A new romance, an old friend, and a reliable companion, Branwen is available right in the beginning of the game, at the Bridge District of Athkatla.
Branwen has got banters with all Bioware NPCs(at least four with BG1 favorites like Imoen, Viconia, Jaheira, Edwin and Minsc), a full friendship path, a full SoA and ToB romance with flirts, Bodhi's abduction and Gorion's Wraith, interjections and other scenery dialogue. If you played BG1 NPC with Branwen Romance, there'll be references to that, too.
She's been quick in the making, so we placed her in One-Day section. Get her here:
http://www.pocketplane.net/oneday
Branwen BG2 NPC released!
Branwen BG2 NPC released!
[url='http://www.pocketplane.net']IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Branwen, Coran, Tiax, Xan BG1 Friendship[/url]
[url='http://gibberlings3.net']BG1 NPC, Romantic Encounters[/url]
[url='http://gibberlings3.net']BG1 NPC, Romantic Encounters[/url]
Bodhi's abduction
Thanks for the warning I hate that BS, so I guess I'll give it a miss.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]
And everything is hidden in the fine print.[/QUOTE]
Despite my misgivings about the inclusion of the scripted and unjustified hijacking in the graveyard I decided to give this a try.
I'm playing BGT and run into a problem in BG1, she's perpetually fatigued and nothing, not even an item that protects against the opcode for fatigue and should remove the fatigue icon, can do anything about it. No evidence in the affects or state variables to explain it, it's like some script is running that keeps doing it. Obviously this makes the character both annoying and useless.
I'm playing BGT and run into a problem in BG1, she's perpetually fatigued and nothing, not even an item that protects against the opcode for fatigue and should remove the fatigue icon, can do anything about it. No evidence in the affects or state variables to explain it, it's like some script is running that keeps doing it. Obviously this makes the character both annoying and useless.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]
And everything is hidden in the fine print.[/QUOTE]
- Philos
- Posts: 781
- Joined: Wed Aug 18, 2004 12:07 pm
- Location: Near the house that Elvis built
- Contact:
I restarted a BGII game using a PC (bard) that I had just completed BG1 with. Picked up Branwen early on. Have not run into a fatigue problem so far. The whole party got fatigued once travelling back and forth a couple of times to Nalia's home (understandably) but no problem after resting. I've done Nalia's home now and about a third of the quests around Athkatla. We've have slept every so often to rememorize spells. Still going strong. I really like banter she brings. So far a thumbs up in my book.
UNCOMMON VALOR WAS A COMMON VIRTUE
I came to the conclusion it was my fault; I had both this mod and BG1 NPCs in BG2 mod and they conflict with each other.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]
And everything is hidden in the fine print.[/QUOTE]