6/14 Scoundrel/Guardian build
- Darth Jack
- Posts: 3
- Joined: Sat Jun 29, 2013 8:49 pm
- Contact:
6/14 Scoundrel/Guardian build
Any tips on this setup? Im currently a L6 scoundrel, light side, and using dueling and a single blade.
- Darth Gavinius
- Posts: 285
- Joined: Mon Feb 20, 2006 11:02 am
- Location: Auderghem, Belgium
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Well the scoundrel is the hardest class to stay at a low level with. You will probably find the Arena on Taris very difficult against Twitch and Bendak, it might also be a good idea to use range more as a rogue - as light armor does not have the best resistance to vibroblades. Make sure you have ample shields, stims, medpacks and grenades. Scout areas with a stealth field generator and place mines at choke points. Stick with Carth and Zaalbaar and make the best of their combat strengths.
Two wrongs don't make a right... but three lefts do!
If beauty is in the eye of the bee-holder, then why are hives considered unattractive features?
If beauty is in the eye of the bee-holder, then why are hives considered unattractive features?
- Darth Jack
- Posts: 3
- Joined: Sat Jun 29, 2013 8:49 pm
- Contact:
Darth Gavinius wrote:Well the scoundrel is the hardest class to stay at a low level with. You will probably find the Arena on Taris very difficult against Twitch and Bendak, it might also be a good idea to use range more as a rogue - as light armor does not have the best resistance to vibroblades. Make sure you have ample shields, stims, medpacks and grenades. Scout areas with a stealth field generator and place mines at choke points. Stick with Carth and Zaalbaar and make the best of their combat strengths.
I switched over to a single upgraded carths blaster. But when I get my saber i will be using a single one. I just really want to Sneak force jump.
Currently at Vulkar base