Best Tank?
Wow.. haha.. obviousl Haer'Dalis ia fan fav and so is Korgan! haha.. well, I wanted to put HD on the list, but was worried whether you'd ppl would think I'm nuts or something! haha Coz personally, I think HD is good.. but for me, I use him as a 'supporting' attacker.
Well, for Korgan.. if ppl like him so much for his enrage.. why not pick Minsc? Same thing, right ? Plus, he can use two handed swords and stuff like that... and if u guys are in a good party.. korgan is evil.. so...
But yeah.. for me, I'd pick Anomen or Mazzy. Anomen because he has a surprisingly high HP (well, for all the games I play, he seems to have a LOT all the time! haha).. and Mazzy coz.. well, who wouldnt want an archer/melee?
Well, for Korgan.. if ppl like him so much for his enrage.. why not pick Minsc? Same thing, right ? Plus, he can use two handed swords and stuff like that... and if u guys are in a good party.. korgan is evil.. so...
But yeah.. for me, I'd pick Anomen or Mazzy. Anomen because he has a surprisingly high HP (well, for all the games I play, he seems to have a LOT all the time! haha).. and Mazzy coz.. well, who wouldnt want an archer/melee?
I know this is a slight metagaming issue, but one reason I don't like either Korgan or Minsc as much as I might like is because I find their beserk ability is not as good as advertized:
1. When enraged, they have a decided tendency to start attacking their own party members.
2. They don't seem to get the immunities (esp stun a real killer) that they should.
I know tht there is a baderdash patch for the last, but I find that irritating.
-Polaris
1. When enraged, they have a decided tendency to start attacking their own party members.
2. They don't seem to get the immunities (esp stun a real killer) that they should.
I know tht there is a baderdash patch for the last, but I find that irritating.
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Hmmm. I've used mazzy myself, her grand mastery shortbows comes surprisingly handy. Plus she's a single class pure fighter, with a lot of potential. Her grand mastery bows makes her an absolute terror with the tulgan bow. I've seen her kill so fast with ranged tugan bow its amazing.
Next party I'm putting together.
I play very heavy spell cast parties, with warriors definately as second class.
me sorceror
viconia as tank
Platemail, shield,
aura of flaming death and globe of blades for killing
Aerie as monster bait and backup undead hunter, also tankable with draws from both clerical and mage spells
against liches,
improved invisible
spell immunity divination
(totally immune to magic except area effect spells!)black blade of disaster
aura of flaming death
globe of blades
tensors transform
Always remember to do this last! This will cut spellcast off.
in her boots of speed she's zooming like she's on fire, stammering "faster than chikkita fastpaws"
Jaheria
great with spears, platemail and grreeater whirlwinds and elemental transforms and ability to summon elemental princes
Imoen I can't stand jan, the obvious choice for a mage heavy party, since he can eventually cast great traps, but if I hear another frigging turnip story I'll disintegrate him.
Saverok
dragon plate armor, helm of defense, ring of fire resistance and amulet of spell turning. This allows me to cast a incindeary cloud on a group and have saverok wade right in. one truely great tactic is if your fire resistancce is higher than 100%, being burned alive will actually heal you. If your oponent likes casting elemental spells, buff your fighters with 2 protection from the elements. Ice storm, cone of cold, fireballs will actually heal them. I fthey like spells like disintegrate or other magic damage spells, 2 protection from magic energy will do it.
Silver sword will do until I can get him the ravager, and for creatures you need a +$ weapon to hit, either the wave or soul reaver. Nice about the soul reaver is a couple of whacks, and I can switch to vorpal sword and open up on it.I think this will work.
someone correct me if I'm wrong. I think soul reaver will allow a +3 weapon to hit say a demilich, which requires +4 or higher to hit. Anyway will get ravager+^ asap, and gram and psion blade for saverok.
Gram for those monsters who are more vulnerable to poison attacks and really tough bosses, the idea of cutting them down to size by level draining them for a bit sounds fun, nd I think you can also make them lose some of thier most poweerful spells this way,and saverok is particularly vulnerable to psi based spells, like he was getting direcharmed by frigging ogre mages, in the challenge room!So he needs either liacor or the psion blade. I want saverok to have in his weapons slots
ravager
gram
psion blade
firetooth +%
since I plan to get him at least mastery in crossbow.
Might even hold off grandmastery halberd for extra points in crossbow. He'll switch between firetooth, for hitting fire vulnerable creatures and the light crossbow of speed, with +3 ammo for machine gun effects.
