Please note that new user registrations disabled at this time.

Which is better?....

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
User avatar
Bane12345
Posts: 9
Joined: Mon Mar 05, 2001 11:00 pm
Location: Roseville, MN, USA
Contact:

Which is better?....

Post by Bane12345 »

I have a wizard slayer and I keep reading about how people say the wizard slayer suck, well I have seen no problem with it... 2% magical resitance per level aint bad, and with every hit 10% spell faliure. if you hit someone ten time they cant cast a spell!! even if they have fire shield or invulerablty from magical wepons it still does the 10% spell faliure with each hit. Anyway I have him useing two handed swords and I want to which I should use... Warblade, or silver sword? 1d12+4 with a 6 speed factor is really good but so is the 25% chance of death with the silver sword...I CANT CHOOSE!!!!!!!

WIZARD SLAYERS DON'T SUCK!!!!!!
User avatar
Satyr
Posts: 90
Joined: Tue Feb 27, 2001 11:00 pm
Location: Victoria, BC, Canada
Contact:

Post by Satyr »

I couldn't agree more. I used a WS on my first run... equiped her with Tasheron's bow and she took down mages easily. Plus keeping her in the back limited the damage she took (that restriction on using healing potions DOES suck).

My opinion for a sword would be to go for speed. Get your hits in first and take advantage of the spell failures.

------------------
"Pain heals,
chicks dig scars,
glory lasts forever."
"There's nothing I like better than the sound of the banjo. Unless its the sound of a chicken being strangled."
User avatar
shesgottahaveit
Posts: 100
Joined: Mon Mar 19, 2001 11:00 pm
Location: Beach
Contact:

Post by shesgottahaveit »

Originally posted by Bane12345:
I have a wizard slayer and I keep reading about how people say the wizard slayer suck, well I have seen no problem with it... 2% magical resitance per level aint bad, and with every hit 10% spell faliure. if you hit someone ten time they cant cast a spell!! even if they have fire shield or invulerablty from magical wepons it still does the 10% spell faliure with each hit. Anyway I have him useing two handed swords and I want to which I should use... Warblade, or silver sword? 1d12+4 with a 6 speed factor is really good but so is the 25% chance of death with the silver sword...I CANT CHOOSE!!!!!!!

WIZARD SLAYERS DON'T SUCK!!!!!!

They really suck bad.

-Can't use potions
-Can't waer magical items (THIS IS NOT GOOD)

As for 2% magic resisatnce. Thats nice but their are other items you will come across that can give any fighter similar resistances.. I don't want to spoil for you.

As for the 10% failure, If your hitting them with any charater the spell caster will fail in their spell casting siince A hit causes a fail.

Also, I don't know too many mages that can take 10 hits and still be livin so any fighter class is a wizard slayer.

Want to play wizard slayer? try a Inquisitor. They are built to kill them and are very effective. they cast disel at 2x their level. Most powerful anti mage spell in the game...
shesgottahaveit~ Known in the realms as Serena
Secretary~local 00 (California Chapter)
Proud member of the Brotherhood of the Woods
User avatar
Bane12345
Posts: 9
Joined: Mon Mar 05, 2001 11:00 pm
Location: Roseville, MN, USA
Contact:

Post by Bane12345 »

So the 10% thing works with arrows too... crap...I wish I knew that earlyier... oh well...
User avatar
Bruce Lee
Posts: 1712
Joined: Tue Mar 20, 2001 11:00 pm
Location: Lund, Skane, Sweden
Contact:

Post by Bruce Lee »

Someday I too will play wizardslayer. I think they are the class with the biggest restrictions and the bonuses well are they good? I am pretty sure that the 10% percent cumulative spell failure doesn't mean 100% after ten hits. However if it works even on stoneskin then I guess it is okay.
If that is the case then I would go for fast ranged attacks like tugian bow or throwing daggers or maybe even darts.

------------------
Proud member of the Brotherhood of the woods.
You can't handle the truth!
User avatar
mizuno
Posts: 193
Joined: Fri Feb 23, 2001 11:00 pm
Location: UK
Contact:

Post by mizuno »

Originally posted by shesgottahaveit:

They really suck bad.

-Can't use potions
-Can't waer magical items (THIS IS NOT GOOD)

As for 2% magic resisatnce. Thats nice but their are other items you will come across that can give any fighter similar resistances.. I don't want to spoil for you.

As for the 10% failure, If your hitting them with any charater the spell caster will fail in their spell casting siince A hit causes a fail.

Also, I don't know too many mages that can take 10 hits and still be livin so any fighter class is a wizard slayer.

