. :)
I screwed that up as well. :eek: :laugh:

It is a *shield* bonus.

Improved Mage Armor *does* stack on armor, but not enhanced armor.

Same thing for Shield, it stacks on a shield, but not on an enhanced shield.
User avatar
GawainBS
Posts: 4452
Joined: Fri Oct 27, 2006 3:43 am
Location: Glabbeek, Belgium.
Contact:

Post by GawainBS »

Scottg wrote:I screwed that up as well. :eek: :laugh:

It is a *shield* bonus.

Improved Mage Armor *does* stack on armor, but not enhanced armor.

Same thing for Shield, it stacks on a shield, but not on an enhanced shield.
So basicly, they count as Shield Enhancement and Armour Enhancement bonuses?
User avatar
Scottg
Posts: 1721
Joined: Mon Jul 03, 2006 2:35 pm
Contact:

Post by Scottg »

GawainBS wrote:So basicly, they count as Shield Enhancement and Armour Enhancement bonuses?
Exactly.

If Khelgar is wearing a +2 Full Plate, Improved Mage Armor (at +6) will only provide an improvement of +4 to the +2 Full Plate. Same idea for the Shield (..though you can't cast Shield on another even from wands).

It is nice to know though that shield isn't a deflection bonus, because it basically allows you to get additional AC from Rings or Cloaks as well.

Sorcerer/Palemaster:
Improved Mage Armor +6
Shield +4
Spiderskin or ShadowShield (natural armor) +5
Ring of Protection (deflection) +5
Boots of Sun Soul (dodge) +5
Belt of Agility (+8) (Dexterity) +4
Palemaster full AC bonus +6

That's +35 AC.. then use Bigby's Interposing to drop your opponents attack by -10. :mischief:
User avatar
rahmen
Posts: 19
Joined: Mon Feb 11, 2008 5:08 pm
Contact:

Post by rahmen »

thank you, the help you guys gave me helped a lot, I really appreciate it.
Post Reply