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Roleplaying In Atkathla

Anything goes... just keep it clean.
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Seabass
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Post by Seabass »

Seabass (lvl 18 Mage)


- Robe of Elements (+2 AC, 75% resistance to fire, cold, acid, electrical and magical damage)
- Boots of Speed
- Belt of Distortion (Blur on Equip)
- Staff of Lionheart (only usable by Seabass Lionheart... 1D6 + 2) Cast Simulacurum and Death spell 2x day.
- Gauntlets of the Art (reduce catsing time by 2)
- Ring of Ultimate Protection (sets base AC at 2)
- Neclace of Damnation ( Put on Seabass by The Gods to prevent him from becomeing too powerful....... 2% casting failure, -2 strength, -1 lvl 1,2,3,4,5 spell.. )

BUHUHU, well I evened it out a bit didnt I

XAGION (Familiar, Dragon , one of those small once you know) Pick pocket 100%

Serevon (18 Kensai)

Ring of Protection + 2
Ring of Earth (or something like that, charm earth elemental once a day, +1 AC)
Girdle of Kensais ( Sets Base AC at 0)
Frostreaver and Stonefire
(2 other enchanted axes are being studied by Seabass)

That regeneration stone too....
cloak of transformation (turn into greater wolfwere 1x a day, only usable by Serevon)



[This message has been edited by Seabass (edited 01-21-2001).]
Pajas
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Ron
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Post by Ron »

OK Seabass you mage is nothing short of God like! Image Too bad i didnt come up with it first.

------------------
Just a couple &cent from Ron!
[url="http://www.geocities.com/thesmh/"]Shadows of the Midnight Hour[/url]
My Ultima Online Guild Page
Just a couple &cent from Ron!
[url="http://www.geocities.com/thesmh/"]Shadows of the Midnight Hour[/url]
My Ultima Online Guild Page
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Omar
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Post by Omar »

My my,nifty equipment I must say!Here's my character ready to join the evil side:

Omar Bhad'Manh of house Bhad'Manh
Drow fighter lvl 19
alignment:true horny
weapon:dual-wielding two scimitars +3
---Unholy Defender(AC bonus +2,drains
an extra 1D6 hitpoints with each
hit)left hand
---Lloth's Blessings(extra 1D8
cold damage and extra 1D8
acid damage)right hand
---body Imageark Elven chain
---head:Lloth's worshipper(immune to mind affecting spells,such as domination,charm,etc)
---boots Imageaws of the shadow(+50% to stealth)
---cape Imageiwawfi cloak
---amulet:Badh'Manh signet(unlimited levitation,spell turning 3 times a day,summon sword spider 3 times a day)
---rings:ring of protection +1;ring of energy
---bracers Imageuergar's Pride(THAC0 +1,AC +1)
---backpack possesion:figurine of pleasures( summon a nymph 3 times a day which is under your control fully and satisfies all your needs!)
---belt:blade barrier(casts blade barrier once a day)
---Stats:STR 17;DEX 19;CON 17;INT 13;WIS 13; CHA 12
---Proficiencies:Scimitars *****
two weapon style ***
Long Swords *
---Innate abilities:Infravision
Levitation once a day
Magic Resistance 50 %
Globe of Darkness
Proud member of the British Commonwealth
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Alienbob
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Post by Alienbob »

hey Seabass, mages cant wear helmets
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Aegis
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Post by Aegis »

Maybe it's like his night cap, or one of those cool yamakas he's talking about. Heh. That'd be funny, a mage in a yamaka.

------------------
"We should find more of these.... glues you keep taking about"

"There CLUES"

"Ya ya, whatever. Geez, one letter off, so crucify me!"

Religious ones should get this, if you don't and want to, just ask.
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Alienbob
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Post by Alienbob »

lol.
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Ron
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Post by Ron »

Yamaca of magic reflection.

