Just a heads-up if you're starting Arcanum: DX is the most important combat stats, as it affects speed, which determines the amount of times you can act. INT is important for learning schematics. Learn the electroring-schematic ASAP. Each ring grants +2 DX. Buy all bullets that you can, and learn the bullet schematic. Learn some basic melee skill and carry a weapon. Carry enough healing items and bandages: there are some long parts where you won't be able to resupply.RayPG wrote:I've just started my first run of this game. Purely on instinct I went for a Human Gunslinger with Tech skills, as I found out on the bandits/bridge mission grenates are incredibly powerfull, so I'll probably go that direction with high PE and guns.
Enjoying it so far, except the first couple of enemies seem overly powerfull, and the lack of them makes it hard to grind/farm to raise lvl.
ST is important insofar that it determines carrying capacity: carrying too much reduces your speed, hence your actions. It also (partly) determines HP. Party members are good mules, though.
Sorry for the rant, but a lot of people break down when playing the game for the first time with a Techie, if they don't know the mechanics.
PE is only important for the Firearms skill.