kmonster wrote:With no one who gets more than one attack per round in the party
Korgan
Haer'Dalis
What are you talking about?
Aside from Haer that has many attacks, and Korgan beign a melee monster, Melf Minute Meteors turn any mage into a 5-attacks-per-round beast. Add impr. haste and its 10 attacks per round. [url="http://www.youtube.com/watch?v=ochVynxW_SE#t=3m55s"]As seen here (real time)[/url]
As for
tanking in Vanilla - tank with Protection from Magical weapons. Secondary weapon damage (such as flaming weapon) and effects (dispel from Carsomyr) go through Mirror Images and Stoneskins, interrupting your casting.
Use stoneskin / mirror image (toss in blur and shield) only if :
- You dont have pfmw yet (lvl wise)
- You have cast all pfmw's
- Enemy changes target when he gets "weapon ineffective" message. Very rare in unmodded BG2
- You're absolutely sure that this foe has no means of bypassing MI + Stoneskin
Since you have Imoen AND Edwin A N D a Sorcerer PC, don't ever bother with any other spells than PFMW as Sorc. The mages are perfect buff monkeys. The only lvl 6 spells you can consider casting (taking) as Sorc are the self-affecting ones like Globe of Invulnerability, Mislead, Tenser Transformation and True Sight. Unless you plan on dropping both Edwin and Imoen and playing with one arcane spellcaster - [url="http://www.gamebanshee.com/forums/baldurs-gate-ii-shadows-of-amn-9/guide-to-tactical-mods-spoilers-116063-p3.html#post1078980"]More info 'ere![/url]
A note about stoneskin tho : It lasts hours, so you should ALWAYS have it active on you before combat
[url="http://www.gamebanshee.com/forums/baldurs-gate-ii-shadows-of-amn-9/guide-to-tactical-mods-spoilers-116063.html#post1068546"]BG2 tactical mods guide[/url]
What? You're still here? Go write a review![url="http://www.gamebanshee.com/forums/rpg-user-reviews-118/"]Here[/url]
Insane Ironman BG2 let's play! [url="http://www.bay12forums.com/smf/index.php?topic=81201.msg2140894#msg2140894"]Here[/url]