------------------
Just a couple &cent from Ron!
[url="http://www.geocities.com/thesmh/"]Shadows of the Midnight Hour[/url]
My Ultima Online Guild Page
Just a couple &cent from Ron!
[url="http://www.geocities.com/thesmh/"]Shadows of the Midnight Hour[/url]
My Ultima Online Guild Page
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Magus
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Post by Magus »

Seabass: I think your items are way too powerful. Pick one or the other: ring of mirroring or robe of elements. And no helms. There's only one headcovering in the game that I know of that's available to mages, and it doesn't do anything for the character (just lets you see an item on the ground)
Omar: Make your Lloth's Blessing do an extra 1D3 of each instead of 1D8. All of your Drow weaponry and armor will disintegrate if it's hit by sunlight, so you must stay in shadows during the day or come out at night. Otherwise the rest of that stuff is too powerful as well.

------------------
Magus, mighty conjurer, and summoner of hordes of...magical flying swords
----And yes, I am magusg, but I got tired of looking at that silly "pick an alternate name" name
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
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Magus
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Post by Magus »

Let's get this story going. Almost everybody that's ever going to join has joined already. I think it's unanimous that Drakron should be the main storyteller. Do you accept, Drakron? If you do, go ahead and start the story. And if we're going to battle seriously (which would take a constant flow of info), we need to set a time to be here every day. I can't be here more than two hours a day on the weekdays, but on weekends I could be here awhile.

------------------
Magus, mighty conjurer, and summoner of hordes of...magical flying swords
----And yes, I am magusg, but I got tired of looking at that silly "pick an alternate name" name
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
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Ubik
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Post by Ubik »

Two things:

- There has to be a restriction to the items anyone could carry. I mean, there are half a dozen people who are actually invulnerable in every aspect. So, please boyz, get real and get rid of that super fancy thingies, just plain D&D stuff, and a couple of home-made ones like mine (not overpowered... well, just a bit, the anti-humiliation ability of the ridiculus staff of mine is unbelievable Image )
So, be all good boys and state your equipment reasonably this time, magus has right. And we should stick to the major restrictions (for instance, no drow equipment in the sunlight).

- Drakron should be the main storyteller, so he better gets this going. And, Drak, I hope you won't be too favored for the goodies Image
Err... will Chrissy take part in this? If she does, Drakron is going to take advantage of her... I think Image

(no offense Drak, just joking. ok?)

P.S. (edit)
Forgot to post my stats. Here they are:

str 13
dex 16
con 16
int 20
wis 13
cha 19

[This message has been edited by Ubik (edited 01-21-2001).]
Ubik
Elder God B.P. Pervert
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Chrissy
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Post by Chrissy »

Don't worry Ubik, I won't be in your way. I offered Weasel some help if he needed a thief 'cause I hadn't seen one yet. But I think that problem is solved now.

I won't be messing with this story but if you need a neutral good thief you can call for me. (since you're evil, you won't right? Image) Chrissy is a fighter/thief that will do a lot for money and likes a good challenge. (No not anything that will justify the name pornbanshee, thank you... Image)

[This message has been edited by Chrissy (edited 01-21-2001).]
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Ubik
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Post by Ubik »

lol Image

Chrissy, I think Drakron won't let you go, you are sure to be counted for the goodies... still, watch out, this is not meant to be Pornbanshee (btw where the heck is Gruntboy, he vanished without a trace ???) but Drakron has got this batteries-not-included thing and I suppose he intends to use it Image Image Image
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Magus
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Post by Magus »

Stats:
str:12
dex:11
cons:10
int:19
wis:18
chr:17
Let's just kill the "item of mirroring" thing. Also immunity to confusion and permanent invisibility. In place of my cloak of mirroring, I'll wear Magus's Cloak-semi-sentient (can't talk, but conforms to Magus's emotions unless consciously willed not to, and acts as an extension of him), only usable by Magus, magic resistance +25, AC -2, bound by incredibly strong magical energies (so the cloak can't be destroyed by anything less than godlike magical power)

------------------
Magus, mighty conjurer, and summoner of hordes of...magical flying swords
----And yes, I am magusg, but I got tired of looking at that silly "pick an alternate name" name

[This message has been edited by Magus (edited 01-21-2001).]

