So far I'm liking Witch Hunt, but I've run into several problems with it so far that I can't seem to get around.
1. I've got no dog talents for my Mabari. Whenever I go to his talents and skills the area's blank.
2. I'm in the Circle Tower trying to kill two stinking Corrupted Sentinels, but they're not taking any damage at all...nor are my party members. I've used a large variety of weapons and spells, but to no avail. Has anyone else encountered these problems and if so is there some fix for it?
Problems with Corrupted Sentinels in Witch Hunt
- darthmikkon
- Posts: 9
- Joined: Fri Aug 13, 2010 6:38 am
- Location: Ferelden
- Contact:
- darthmikkon
- Posts: 9
- Joined: Fri Aug 13, 2010 6:38 am
- Location: Ferelden
- Contact:
Yeah I'm using several different mods...lots of them. I can't think of a single one that would prevent me from even hitting them though, which I'm not (hitting them that is). I went into stealth mode with my rogue, who's undetectable even as she's stabbin' you to death, and wailed on one of the Sentinels for like ten minutes without landing a blow, this with a 25th level character. I was thinking they might only be harmed with blunt weapons but that idea's just dumb. The only thing I can think would interfere would be a massive armor mod, I could delete that and try it but again doubtful. Which I just did and I still can't even harm them. Do I have to beat Awakenings and use my post-awakenings character to play Witch Hunt? If so that could certainly be the root of this problem. I'm loath to clean out my override folder again since there's a texture or mesh file that my character's appearance is dependent on.
I'm not familiar with any texture mods.No you don't have to beat awakening at all to play witch hunt.If you installed the mods through daupdater can you for the time being deselect the mods and give it a try?Also what happens if you create a custom character for witch hunt?It seems some of your mods are messing it up.
- darthmikkon
- Posts: 9
- Joined: Fri Aug 13, 2010 6:38 am
- Location: Ferelden
- Contact:
Bad Dog, good sentinels
I've got all my issues with both awakenings and witch hunt straightened out except for one...my do has NO talents. The sentinel problem turned out to be related to Slink's Random Age. But I have NO idea why my do in Witch Hunt doesn't have any talents available. Any thoughts on that?
I've got all my issues with both awakenings and witch hunt straightened out except for one...my do has NO talents. The sentinel problem turned out to be related to Slink's Random Age. But I have NO idea why my do in Witch Hunt doesn't have any talents available. Any thoughts on that?