Typical encounter.
1 boss with minions.
Opening battle shock goes to solar with globe of blades up and running, summoned by PC sorceress (me)
a really nasty group would have me summon 4-8, using project image. FYI<-a solar is equipped with the silver sword, I suspect identical to the vorpal blade. If the divine powers use the same weapon I've given to savarok, could I go wrong?
Solar takes out most of the minions and hurts the boss. I can either cast project image, and have the image cast improved invisible, and spell immunity divination for a straight one on one mage dual, including usigng spell acuity to machine gun abi dazims or incindiary clouds, which is the only spell I know that will consitantly interupt a lich's spell casting, or I can do the super buff on aerie and send her in charging, her skirt on fire to whck the boss until it disrupts.
Keep your fighters tanks. I think the best tanks are dual and multi class magic users. sure they need a rest after a major skirmish, but really, if you had jsut faught off a room full of undead scum, wouldn't you want a rest anyhow?
also, like I said, the best defense against an enemy spell caster is being invisbile, since it can't target the nasty stuff at you. and I've met very few enemy spell casters that can shift gears and switch over to area effect if you make it use up its true sights. liches are a good example. at that point move in your clerics and multi class killers with seriously nasty close range killing effects, and the battle is yours. I strongly suspect that even tob, where you really need warriors to deal physical damage for magic resistant bosses, that aerie and viconia together could take melissan all by themselves.
Next party I'm putting together.
I play very heavy spell cast parties, with warriors definately as second class.
me sorceror
viconia as tank
Platemail, shield,
aura of flaming death and globe of blades for killing
Aerie as monster bait and backup undead hunter, also tankable with draws from both clerical and mage spells
against liches,
improved invisible
spell immunity divination
(totally immune to magic except area effect spells!)black blade of disaster
aura of flaming death
globe of blades
tensors transform
Always remember to do this last! This will cut spellcast off.
in her boots of speed she's zooming like she's on fire, stammering "faster than chikkita fastpaws"
Jaheria
great with spears, platemail and grreeater whirlwinds and elemental transforms and ability to summon elemental princes
Imoen I can't stand jan, the obvious choice for a mage heavy party, since he can eventually cast great traps, but if I hear another frigging turnip story I'll disintegrate him.
Saverok
dragon plate armor, helm of defense, ring of fire resistance and amulet of spell turning. This allows me to cast a incindeary cloud on a group and have saverok wade right in. one truely great tactic is if your fire resistancce is higher than 100%, being burned alive will actually heal you. If your oponent likes casting elemental spells, buff your fighters with 2 protection from the elements. Ice storm, cone of cold, fireballs will actually heal them. I fthey like spells like disintegrate or other magic damage spells, 2 protection from magic energy will do it.
Silver sword will do until I can get him the ravager, and for creatures you need a +$ weapon to hit, either the wave or soul reaver. Nice about the soul reaver is a couple of whacks, and I can switch to vorpal sword and open up on it.I think this will work.
someone correct me if I'm wrong. I think soul reaver will allow a +3 weapon to hit say a demilich, which requires +4 or higher to hit. Anyway will get ravager+^ asap, and gram and psion blade for saverok.
Gram for those monsters who are more vulnerable to poison attacks and really tough bosses, the idea of cutting them down to size by level draining them for a bit sounds fun, nd I think you can also make them lose some of thier most poweerful spells this way,and saverok is particularly vulnerable to psi based spells, like he was getting direcharmed by frigging ogre mages, in the challenge room!So he needs either liacor or the psion blade. I want saverok to have in his weapons slots
ravager
gram
psion blade
firetooth +%
since I plan to get him at least mastery in crossbow.
Might even hold off grandmastery halberd for extra points in crossbow. He'll switch between firetooth, for hitting fire vulnerable creatures and the light crossbow of speed, with +3 ammo for machine gun effects.
Typical encounter.
1 boss with minions.
Opening battle shock goes to solar with globe of blades up and running, summoned by PC sorceress (me)
a really nasty group would have me summon 4-8, using project image. FYI<-a solar is equipped with the silver sword, I suspect identical to the vorpal blade. If the divine powers use the same weapon I've given to savarok, could I go wrong?
