A New Thread!
- willsanders84
- Posts: 99
- Joined: Tue Dec 01, 2009 10:36 am
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A New Thread!
So I check this forum every day, nothing's happened in a while, and I refuse to believe that people have stopped playing the game so I thought I'd tell everyone what I'm up to BG2 wise. After dabbling in ToB, patches, fixes, power builds, I think I've finally got there.
I created a party from scratch (it's what it's all about isn't it?), from a completely roleplaying point of view. Pure vanilla BG2:
William, human, male, neutral good, cleric.
Aphisse, human, female, chaotic good, thief.
Balthazar, human, male, cneutral good, mage.
I've decided that dual/multi classes are cheesey. I've decided that kits are cheesey, I've decided that fighters are cheesey. So after some paper D&D research, I came up with those three classes. So far I've found that I've no damage coming from anywhere - my mage is built as a 'gandalf' type character, with alot of white and blue spells. Cleric is built almost as an anti evil paladin, with lots of healing/combat/defensive spells, and my thief is built for stealth and nothing else (she has a con of 10 or something, as does my mage.)
So I've really stripped the game down to its bones, and after only the first part of the slavers quest, I'm loving it! I have to bypass enemies occasionally, and really use the skills of all the part members. I mean really, where's the enjoyment in sending a fighter into the thick of it, and what IS a bard?
Be interested to hear everyone elses views on this way of playing the game.
I created a party from scratch (it's what it's all about isn't it?), from a completely roleplaying point of view. Pure vanilla BG2:
William, human, male, neutral good, cleric.
Aphisse, human, female, chaotic good, thief.
Balthazar, human, male, cneutral good, mage.
I've decided that dual/multi classes are cheesey. I've decided that kits are cheesey, I've decided that fighters are cheesey. So after some paper D&D research, I came up with those three classes. So far I've found that I've no damage coming from anywhere - my mage is built as a 'gandalf' type character, with alot of white and blue spells. Cleric is built almost as an anti evil paladin, with lots of healing/combat/defensive spells, and my thief is built for stealth and nothing else (she has a con of 10 or something, as does my mage.)
So I've really stripped the game down to its bones, and after only the first part of the slavers quest, I'm loving it! I have to bypass enemies occasionally, and really use the skills of all the part members. I mean really, where's the enjoyment in sending a fighter into the thick of it, and what IS a bard?
Be interested to hear everyone elses views on this way of playing the game.
- Rancid Sushi
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Bards are the Swiss army knives of BG2. They can tank, and use a wide variety of items and tactics (actually all items once they get high enough in levels). Personally I don't think it gets any better than Haer'Dalis because of his Tiefling bonuses, but a PC Jester can be awesome too, just with slightly different tactics.
I like your party though because it presents a way to be tactical without having to install mods, which I can certainly understand even though I prefer tactical mods myself. Your cleric can actually become a tank if buffed properly, and so can your mage at higher levels with Tenser's Transformation + Black Blade of Disaster and some other blue spells. Once your thief gains UAI, he can use the Spell Immunity: Divination + Mislead combo via scrolls to backstab repeatedly in quick succession (Improved Haste!). Given that you're only using three characters, they should be able to use TOB abilities pretty quickly, probably before you even reach Chapter 5.
I like your party though because it presents a way to be tactical without having to install mods, which I can certainly understand even though I prefer tactical mods myself. Your cleric can actually become a tank if buffed properly, and so can your mage at higher levels with Tenser's Transformation + Black Blade of Disaster and some other blue spells. Once your thief gains UAI, he can use the Spell Immunity: Divination + Mislead combo via scrolls to backstab repeatedly in quick succession (Improved Haste!). Given that you're only using three characters, they should be able to use TOB abilities pretty quickly, probably before you even reach Chapter 5.
I disagree with Haer beign a better bard (blade) than a PC would be. Simply put : Hell bonuses. If one played through BG1, then you also have some 19's in atributes. With this beign said, blade-bards are very nice characters, and you would consider them overpowered too. I am surprised however, that you did not add sorcerers and mages to the top of "overpoweredness" chain
As for
As for
well.. i for one am done with BG2.I refuse to believe that people have stopped playing the game
[url="http://www.gamebanshee.com/forums/baldurs-gate-ii-shadows-of-amn-9/guide-to-tactical-mods-spoilers-116063.html#post1068546"]BG2 tactical mods guide[/url]
What? You're still here? Go write a review![url="http://www.gamebanshee.com/forums/rpg-user-reviews-118/"]Here[/url]
Insane Ironman BG2 let's play! [url="http://www.bay12forums.com/smf/index.php?topic=81201.msg2140894#msg2140894"]Here[/url]
What? You're still here? Go write a review![url="http://www.gamebanshee.com/forums/rpg-user-reviews-118/"]Here[/url]
Insane Ironman BG2 let's play! [url="http://www.bay12forums.com/smf/index.php?topic=81201.msg2140894#msg2140894"]Here[/url]
- dragon wench
- Posts: 19609
- Joined: Tue Apr 24, 2001 10:00 pm
- Location: The maelstrom where chaos merges with lucidity
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Nobody is ever truly done with BG2...Stworca wrote: i for one am done with BG2.
@Will Sanders,
I think your party looks very interesting, do keep us updated!
