Claudius wrote:Could I become a rogue/adept/valkyrie/nightwalker/assassin?
I don't see any reason why not.
George_K wrote:A quick note on experience. seems it can't be altered because leveling up is done everytime you defeat a quest boss character
Moron wrote:Noticed this extremely late. I haven't tried any save editing with a hex editor, but with a memory editor it's possible to edit experience. It tends to behave oddly though. Sometimes I'll level up immediately after I increase EXP, sometimes I won't. Haven't looked into why. The game allows for ridiculously high amounts of experience. I've been as high as level 1902 with a memory editor. Haven't gone past that due to the way EXP behaves. I'm curious as to if there's a natural level cap. If not, super high levels have some bugs that should be addressed.
Stats (Or at the least, stat displays) are unsigned, so they can go into the negatives. If there's no level cap, you might be able to hit this.
Skills are 4 byte unsigned, so they can also go into the negatives. You'll never ever be able to naturally get a skill high enough for this to matter, though, as this means a range of -2147483648 to +2147483647.
Past a point, your attack speed becomes instant. Not sure if this means attack speed is partially based on level, or if this is just a weird bug.
There's some other weirdness as well but I haven't bothered too much with EXP.
George_K wrote:Yeh, finally figured it out; it's a dual field thing, after the first letter of the last occurrence of character name, one field is bytes 183 184 and 185, the second field is byte 187 188 and 189. the same amount has to be added to each group.
Found at least 7 new race classes in mmxii. been fooling around and created a rediculous character as this picture shows;
Moron wrote:I'm going Mage -> Sorceror -> Wizard -> Adept -> Valkyrie. I already have Adept, Mage, and valkyrie. See http://i47.tinypic.com/rssjdy.jpg for my skills, but I pretty much have everything except thief skills.
Moron wrote:Oh god scribe is broken. With a little more testing, I had a 100% chance to not consume scrolls as early as level 15.
Claudius wrote:So if you have 5 blast novas (or 1 even) and you have 15 scribe, then you can just chain cast blast nova from scroll?
Is it balanced by scrolls being less powerful than a level 14 arcane, perhaps? I am tempted to take druid instead of valkyrie, but I don't want to take a broken powerful ability. I guess I could just take 10 scribe to balance.
Moron wrote:I know up to 12 doesn't give you infiniscrolls. Haven't tested damage side by side but it hardly matters when you can spam blast nova nonstop. For now I'll just do it the old fashioned way and carry around a hundred or more scrolls. Yum, magic missile. Also I'm working on a character builder. Just started on it a few hours ago and haven't done much, but here's a super early preview that is in no way final.
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I have a character up to the Irynthabl Maze, and I haven't noticed any bugs other than skills and spells not working.Claudius wrote:Has anyone completed mmcii without a game breaking bug? For instance is the shadow crystal situation resolved? In that problem you needed to pick up shadow crystals to beat the game but not all of the crystals were needed and the others clog the inventory virtually completely.