Solar takes out most of the minions and hurts the boss. I can either cast project image, and have the image cast improved invisible, and spell immunity divination for a straight one on one mage dual, including usigng spell acuity to machine gun abi dazims or incindiary clouds, which is the only spell I know that will consitantly interupt a lich's spell casting, or I can do the super buff on aerie and send her in charging, her skirt on fire to whck the boss until it disrupts.
Keep your fighters tanks. I think the best tanks are dual and multi class magic users. sure they need a rest after a major skirmish, but really, if you had jsut faught off a room full of undead scum, wouldn't you want a rest anyhow?
also, like I said, the best defense against an enemy spell caster is being invisbile, since it can't target the nasty stuff at you. and I've met very few enemy spell casters that can shift gears and switch over to area effect if you make it use up its true sights. liches are a good example. at that point move in your clerics and multi class killers with seriously nasty close range killing effects, and the battle is yours. I strongly suspect that even tob, where you really need warriors to deal physical damage for magic resistant bosses, that aerie and viconia together could take melissan all by themselves.
They call me Darth...
Darth Gizka!
Muwahahahahhahahha!!!
Darth Gizka!
Muwahahahahhahahha!!!
While I have noticed Minsc attacking party members, I have never seen Korgan do that.
Minsc's pseudo berserking is different from a regular berserker's in that regard.
If only the stun protection works as advertised. At least the immunity to fear, hold and charm works so quite a large list of bad effects are resisted quite easily.
[ 08-11-2001: Message edited by: jeremiah ]
Minsc's pseudo berserking is different from a regular berserker's in that regard.
If only the stun protection works as advertised. At least the immunity to fear, hold and charm works so quite a large list of bad effects are resisted quite easily.
[ 08-11-2001: Message edited by: jeremiah ]
Life is an adventure
Originally posted by ReignsOfPower:
<STRONG>B.t.w
Best tank = a person with high hitpoints to soak up damage.
Theroetically the best 'tank' is a Half-Orc Barbarian. No other class exceedes this classes ammount of Hitpoints. (19 Constituion d12 hitpoints instead of d10)</STRONG>
If by hitpoints alone is the main criteria then a dwarf barbarian gets the same as a half-orc barbarian.
Life is an adventure
LOL!Originally posted by THE JAKER:
<STRONG>One tactic would be to post something that is in error, then wait til some nitpicker corrects you, go back and edit your post, and then post - "What are you talking about - why don't you take another look?" Makes them look dumb!</STRONG>
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
The truth is any class can be a good tank if you spend the time to get them ready for a fight...however for a tank that is always ready for a fight whether prepared or not...none compare to a straight figher class this means korgan, mazzy or sarevok...now if you know that you're gonna be fighting a specific type of magic user then yes you can say herdalis...but then you had forehand knowledge of what was to come. In my opinion the best tank is who you make the best tank to be....believe me even edwin can be a formidable tank if you know what he's going to be fighting...
in the end for a all around best tank...it has to be a fighter class with excellent saves that deals out massive damage...have crazy hitpoints and can go berserk without losing composure and attacking team mates and this = Korgan. (btw cast chaotic commands on him before/during a figher and he is immune to stun or any other annoying mind spells...this is an awesome spell to keep memorized with a cleric or druid because it last 1 turn per level)
in the end for a all around best tank...it has to be a fighter class with excellent saves that deals out massive damage...have crazy hitpoints and can go berserk without losing composure and attacking team mates and this = Korgan. (btw cast chaotic commands on him before/during a figher and he is immune to stun or any other annoying mind spells...this is an awesome spell to keep memorized with a cleric or druid because it last 1 turn per level)
Glory, formally Genesis who forgot his damn password.
Just have to add 3 answers. Someone said Korgan and Minsc's enrage is the same, and why not go with Minsc if you go for Korgan. Well, first of all, Korgans stats are greater than Minscs, as are his Saving throws. And the enrage isnt the same, Korgan wont attack a party member. And he gets immunity to things Minsc dont.
Someone stated a good thing, Korgan can go on forever, while haerdalis must run out of spells sooner or later, and he could get disrupted casting them as well, while Korgan shrugs of the blows.
Tank=person who can soak up a lot of damage is true, but halforcs gets more dex which makes them better in that way. Howeer, dwarves more than enough make up for that with their superior saving throws.
Polaris, you are right about they dont get stun like they should, but thats a bug and not their fault.
Someone stated a good thing, Korgan can go on forever, while haerdalis must run out of spells sooner or later, and he could get disrupted casting them as well, while Korgan shrugs of the blows.
