This isn't something you should publicly admit
Hey! When BG1 came out here in Poland, it was on 6 CD's, and most people didn't have a pc that cpuld run it! Our family was exceptional because my father was an architect and was right there at the front when new design methods came out. This meant I could only play a bit when the pc was free, which was not often, and without sound, because sound was not necessary for my father's workstation. I remember the PC breaking down, taking the game with it, when I reached the ankheg-infested farm all those years ago. Since then I moved on to other games and my interest was only rekindled by BG2 that my ex partner had and didn't use in 2005. So this is all perfectly legit.
Incidentally, as this is the more-or-less first for me, I must say it's a really cool game, and some things are actually better than in SoA. But some things are made oddly, like the way you can't even check who a newly met npc is when they propose to join you, and no dialogue option to tell them "party is full, sorry."
But what was the strangest, for me, was how [SPOILERS]
doppelgangers in Candlekeep would morph into their "default" shape on attacking. This was
really odd. I mean, here I am, more or less blindly trying to find my way through an intrigue that, for some reason, centers on me, a poor twice-orphan, coming back to the only home I knew and finding only some intangible suspicions about the people I've known and liked. This is supposed to be the harrowing experience of slaying the loved ones in self-defence and not even knowing why they attack, right? Not knowing who to trust, who is real and who isn't? What's the point, then, of giving me tangible proof that I'm fighting a doppelganger, thereby casting all the emotional impact away? That was really weird.
[SPOILERS END]
But all in all I'm having great fun, I made a Wild Mage and sometimes she gets hiccups

Hilarious. Still slow as snails, though, which is really annoying, but I guess can't be helped. Thanks for trying anyway, guys
