I was doing a bit of experimenting, and leveling up with cheat codes, when I noticed my saving throws weren't looking right on my sorcerer.
[url="http://playithardcore.com/pihwiki/index.php?title=Baldur%27s_Gate:_Progression_Charts#Mages_and_Sorcerers"]http://playithardcore.com/pihwiki/index.php?title=Baldur%27s_Gate:_Progression_Charts#Mages_and_Sorcerers[/url]
According to the above link I should have the following saving throws at level 31.
8/3/5/7/4
Yet, instead I get the following saving throws.
10/5/7/9/6
It seems that the saving throw table is correct until level 21.
So is this a bug in the game? Or are the saving throw tables just wrong (and I've seen this same saving throw table listed a few other places to, with the same #'s listed).
I haven't tested this with other classes to see if they're right or wrong to.
Edit: I did a bit of testing on mages, and it's the same thing.
Saving Throw Bug?
- MasterDarkNinja
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Saving Throw Bug?
Remember, being Evil in Baldur's Gate 2 is VERY fun...
- MasterDarkNinja
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So in other words the site is wrong, and it's not a bug then.kmonster wrote:BG2 doesn't improve saving throws after level 20, so your sorcerer is stuck with level 16 saving throws.
There are mods to change this, but sorcerers are overpowered in BG2 anyway.
Thanks for the answer.
Remember, being Evil in Baldur's Gate 2 is VERY fun...
I'd consider it a bug, just because the game designer responsible for creating the table couldn't be assed to do his/her job properly doesn't stop it being a bug.
After all, surely a definition of a bug is something wrong with the game because the designers made a mistake?
After all, surely a definition of a bug is something wrong with the game because the designers made a mistake?
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]
And everything is hidden in the fine print.[/QUOTE]