[This message has been edited by Magus (edited 01-21-2001).]
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
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Drakron Du´Dark
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Post by Drakron Du´Dark »

Well, its a honor that I take.
Look I am going to take some time to think the story.
But I also need some help here, I dont want to tell everthing in here, I will post some things and things will go from there, but please no more 3 years on the copper coronet like before.
And I also want to play.
Chrissy, you can join any time, I will not take advantage of you.(unless you want it)


------------------
"He who fights with monsters should look to it that he himself does not became a monster... when you gaze long into the abyss the abyss gazes into you..."
Friedrich Nietzsche

[This message has been edited by Drakron Du´Dark (edited 01-21-2001).]
- Waterdeep city constrution.

- Shadowdale low level adventure module.

- Rashmare /Thay high level adventure module.
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Seabass
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Post by Seabass »

I swear , all of those things are in BGII, after I created and imported them that is... and ****... its not like the items have any effects on the story line once we get started. So Im leavin it just to look good... and you know, that blur on equip is sweet.... walking around looking like those elven spirits... just crazy.... Its not like the items will have anything to say once we get to a fight.... If you wrote that you hit someone, you hit him, whether he had a -20 AC, you still hit him... and we're not going to be dealing with damage points and so on... noone has even put their MAX HP in, so I guess we're all invoulnerable in a sense.... and If I wanna cast a simulacurum kill some dumbass Ogres with a deathspell, I think thats up to meeee.... aiiiight
Pajas
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Seabass
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Post by Seabass »

Alrightey, Ill change some of the things..... NO RING OF MIRRORING.... robe stays....
and toss that helmet away too....
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Ubik
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Post by Ubik »

cool, Seabass... be a sport and let the exxesive stuff go, we ARE going to kick some serious arse anyway, so who gives a damn shirt ( Image ) what we are carrying, the evil side prevails...

btw my familiar is a kinky nymph (this is the familiar for the perverted evil alingment, if you didn't know). Her stats:

HP 69
pickpocketing 100%
immune to fire, acid, electricity

special abilities:
- Chrissy's stare (once per day): Drops oponents unconscius for 3 rounds - no save throws allowed
- Orgy Pleasure (once per day, gives pleasure to her mage, so he can continue his adventures without having to go out and find a woman)


[This message has been edited by Ubik (edited 01-21-2001).]
Ubik
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Seabass
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Post by Seabass »

Eyo, do you let yer comrades use your nymph??
haha.... And whos the stroy teller , cause we need a good base and somewhere to start... and we should all get starting soon, cause Im getten bored reading peoples stats

"- Neclace of Damnation ( Put on Seabass by The Gods to prevent him from becomeing too powerful....... 2% casting failure, -2 strength, -1 lvl 1,2,3,4,5 spell.. )

BUHUHU, well I evened it out a bit didnt I"

[This message has been edited by Seabass (edited 01-21-2001).]
Pajas
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Drakron Du´Dark
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Post by Drakron Du´Dark »

Well by the sound of things that will be.

THE X-RATED ADVENTURES ON AMN.

The first 18+ forum in interplay games history.

or maybe not.

------------------
"He who fights with monsters should look to it that he himself does not became a monster... when you gaze long into the abyss the abyss gazes into you..."
Friedrich Nietzsche
- Waterdeep city constrution.

- Shadowdale low level adventure module.

- Rashmare /Thay high level adventure module.
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Magus
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Post by Magus »

Don't worry, Drakron. You'll have moderator priveledges within this thread. You can make them edit their orgies Image And you won't be making the whole story. You'll just guide it along, with us creating most of it. Since you won't be making most of the story, it won't do any harm for you to play too, as you won't necessarily know what's going to happen next either. And you'll have the final say in any disputes about battles or the storyline. If you decide that something someone adds in is going too far, then it will be erased from the collective memory. Sound good?

------------------
Magus, mighty conjurer, and summoner of hordes of...magical flying swords
----And yes, I am magusg, but I got tired of looking at that silly "pick an alternate name" name
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
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