Unofficial Patch 8.8 released!
Unofficial Patch 8.8 released!
Get it as usual from The Patches Scrolls: http://www.patches-scrolls.de/patch/4647/59318
It may be necessary to rebind your Use Discipline key in the options.
v8.8 24.10.2013
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+Added animations for all active disciplines, thanks to EntenSchreck.
+Made new elevator arrows light up and stealth work on clinic guard.
+Fixed LaSombra teleport death and made new occult items undroppable.
+Added Humanity for keeping Zhao alive and restored two feed sounds.
+Fixed getting new discipline, grenade, divine light and Vandal line.
+Restored jenny_cries sequence on SM hub for Jeanette near Mercurio.
+Removed buggy Command schedules and fixed Vision of Death and Sleep.
+Restored animal movement for new warform and swapped some MP items.
Made King's Way door consistent and fixed a Society of Leopold lock.
Restored Muddy fighting killer animation and so fixed the cutscene.
Fixed warehouse thug with long range eyesight and minor text issues.
Restored sounds at Society of Leopold and made others more audible.
Fixed SM and Hollywood hub club music and restored a Vesuvius sound.
Added or removed doorknobs to make it obvious which doors are real.
Restored unused floats of Larry and five civilians, cops and guards.
Removed histories, skip intro and Nosferatu/NPC changes from basic.
It may be necessary to rebind your Use Discipline key in the options.
v8.8 24.10.2013
----
+Added animations for all active disciplines, thanks to EntenSchreck.
+Made new elevator arrows light up and stealth work on clinic guard.
+Fixed LaSombra teleport death and made new occult items undroppable.
+Added Humanity for keeping Zhao alive and restored two feed sounds.
+Fixed getting new discipline, grenade, divine light and Vandal line.
+Restored jenny_cries sequence on SM hub for Jeanette near Mercurio.
+Removed buggy Command schedules and fixed Vision of Death and Sleep.
+Restored animal movement for new warform and swapped some MP items.
Made King's Way door consistent and fixed a Society of Leopold lock.
Restored Muddy fighting killer animation and so fixed the cutscene.
Fixed warehouse thug with long range eyesight and minor text issues.
Restored sounds at Society of Leopold and made others more audible.
Fixed SM and Hollywood hub club music and restored a Vesuvius sound.
Added or removed doorknobs to make it obvious which doors are real.
Restored unused floats of Larry and five civilians, cops and guards.
Removed histories, skip intro and Nosferatu/NPC changes from basic.
- Sergio1992
- Posts: 73
- Joined: Tue Sep 15, 2009 6:25 am
- Contact:
Hi Wesp, thanks for the wondrous job
May I ask if you could upload the patch on another place ? The website where you uploaded the patch is so slow I need 8 hours to download the patch.
And another thing: I've played many times bloodlines (I never ended it), would you advise me to go for plus or not ? I always reached hollywood then stopped playing. Thank you for help
May I ask if you could upload the patch on another place ? The website where you uploaded the patch is so slow I need 8 hours to download the patch.
And another thing: I've played many times bloodlines (I never ended it), would you advise me to go for plus or not ? I always reached hollywood then stopped playing. Thank you for help
- Sergio1992
- Posts: 73
- Joined: Tue Sep 15, 2009 6:25 am
- Contact:
Thanks again for the patch, Wesp.
A small bug: the Toreador history "Starving Artist" (or something to that effect) doesn't have it mechanical details listed, just the background description. It does give an extra point in Perception, but I don't see a disadvantage. I'm assuming some sort of penalty to Finance, given the fluff text.
P.S.: I'm still playing 8.7. Perhaps it has been fixed?
A small bug: the Toreador history "Starving Artist" (or something to that effect) doesn't have it mechanical details listed, just the background description. It does give an extra point in Perception, but I don't see a disadvantage. I'm assuming some sort of penalty to Finance, given the fluff text.
P.S.: I'm still playing 8.7. Perhaps it has been fixed?
