The one thing that stops me from starting one rightaway, is all the buffing after each rest. I wonder, though: once you start MotB, won't most of your buffs be useless, since they generally cap at +5, while items at epic levels provide better bonuses? (I.e. Weapon Enchants, Armour Enchants, Spiderskin, Greater Resistance, etc...)
This is the build I have in mind: http://nwn2db.com/build/?113865
I'm looking for ways to keep the 26+ BAB and also get 30 CL.
Swiftblade OC/MotB
GawainBS wrote:The one thing that stops me from starting one rightaway, is all the buffing after each rest. I wonder, though: once you start MotB, won't most of your buffs be useless, since they generally cap at +5, while items at epic levels provide better bonuses? (I.e. Weapon Enchants, Armour Enchants, Spiderskin, Greater Resistance, etc...)
This is the build I have in mind: http://nwn2db.com/build/?113865
I'm looking for ways to keep the 26+ BAB and also get 30 CL.
It depends on which Buffs.. AC yes, but give up Mirror Image? NEVER.
There are also several other Buffs I consider mandatory (beyond Haste): Protection from Alignment, Night Shield, *Enlarge Person, Ghostly Visage, Blindsight, Shadow Shield, Premonition, (and Energy Immunity if Required).
*Enlarge Person for the added +3 damage (though with also the -1 attack penalty and AC).
Pre-Fight Buffs: Ethereal Visage, Tensers.
Be happy with the CL you have.
Alternatively - improve the CL you have and have Kaeyln make you a potion of Divine Power (actually a LOT of potions). (requiring you to have her select Brew Potion at her first feat/level-up.)
Yes, Thorsson is correct - Combat Insight. The alteration of Dragonslayer to Bladesinger is also interesting.
Of course if you do go the route of Divine Power potions then consider other non-High BAB classes - like potentially the Daggerspell Mage.