Character creation/gameplay hints
Character creation/gameplay hints
Since Bloodlines is almost finished, I'm going to start Redemption. I haven't found any good guides with regards to character creation/evolution and tactics, so here's me posting.
I like my main character to be in the thick of things, going full-out melee. What stats to focus on? Which Disciplines? Is it useful to develope Ranged Weapons?
How to develop companions?
Thanks in advance!
I like my main character to be in the thick of things, going full-out melee. What stats to focus on? Which Disciplines? Is it useful to develope Ranged Weapons?
How to develop companions?
Thanks in advance!
Don't over think this, Redemption is not Bloodlines. It doesn't have anywhere near the level of character customisation you'll be used to.
For a quick overview of what you can expect, read chapter 2.0 of the walkthrough at GameFAQs: Vampire: The Masquerade - Redemption (PC) FAQ/Walkthrough by Yawgmoth_ .
For a quick overview of what you can expect, read chapter 2.0 of the walkthrough at GameFAQs: Vampire: The Masquerade - Redemption (PC) FAQ/Walkthrough by Yawgmoth_ .
I read that guide already, and I didn't learn anything new. I'm also slightly sceptical about it, since I read some things like "And this gear will make your character look better." Not the kind of advice I want to base my XP spending on.
Since I recall this game being very combat-intensive, I really want to know how it works.
I also remember never gaining a point of humanity, despite always choosing "Good" options. How come?
Since I recall this game being very combat-intensive, I really want to know how it works.
I also remember never gaining a point of humanity, despite always choosing "Good" options. How come?
You still want some help with this? The thread seemed a little old to me, but I noticed you wrote in the other topic.
You'll also encounter some pretty powerful ranged weapon users, but not before the second half of the game. Some will shoot wooden stakes at you, which will paralyze you before you can get within melee distance. Having a gun around to pick them off from a distance can be useful, especially if you don't have any ranged disciplines to cast at them.
Note that the AI is dumber than dumb. Groups won't react to one being attacked/killed as long as you are too far away from them. This means you can usually get out of any situation by being exceedingly careful with positioning your guys.
I also like to develop one character in either time period with *only* high manipulation, nothing else, to sell and buy items with. Get stinking rich, deck out everyone with the best armors, early in the game (shops restock if you quit and reload a game).
Speaking of armors, only the medieval armors have strength requirements. If melee is not your goal, the points might be better spend elsewhere.
There are maybe 6 to 8 points in the game where you can lose or gain humanity, although you can always lose some by killing innocent civilians. These moments tend to stand out, sometimes so much that they almost break with Kristof's character ('I want to stay in bed for a month' / 'Nah, let's forget about Anezka').
Sometimes it isn't entirely clear though. Good christian humanists for example *don't* want you to euthanize Luther Black, which may confuse the odd player since he does seem to be suffering. The game again chooses to act strange when you face the boss in the Society of Leopold. He attacks you first and is clearly a bastard throughout the levels, but killing him somehow still results into a loss of humanity. The alternative is to (spoiler:).
- I like my main character to be in the thick of things, going full-out melee. What stats to focus on?
- Which Disciplines?
- Is it useful to develop Ranged Weapons?
You'll also encounter some pretty powerful ranged weapon users, but not before the second half of the game. Some will shoot wooden stakes at you, which will paralyze you before you can get within melee distance. Having a gun around to pick them off from a distance can be useful, especially if you don't have any ranged disciplines to cast at them.
Note that the AI is dumber than dumb. Groups won't react to one being attacked/killed as long as you are too far away from them. This means you can usually get out of any situation by being exceedingly careful with positioning your guys.
- How to develop companions?
I also like to develop one character in either time period with *only* high manipulation, nothing else, to sell and buy items with. Get stinking rich, deck out everyone with the best armors, early in the game (shops restock if you quit and reload a game).
Speaking of armors, only the medieval armors have strength requirements. If melee is not your goal, the points might be better spend elsewhere.
- I also remember never gaining a point of humanity, despite always choosing "Good" options. How come?
There are maybe 6 to 8 points in the game where you can lose or gain humanity, although you can always lose some by killing innocent civilians. These moments tend to stand out, sometimes so much that they almost break with Kristof's character ('I want to stay in bed for a month' / 'Nah, let's forget about Anezka').
Sometimes it isn't entirely clear though. Good christian humanists for example *don't* want you to euthanize Luther Black, which may confuse the odd player since he does seem to be suffering. The game again chooses to act strange when you face the boss in the Society of Leopold. He attacks you first and is clearly a bastard throughout the levels, but killing him somehow still results into a loss of humanity. The alternative is to (spoiler:
Spoiler
destroy the barrels of blood around him instead
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Yes. All artifacts seem to transfer to the modern time. This includes special items, rings, amulets, statues, crosses, weapons etc that you would have to identify first, if you found them as random loot. Money however doesn't, so it can be a good investment. I think I used to buy a lot of expensive amulets and rings, that take up little inventory space. I'd sell anything big that I didn't need anyway (eye of gangrel, femur of tzimisce, etc) and replace it with smaller things.
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
Heh, no problem. Always glad to help. The classics need a little love too.
I was going to play Bloodlines 'now' and save Redemption until the WoD MMO was close to being finished, but I realized it would be better to give Wesp more time to work on his patches and just play Redemption instead.
I was going to play Bloodlines 'now' and save Redemption until the WoD MMO was close to being finished, but I realized it would be better to give Wesp more time to work on his patches and just play Redemption instead.
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
I was asking myself that same question, many years ago. I see no reason to stop asking it.GawainBS wrote:Is he still planning to add even more?
I'm just not a fan of middle-age Ranged combat. You can get ONE special bow in the first Tremere chantry and I have seen a 'fire bow' or something spawn in the stores at times. Other Guy (Erik) starts out with a lot of points in Strength so it makes sense to have him be a melee guy.Christoph: Melee
Willem: Melee (Claws)
Woman (Forgot her name ): Disciplines/Ranged
Other Guy: Melee or Ranged? I'd say melee, as in this time, Ranged isn't THAT good, right?
The same goes for Woman (forgot her name too), she starts out as a discipline user.
Willem or Kristof seem to be the best available options for ranged combat during the Middle Ages. The problem however is that for either of them to be ranged, another needs to provide decent melee support. Unless you're really careful about it, that is actually quite hard to pull off with just two party members. Especially the first bows you find / can buy are just too weak. I do however believe that it is possible and that it would prove to be a decent challenge.
Another, curious point about Willem are his modern age statistics. They are not the statistics you left him with at the end of the Middle Age section of the game. If memory serves, he has become more of a ranged user.
Some other notes on ranged combat:
- I do not know what the alternate attack (default: middle mouse click) does for ranged combat with bows and crossbows. Guns simply 'burst' shoot a couple of rounds at the same time with a longer reload time. Bows.. no idea. For all I know there is some kind of great advantage to it that I completely missed.
- Also, with ranged weapons it is possible to alt-click on anything you want to hit. This means that you don't have to target a specific enemy. This can be useful once you get your hands on a chaingun, as it allows you to do widespread crowd damage rather than just 1 on 1 damage.
I like to give Erik one of those giant 2-handed axes since he just looks good with it. :laugh:
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
That should do fine. Good luck when you get around to playing it.
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]