Would you play it online?
Would you play it online?
Would you like to see a more extensive online gameplay in BGIII? If so should it be MMO styles or just a direct connection between friends who wants to play?
I am not be completely against extending the multiplayer support, if only it is still in the spirit of BG (ie great party interaction etc..), but I don't think it should go MMO as that would kinda ruin your need for party members and their interaction...
I am not be completely against extending the multiplayer support, if only it is still in the spirit of BG (ie great party interaction etc..), but I don't think it should go MMO as that would kinda ruin your need for party members and their interaction...
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I put the 'laughter' back in 'slaughter'
I put the 'laughter' back in 'slaughter'
Well let's me think what I liked about the previous two BG games...... hmm nope MP was not part of what I liked about them(although it was nice to play through the story with my brother).
If you want MP you can invest in NWN, that is the strength of that game, there are some really great servers out there that you can really enjoy.
BG games are known for their great single player campaign and I think they should stay that way. the only MP that should be included is the same type that was included with BG2. Meaning just co-op mode for the campaign. Nothing more. Just my 2 cents.
If you want MP you can invest in NWN, that is the strength of that game, there are some really great servers out there that you can really enjoy.
BG games are known for their great single player campaign and I think they should stay that way. the only MP that should be included is the same type that was included with BG2. Meaning just co-op mode for the campaign. Nothing more. Just my 2 cents.
Multiplayer..
My two gold worth:
It would be good to have a fairly large population online "city" where you could get supplies & buy/sell gear, etc. as well as hook up with your friends or a pickup group for adventures - with instanced single-party adventuring. The DnD engine is built around small group play.
My two gold worth:
It would be good to have a fairly large population online "city" where you could get supplies & buy/sell gear, etc. as well as hook up with your friends or a pickup group for adventures - with instanced single-party adventuring. The DnD engine is built around small group play.
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I agree with the D&D stuff being based on small parties..if you had a thousand people on a server all adventuring and trying to save the world, then it would take a day and a half before every quest is completed and there is a baddie genocide.
That's one reason I think MMO's are stupid. But if they are going to make a BG3, it better as hell be somewhat like BG1 and 2. Fallout 3 is going to be fine as long as it stays with the concept of you as the main character, you get a small party together, then you go do stuff with your party..so I don't see why BG3 should be stupid and go all MMO on us.
Maybe BG:Online would be fine if you want to have a MMO, but you can't put a 3 on a game that has a 1 and 2 and make it be nothing at all like the previous entities.
That's one reason I think MMO's are stupid. But if they are going to make a BG3, it better as hell be somewhat like BG1 and 2. Fallout 3 is going to be fine as long as it stays with the concept of you as the main character, you get a small party together, then you go do stuff with your party..so I don't see why BG3 should be stupid and go all MMO on us.
Maybe BG:Online would be fine if you want to have a MMO, but you can't put a 3 on a game that has a 1 and 2 and make it be nothing at all like the previous entities.
[QUOTE=Paranitis]I agree with the D&D stuff being based on small parties..if you had a thousand people on a server all adventuring and trying to save the world, then it would take a day and a half before every quest is completed and there is a baddie genocide.
That's one reason I think MMO's are stupid. <snip>
[/QUOTE]
Well - that is the reason why quests in MMOs are persistant. You solve it - but that dosen't mean it is solved for everybody else outside your group.
As for how D&D will work in a MMO, then we will have to see when D&D Online gets released.
That's one reason I think MMO's are stupid. <snip>
[/QUOTE]
Well - that is the reason why quests in MMOs are persistant. You solve it - but that dosen't mean it is solved for everybody else outside your group.
As for how D&D will work in a MMO, then we will have to see when D&D Online gets released.
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I'm not gonna even bother with D&D Online..mostly because a new setting shows up (Eberron) and then immediately it is turned into an MMORPG! It wasn't even a fully established setting and it gets the MMO treatment. I might have actually been interested in D&D Online if it were the Forgotten Realms setting, but not something like this..especially in a setting where alignment doesn't mean anything at all.
[QUOTE=Paranitis]Maybe BG:Online would be fine if you want to have a MMO, but you can't put a 3 on a game that has a 1 and 2 and make it be nothing at all like the previous entities.[/QUOTE]
Have you heard of a game called Lord of the Realm? Basically what you said people can't do has been done, unfortunatly thus ruining a great franchise. I just hope Atari has enough wisdom to avoid making that mistake.
Have you heard of a game called Lord of the Realm? Basically what you said people can't do has been done, unfortunatly thus ruining a great franchise. I just hope Atari has enough wisdom to avoid making that mistake.