I've occasionally thought about doing something similar, but I like BG2 for its party banter, even if I have heard it more times than I can remember.
Spoiler
testingtest12
Spoiler
testingtest12
Bah! I guess i may be back in a few months / years, when some new stunning mods are released. But since my guide is sticky now, i can safely vanishdragon wench wrote:Nobody is ever truly done with BG2...
[url="http://www.gamebanshee.com/forums/baldurs-gate-ii-shadows-of-amn-9/guide-to-tactical-mods-spoilers-116063.html#post1068546"]BG2 tactical mods guide[/url]
What? You're still here? Go write a review![url="http://www.gamebanshee.com/forums/rpg-user-reviews-118/"]Here[/url]
Insane Ironman BG2 let's play! [url="http://www.bay12forums.com/smf/index.php?topic=81201.msg2140894#msg2140894"]Here[/url]
What? You're still here? Go write a review![url="http://www.gamebanshee.com/forums/rpg-user-reviews-118/"]Here[/url]
Insane Ironman BG2 let's play! [url="http://www.bay12forums.com/smf/index.php?topic=81201.msg2140894#msg2140894"]Here[/url]
- willsanders84
- Posts: 99
- Joined: Tue Dec 01, 2009 10:36 am
- Location: UK
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Stworca, shame to hear you're not playing anymore! Nice to see you're still on the forums though.
Yeah, I do quite like blades, and the are very useful, but I think that they can be a little bit of a one man army (at higher levels anyway).
I'm enjoying my current playthrough more than any I've done before because the characters are my creation (my babies!) and are individually weak. I have to use "the skills of all my party members" as well as not being "afraid to use limited use items like potions and wands" (he he, those loading screens).
Every spell has to be a possibility, every cranny a potential backstab haven, every buff considered.
Yeah, I do quite like blades, and the are very useful, but I think that they can be a little bit of a one man army (at higher levels anyway).
I'm enjoying my current playthrough more than any I've done before because the characters are my creation (my babies!) and are individually weak. I have to use "the skills of all my party members" as well as not being "afraid to use limited use items like potions and wands" (he he, those loading screens).
Every spell has to be a possibility, every cranny a potential backstab haven, every buff considered.
Cheers to you, Will. Using your imagination to make the decade-old Greatest-Game-Ever into a fresh experience. You are an inspiration.
As long as this world has PCs and electricity, Baldur's Gate shall live Forever!
As long as this world has PCs and electricity, Baldur's Gate shall live Forever!
Why is it that whenever I finally get around to playing a new game for the first time,
I feel like playing Baldur's Gate for the second time...
I feel like playing Baldur's Gate for the second time...
If developers had bothered enough during the past ten years to make decent enough RPGs, I think people would have been 'done' with it. As it stands we had to wait for Dragon Age. And even that didn't really top the BG series too well, as I hear.dragon wench wrote:Nobody is ever truly done with BG2...
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
- willsanders84
- Posts: 99
- Joined: Tue Dec 01, 2009 10:36 am
- Location: UK
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- dragon wench
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Actually, I really like Dragon Age; unlike NWN I think it is a worthy successor to the Baldur's Gate series. In some ways I actually found it *better* than BG2. For one, although there is a smaller cast of recruitable NPCs, each one has a well-fleshed out personality and back story, which is far better than just a handful of interesting NPCs and a large number who are rather boring. There is no equivalent to Cernd in Dragon Age.
However, to keep this thread on topic... I think the reason BG2 is still played to the extent it is owes everything to the modding community. Mods for the game keep it fresh and interesting. Ultimately I think it are the mods that give BG2 a lifespan DA:O will never enjoy. Not because there aren't mods for Dragon Age, but because it is more difficult to mod since most people now expect voice acting. While I feel the voice acting was excellent in DA:O, I don't like it in video games because it consumes too many valuable resources, limits the imagination and story possibilities and negatively impacts mod-making.
For a long time I had an old computer that did not allow me to run newer games... so I played titles like BG2 many, many times. This would not have been possible without the modding community and I have always been grateful.
However, to keep this thread on topic... I think the reason BG2 is still played to the extent it is owes everything to the modding community. Mods for the game keep it fresh and interesting. Ultimately I think it are the mods that give BG2 a lifespan DA:O will never enjoy. Not because there aren't mods for Dragon Age, but because it is more difficult to mod since most people now expect voice acting. While I feel the voice acting was excellent in DA:O, I don't like it in video games because it consumes too many valuable resources, limits the imagination and story possibilities and negatively impacts mod-making.
For a long time I had an old computer that did not allow me to run newer games... so I played titles like BG2 many, many times. This would not have been possible without the modding community and I have always been grateful.
Spoiler
testingtest12
Spoiler
testingtest12
- Crenshinibon
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Personally, I think it's the memories associated with the game. I alwyas return to the series due to nostalgia, no other reason. As for mods, personally I practically never use them and even though I've played every class to death and explored every part of the game to the point of memorizing it, I still return to it.
Dragon Age was fun, yes, but something is missing in it, thought I really can't put my finger on it. I want to say "atmosphere", but I'm not sure enough.
Dragon Age was fun, yes, but something is missing in it, thought I really can't put my finger on it. I want to say "atmosphere", but I'm not sure enough.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
- Edar Macilrille
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