Please note that new user registrations disabled at this time.
This forum is to be used for all discussions pertaining to Black Isle Studios' Icewind Dale and its Heart of Winter and Trials of the Luremaster expansions.
Sloty1984
Posts: 114 Joined: Wed Aug 03, 2011 6:05 am
Location: Germany
Contact:
Post
by Sloty1984 » Sun Jul 07, 2013 5:03 am
I somehow changed my mind.
Whit the huge xp bonus for insane difficulty I can now support a full party of six.
Do you have suggestions for a powergaming party of six?
What proficiencies do you use?
Does a single classed cleric hit enough or should he be a F/C or R/C ?
Sloty1984
Posts: 114 Joined: Wed Aug 03, 2011 6:05 am
Location: Germany
Contact:
Post
by Sloty1984 » Sun Jul 07, 2013 7:08 am
I would like to recreate a party built of Baldurs Gate 2 NPCs.
Any ideas on that?
Sloty1984
Posts: 114 Joined: Wed Aug 03, 2011 6:05 am
Location: Germany
Contact:
Post
by Sloty1984 » Tue Jul 09, 2013 9:29 am
Now I have used the NPC Mod party.
I need help on proficiencies:
1.F 3 Mage
2. Paladin
3.C/R
4.F 3 Druid
5. Bard
6. F/T
Any tips on weapons to use?(will change them with dalekeeper- if it works)
I would also love to know who are the best victims for pickpocketing?