I don't, but its just like what Xandax said "its how its set up".The bad thing about going online is that then u get all the little kids that don't now anything about the game but wanna play it because "this game has good graphics" or "this game is popular so I should play it too".And then if it gets big then its in the paper and every ware , so i hope that if it comes out ,it stays small like the first two.
- C-K'R[PhoEniX]
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Correct, in the time of BG1&2 there was no NWN - now there is and it's more than enough to suffice for the computer D&D online experience. Investing time in making the multiplayer part as developed as in NWN would possibly draw the quality away from the singleplayer aspect, which should be the game's focus if ever made. It is now clear that the companion interactions were the brightest points in that game, it should be the same for BGIII.Ares2382 wrote: If you want MP you can invest in NWN, that is the strength of that game, there are some really great servers out there that you can really enjoy.
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No, there are enough good MP-games as it is. I would like the multiplayer just as in BG2, but easier and not as slow and annoying to use.garazdawi wrote:Would you like to see a more extensive online gameplay in BGIII? If so should it be MMO styles or just a direct connection between friends who wants to play?
Let's wait until 2012 and then post again I'm just kidding. I am not looking for BGIII to be a MMO but I put maybe because I'm open to something new. Just don't want to mix up WOW with BG.
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mmo
If BG went MMO It would have to made HUGE!! i mean the Whole planet that Farunn is on. further more the party systm Would work especaly if the party could be more then 6. the leader of party wouldnt directly contorl the party Which would make it more like D&D and with rodger wilco (sweet) also with multiple servers meaning separete storylines. PVP standards, user adventure catagores (MODS) hacked vs non hacked. hell even a sandbox environmet would be awesome, I always wondered what Everquest would be like with the infinity engine Hmmmm? With out the stupid non stroy driven Gopher quests.
so really to make it MMO and Good MMO (not WOW, evercrak etc...)it would have to big Really really really big WAY WAY huger the the unmentonable RPG abominations mentioned earlier. ravenloft would do this. yes raven loft would do this well.
If BG went MMO It would have to made HUGE!! i mean the Whole planet that Farunn is on. further more the party systm Would work especaly if the party could be more then 6. the leader of party wouldnt directly contorl the party Which would make it more like D&D and with rodger wilco (sweet) also with multiple servers meaning separete storylines. PVP standards, user adventure catagores (MODS) hacked vs non hacked. hell even a sandbox environmet would be awesome, I always wondered what Everquest would be like with the infinity engine Hmmmm? With out the stupid non stroy driven Gopher quests.
so really to make it MMO and Good MMO (not WOW, evercrak etc...)it would have to big Really really really big WAY WAY huger the the unmentonable RPG abominations mentioned earlier. ravenloft would do this. yes raven loft would do this well.
- Kerosene
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Having both would be awesome!
But the problem is if you did make Baldur's Gate III, and made it MMO, it would be PACKED. Like, your computer would lag the eff out, so you would probably have to make the maps bigger, or make like, tons of channels, servers, stuff like that.
Having connections to your friends would be cool as well.
But the problem is if you did make Baldur's Gate III, and made it MMO, it would be PACKED. Like, your computer would lag the eff out, so you would probably have to make the maps bigger, or make like, tons of channels, servers, stuff like that.
Having connections to your friends would be cool as well.
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Bg iii
I have been playing D&D (table & dice) and BG I & BGII, together with Icewindale I & II since day one. If you look at our forum you will find people are STILL playing them and asking questions about them. WE are still talking and playing them. This alone tells you that they were and are Great games. You don't change something when everything and everyone tells you, you have something that is enduring. By all means let technology improve the game, because the BG series with todays technology would be stunning. I have been longing for the day that a new BG would be produced.
Let that day be soon. Let the kids have their leggo. Give us Heroic Fantasy.
I have been playing D&D (table & dice) and BG I & BGII, together with Icewindale I & II since day one. If you look at our forum you will find people are STILL playing them and asking questions about them. WE are still talking and playing them. This alone tells you that they were and are Great games. You don't change something when everything and everyone tells you, you have something that is enduring. By all means let technology improve the game, because the BG series with todays technology would be stunning. I have been longing for the day that a new BG would be produced.
Let that day be soon. Let the kids have their leggo. Give us Heroic Fantasy.
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Yeah, and it would be empty. Devoid of any resemblance to BG1 or 2. It would be JAMMO (Just Another MMO). Trust me, I worked for several years for one of them--and as good as you can make them, they are all alike, dependent on a tremendous number of non-RPG players who just want to chat, kill things, and steal from one another.Kerosene wrote:Having both would be awesome!
But the problem is if you did make Baldur's Gate III, and made it MMO, it would be PACKED.
I've got no problems with MMOs. Everybody should have the opportunity to play them, if they like. But there's no reason to put a false front of Baldur's Gate on one.
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