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This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate and Baldur's Gate: Tales of the Sword Coast expansion pack.
Jared4224
Posts: 57 Joined: Mon Apr 11, 2011 10:33 am
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by Jared4224 » Sat Feb 18, 2012 10:22 am
Hello everyone!
I am soloing a Fighter/Thief in BG1 (with Totsc) & I have a couple of questions.
I have never done the Werewolf Island, but I have heard it is very challenging. Would a solo Fighter/Thief be able to complete the island?
Secondly, I am using Scimitars with this F/T, but the only magical scimitars ( save Drizzt's, who I will not kill) are held be Sendai (+1) & in Durlag's Tower (+2). Is their a mod that adds more scimitars into the game?
kmonster
Posts: 1568 Joined: Fri Sep 16, 2005 9:42 am
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by kmonster » Sat Feb 18, 2012 12:24 pm
In Baldur's Gate scimitars use the same proficiency as longswords, bastard swords and greatswords so there are plenty of weapons for you to use.
You can solo the game with any class, fighter/thief is very powerful.
Jared4224
Posts: 57 Joined: Mon Apr 11, 2011 10:33 am
Location: Florida
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by Jared4224 » Mon Feb 20, 2012 7:47 pm
I am using Tutu, so more magical scimitars would be nice.
I was pretty sure it was possible, but since I've never played through it I wanted to be sure there wasn't a "near impossible" point in the dungeon.
Darth Gavinius
Posts: 285 Joined: Mon Feb 20, 2006 11:02 am
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by Darth Gavinius » Tue Feb 21, 2012 3:39 am
Some of the fights take place in a tight space with multiple enemies which can regenerate health and you may find them very challenging solo.
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