This works fine in 8.8 so it should be fixed. The penalty is maximum appearance of 4 because of ugly clothes .GawainBS wrote: A small bug: the Toreador history "Starving Artist" (or something to that effect) doesn't have it mechanical details listed, just the background description. It does give an extra point in Perception, but I don't see a disadvantage. I'm assuming some sort of penalty to Finance, given the fluff text.
As for slow downloads of The Patches Scrolls, it seems the bandwidth was completely maxed out in recent days.
- Sergio1992
- Posts: 73
- Joined: Tue Sep 15, 2009 6:25 am
- Contact:
I installed the patch..
Edit: is there a way to verify the integrity of the unofficial patch I just downloaded? I wonder if it could be corrupted, even if I was able to install it without any errors...
Edit 2: the skip intro button doesn't work
Edit 3: another thing. I've met jack outside. Could you add a option for the +plus patch to make him give you the two xp points you would get during the tutorial ?
Edit: is there a way to verify the integrity of the unofficial patch I just downloaded? I wonder if it could be corrupted, even if I was able to install it without any errors...
Edit 2: the skip intro button doesn't work
Edit 3: another thing. I've met jack outside. Could you add a option for the +plus patch to make him give you the two xp points you would get during the tutorial ?
- Sergio1992
- Posts: 73
- Joined: Tue Sep 15, 2009 6:25 am
- Contact:
- Sergio1992
- Posts: 73
- Joined: Tue Sep 15, 2009 6:25 am
- Contact:
Well, I've got a bug. I can't seem to be able to save therese and jeanette, even if I got a persuasion of 4.
How do I do it?
Edit: oh well, after some research on internet I found that if I don't have seduction it seems unlikely I can save the twins.
What I wonder is: why did you bugfix that part of the game, Wesp?
I remember your debate with Octarine about the sabbat ending. Isn't this the same thing?
how can you know that you won't save them both unless you seduce jeanette from the first time ?
How do I do it?
Edit: oh well, after some research on internet I found that if I don't have seduction it seems unlikely I can save the twins.
What I wonder is: why did you bugfix that part of the game, Wesp?
I remember your debate with Octarine about the sabbat ending. Isn't this the same thing?
how can you know that you won't save them both unless you seduce jeanette from the first time ?
- Sergio1992
- Posts: 73
- Joined: Tue Sep 15, 2009 6:25 am
- Contact:
- Sergio1992
- Posts: 73
- Joined: Tue Sep 15, 2009 6:25 am
- Contact:
okay, Wesp5, you ready? I've got a gift for youWesp5 wrote:It has nothing to do with the final dialogue, your Persuasion is fine there. But there are variables set in each earlier dialogue that need to be right too...
well, not exactly a gift, but a bug.
I'm not able to enter the Elizabeth dane. As soon as I step into the little canoe, the game will start loading the new scenery but it crashes to desktop and gives me this error.
[ATTACH=full]4542[/ATTACH]
Hope you can give me some tips on what I've gotta do
Edit: can't seem to find in the readme any info about this bug. Is there a section for it ?
Edit 2: I solved the culprit by using the info I found here : http://planet-vampire.net/forum/index.php?topic=6169.0
I saw that you claimed that inside the readme there should be more info, but I'm not able to find them ? ?
- Sergio1992
- Posts: 73
- Joined: Tue Sep 15, 2009 6:25 am
- Contact:
kk
I've got a question:
I'm inside the library. I've inserted the card and it is said I gotta find a switch, but I'm not able to find it. Where is it ? xD
Edit: I've checked around internet and it seems that the globe should be the switch. But in my playthrough if I move the cursor around\over the globe, no switch highlight will appear
I've got a question:
I'm inside the library. I've inserted the card and it is said I gotta find a switch, but I'm not able to find it. Where is it ? xD
Edit: I've checked around internet and it seems that the globe should be the switch. But in my playthrough if I move the cursor around\over the globe, no switch highlight will appear