I was wondering if it's been patched enough (properly) to be worth the $25?
-Thanks
Bummer.sear wrote:If anything, the patches have ruined the game balance even more than at launch. You really aren't missing much at this point, might as well wait until it's $10-15 or a bit more for the GOTY version if you really want it, it's already been long enough that I'm sure you can find other games to occupy you.
Really? Interesting. I made her a Rogue. And Hawke's sister is a Mage (called Bethany, which is the name of one of my Origins mages.. is that a co-incidence?) so ... doesn't the sister remain with her? No - don't tell me that bit! I guess I'll find out when I play it properly.GoldDragon wrote:Just for the record, Mages don't do jumps and rolls, and personally, the story doesn't make much sense if Hawke isn't a mage (I haven't quite figured this part out, tho).
I like Rogues and Mages. Pity you can't combine them in DA as you can in Oblivion...GoldDragon wrote:And yet I managed to defeat one of the bosses in the game single-handedly as a spirit healer, only getting hit twice.. Mages are only weak if you don't know how to use them.Spoiler
The Arishok, honor duel using only a staff and Glyph of Paralysis
Very helpful information, especially with ref to gold and talents.Scottg wrote:I had it *completely* crash my system last night, however up until then it didn't freeze once.
I think one of the differences here is the need to reboot the system after install (of the game).
As for the game itself (if you can get it working properly):
There should be some sort of warning that it is NOT like Dragon Age in several significant aspects.
1st: Forget "grand adventure" - the scope is far more humble in nature, revolving around a city that actually seems like more of a city than anything in Origins.
2nd: the only legitimate setting is Nightmare. No others have party damage.
3rd: Gold is *very* precious. This effects *everything*. Buy potions or injury kits? Weapons or Armor? None of the above if you want an extra talent.
4th: Talents become far more precious, both in the number you have (vs. the total number you can obtain), and their selection vs. their effect. You *really* have to spend some time studying what they can and can't do, and unfortunately this usually requires testing them out in battle.
5th: Mages are often *weak* in this game. See 4th above.
-what difficulty setting?GoldDragon wrote:And yet I managed to defeat one of the bosses in the game single-handedly as a spirit healer, only getting hit twice.. Mages are only weak if you don't know how to use them.Spoiler
The Arishok, honor duel using only a staff and Glyph of Paralysis
There is a mod for DA:Origins I installed a while back that creates cross classes. You start off as the single class for the origins story but can take on another class at a later point by meeting a skills trainer they added to the game. The restriction was that you were limited to the class specialisations of your first class, so if a fighter - you could only take Berseker, Templar etc, and armor prevented spellcasting. It was also possible like in BGII to triple class your character - to be a jack of all trades, but that I never tried. But combining a rogue and mage, makes for the ultimate ranged support characterFljotsdale wrote:I like Rogues and Mages. Pity you can't combine them in DA as you can in Oblivion....
What if you combine Warrior with Mage & Arcane Warrior? Does Armour still disable spellcasting then?Darth Gavinius wrote:There is a mod for DA:Origins I installed a while back that creates cross classes. You start off as the single class for the origins story but can take on another class at a later point by meeting a skills trainer they added to the game. The restriction was that you were limited to the class specialisations of your first class, so if a fighter - you could only take Berseker, Templar etc, and armor prevented spellcasting. It was also possible like in BGII to triple class your character - to be a jack of all trades, but that I never tried. But combining a rogue and mage, makes for the ultimate ranged support character.