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What weapons can I backstab with?

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Sloty1984
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What weapons can I backstab with?

Post by Sloty1984 »

I want to create a fighter/mage/thief.
I want to do some serious backstab damage.
What weapons are able to do backstab-damage?

Another Question:
Which are the most potent divine spells to use?
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Endugu
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Post by Endugu »

As to your first question, you can backstab with any melee weapon that a single-class thief can use.
That means all of the following: Club, Dagger, Long Sword, Short Sword and the humble Staff (the only two-handed backstabbing weapon).

As for your other question, that depends on what you mean by "most potent". Most potent in boosting your party's offensive or defensive capabilities? Dealing the most damage to your enemies? Or being the most effective spells at disabling enemies? There are divine spells for each of thsoe categories and probably some that I can't hink of right now.
What are you looking for? :)
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Sloty1984
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Post by Sloty1984 »

Ehmm... all of them. I got a cleric and a druid and want to use the best spells of these.
My party:
F/M/T F/C F/D and Bard.
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Endugu
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Post by Endugu »

Soryr for the late reply; forgot about this thread.
Anyway, without anything more specific to go on, advice is pretty hard to give.
I mean, beyond the obvious ones like "higher spell levels feature more powerful spells".

Some thoughts:
Personally, I like the cleric's "symbol of pain / hopelessness" since they can be very helpful in disabling any adversaries. The druid gets some very useful summoning spells later on. The cleric's Animate Dead (level 3) is also useful through many parts of the game.
Insect Plague (druid, level 5) comes in handy when you're fighting spellcasters.
The combination of the druid spells Spike Stones (level 5), Spike Growth (level 3) and Entangle (level 1) with arcane spells like Grease and Web in an area will make it for most enemies to even reach your party.
Static Charge (druid level 4) is useful since you can cast it at the start of a battle and don't have to worry about it after that.
The cleric's "prayers" (Prayer, Recitation, Righteous Wrath of the Faithful) are great for bolstering your party since their effects tend to stack with each other. I don't really like Chant, since the priest can't cast any other spells while it lasts.


But the good thing about divine spells is that you get all of them every time your character gets a new spell level. That means you won't lose anything by giving all of them a try! :)
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