Tank=person who can soak up a lot of damage is true, but halforcs gets more dex which makes them better in that way. Howeer, dwarves more than enough make up for that with their superior saving throws.
Polaris, you are right about they dont get stun like they should, but thats a bug and not their fault.
Sigurd, Crazed Cleric of Talos, Servant of Evil.
Polaris,
I see no advantage of having a rep of 18 or more...but then again my profile is that of a true neutral...(i actually took a test on this haha), anyway. I don't always have korgan and the post didn't ask for alignment specific best tanks...
I see no advantage of having a rep of 18 or more...but then again my profile is that of a true neutral...(i actually took a test on this haha), anyway. I don't always have korgan and the post didn't ask for alignment specific best tanks...
Glory, formally Genesis who forgot his damn password.
One tiny problem there is the automatic timestamp the board adds to your post saying "edited by...". Kinda hard to miss.Originally posted by THE JAKER:
<STRONG>One tactic would be to post something that is in error, then wait til some nitpicker corrects you, go back and edit your post, and then post - "What are you talking about - why don't you take another look?" Makes them look dumb!</STRONG>
Well, the idea was that you don't necessarily need Hit Points to soak damage. Really good AC or Stoneskin will do as well.Originally posted by ReignsOfPower:
<STRONG>Best tank = a person with high hitpoints to soak up damage.</STRONG>
Most creatures that are not "traditional" spellcasters (Mage, Cleric, etc.) cast spells from their scripts instead of memory... Bit of Programmer's Cheese, since you can never drain those spells (or, rather, spell-like abilities).Originally posted by UserUnfriendly:
<STRONG>Gram for those monsters who are more vulnerable to poison attacks and really tough bosses, the idea of cutting them down to size by level draining them for a bit sounds fun, nd I think you can also make them lose some of thier most poweerful spells this way</STRONG>
On the other hand, Korgan will be the one needing healing after the fight... The only way the traditional tanks keep "fresh" is healing up. That either consumes loads of potions, or makes them dependent on priests.Originally posted by sigurd:
<STRONG>Korgan can go on forever, while haerdalis must run out of spells sooner or later, and he could get disrupted casting them as well, while Korgan shrugs of the blows.</STRONG>
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
Anomen or Korgan, depending on if your willing to cast spells or not before fights. (Sarevok is also good, of course, but since he isn't available from start...)
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In my current game (SoA), my PC is a Barbarian, so for fun I decided to buff up Jaheria with equipment I either didn't need or couldn't use, like Red Dragon Scale, girdle of Hill Giant str. etc. I'm building her up in dual-wield and she's doing some pretty decent damage as a tank with Belm+2 and Blackblood+3. I know that there are plenty of better tanks, but I have been pleased with her performance (spells are great too) Of course,later in the game, my Barbarian is pretty much cleaning up most of the enemies before the rest of my party really gets rolling, but anyhow, just wanted to mentioned that Jaheria can be a decent tank if properly equipped. (like no one else ever thought of that-right?)
- THE JAKER
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OK, I just went through SOA/TOB w/ a fighter heavy party - Keldorn, Mazzy, Anomen, Jaheira, PC fighter/mage, Jan - Jan only low HP character. 5 fighters, 2 clerics, 2 mages, one theif. I did the whole game (and all subquests) in 46 game days. I rested once after Irenicus and didn't rest again til Amrekath. I rested, did Watcher's Keep, and then rested again. Mr. Sleep did all of SOA in 13 days. Of course he used a Barbarian.
This is the strength of the fighter. They fight hard and let spellcasters save spells for really tough fights. Someone said - "it makes sense to rest after you clean out a room of undead". Yes, but not if you're right in the middle of big crazy DUNGEON full of undead!
This is the strength of the fighter. They fight hard and let spellcasters save spells for really tough fights. Someone said - "it makes sense to rest after you clean out a room of undead". Yes, but not if you're right in the middle of big crazy DUNGEON full of undead!
May you walk on warrrrm sannd....
haha.. the tides have turned. Korgan seems to be a fav.. and I guess he is. When I used him in my ToB party (evil), he was great.. but somehow, Sarevok seemed to take the limelight. Hmm... well, I guess if I had properly equipped Korgan with all the better stuff, he might be better.
Anyway, just wonder (a side question), finishing SoA w/o Watchers Keep in 50 game hrs, is that any good? haha
Anyway, just wonder (a side question), finishing SoA w/o Watchers Keep in 50 game hrs, is that any good? haha