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Stats stacking?

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GawainBS
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Stats stacking?

Post by GawainBS »

Do the bonuses from occult items and Disciplines stack? Also, do both of those allow you to go over the maximum of a stat? I.e.: Will STR 5 + Brawl 5 be the same as STR 5 + Potence 5 + Brawl 5 + Bloodbuff, or will the latter give a great increase in my Unarmed damage? Same goes for Auspex and the Ranged feat & Defense feat.

Also, does Obfuscate 3 allow you to get by unnoticed without crouching? Or do you still need to crouch? Trying to determine the most I need in this, as I won't be relying on Stealth kills anyway, just ability to move unnoticed for short amounts of time.

Thanks in advance!
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MalaksBane
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Post by MalaksBane »

I don't recall about the Obfuscate, but when you hover the mouse-pointer over the level-dot of a discipline it will tell you, level-specific, what it does.

As far as I know stats stack but they are capped at 10.

I've noticed that some effects stack sometimes, the +XP item with the +XP history will sometimes yield +2 bonus XP, sometimes only +1 XP.
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GawainBS
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Post by GawainBS »

Thanks. So it's best to limit Auspex development, if I'm already raising the related attributes considerably, and take obtainable items into account?

I know about the hover-over, but the difference between Obfuscate 2 & 3 isn't 100% clear. I'd take it from that that at lvl 3, you no longer need to crouch, but it wouldn't be the first time that an RPG skill works differently than its in-game description would let you believe.
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GawainBS
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Post by GawainBS »

For future reference: feats DO go above 10. With Auspex active, I had Ranged 13 and Defense 14, for example.
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MalaksBane
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Post by MalaksBane »

Mhh, the unofficial patch maybe? Something to try out, it's definitely useful for Ranged.
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GawainBS
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Post by GawainBS »

Might be the patch, but it also seems quite sensical: that way, things like Potence keep their usefulness, even when maxing out STR.
You do notice it: Ranged does more damage, as does melee.
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