Want to play wizard slayer? try a Inquisitor. They are built to kill them and are very effective. they cast disel at 2x their level. Most powerful anti mage spell in the game...
i agree . and look at keldor with the holy avenger is the best example Image he kills a lot of mages for me!!



------------------
Mizuno is a Proud Member of the Brotherhood of the Woods
Mizuno is a Proud Member of the Brotherhood of the Woods
User avatar
Bruce Lee
Posts: 1712
Joined: Tue Mar 20, 2001 11:00 pm
Location: Lund, Skane, Sweden
Contact:

Post by Bruce Lee »

I just want to add something. A wizardslayer may cause spell failure but so does a druid. Insect plague means 100% spell failure. But what I really wonder is: You get to fight irenicus twice before the final fight and if you hit him with your ws will the game remember the spell failure?? Could he have a failure when he summons those fiends? Probably not but that would have been cool.

------------------
Proud member of the Brotherhood of the woods.
You can't handle the truth!
User avatar
mizuno
Posts: 193
Joined: Fri Feb 23, 2001 11:00 pm
Location: UK
Contact:

Post by mizuno »

the second fight of irencius is just rubbish, he never fight back, the troubles are only the demons.

with the holy avenger and breaches and lower resistance, and some magic protections, the first fight isn't that hard..
Mizuno is a Proud Member of the Brotherhood of the Woods
User avatar
Mishik
Posts: 49
Joined: Thu Mar 22, 2001 11:00 pm
Contact:

Post by Mishik »

Originally posted by Bane12345:
I have a wizard slayer and I keep reading about how people say the wizard slayer suck, well I have seen no problem with it... 2% magical resitance per level aint bad, and with every hit 10% spell faliure. if you hit someone ten time they cant cast a spell!! even if they have fire shield or invulerablty from magical wepons it still does the 10% spell faliure with each hit. Anyway I have him useing two handed swords and I want to which I should use... Warblade, or silver sword? 1d12+4 with a 6 speed factor is really good but so is the 25% chance of death with the silver sword...I CANT CHOOSE!!!!!!!

WIZARD SLAYERS DON'T SUCK!!!!!!
Glad to see another person who thinks that Wizard Slayers do not suck! I recently soloed the game with WS and loved it.

As to your question - keep both. For most battles Vorpal is better, but there is one where you will be glad you kept Warblade Image I am not sure if you want to be spoiled, so I'll stop here.

For those interested: 10% cumulative spell failure does mean 100% at the end. The only thing that seems unaffected is spell tiggers and contingencies, but those usually contain some protections so that does not really matter. And fast ranged attack is the best way to interrupt mages. Plus, unlike insect plaque you can successfully keep several mages at bay. As for Holy Avenger... Yes, it is great, but WS gets 40% magic resistance even when using a bow and successfully destroying several enemies at a time.

Anyway, I know that WS is not the most powerful class, but it definitely makes you think when you play and it is exactly what made the game interesting for me Image

-----------------
[url="http://mishiksplace.homestead.com"]Mishik the mighty Wizard Slayer[/url]
[url="http://mishiksplace.homestead.com"]Mishik the mighty wizard slayer[/url]
User avatar
Bruce Lee
Posts: 1712
Joined: Tue Mar 20, 2001 11:00 pm
Location: Lund, Skane, Sweden
Contact:

Post by Bruce Lee »

Insect plague spreads to a couple of enemies.
But okay I will try to play a wizardslayer and see for myself if they are any good.

------------------
Proud member of the Brotherhood of the woods.
You can't handle the truth!
User avatar
Mishik
Posts: 49
Joined: Thu Mar 22, 2001 11:00 pm
Contact:

Post by Mishik »

Originally posted by Bruce Lee:
Insect plague spreads to a couple of enemies.
But okay I will try to play a wizardslayer and see for myself if they are any good.

not if they are not close to each other (ie one to your right, another to your left). But I agree, you should check for yourself, it is not something absolute - one person likes what another hates Image
[url="http://mishiksplace.homestead.com"]Mishik the mighty wizard slayer[/url]
User avatar
Bruce Lee
Posts: 1712
Joined: Tue Mar 20, 2001 11:00 pm
Location: Lund, Skane, Sweden
Contact:

Post by Bruce Lee »

Has anyone played wz dualed to mage? Does the spell failure work with magic missiles or melfs minute meteors?

------------------
Proud member of the Brotherhood of the woods.
You can't handle the truth!
User avatar
Bruce Lee
Posts: 1712
Joined: Tue Mar 20, 2001 11:00 pm
Location: Lund, Skane, Sweden
Contact:

Post by Bruce Lee »

Possibly a wizardslayer dualed to druid? Has anyone tried that? Wouldn't it be cool if each point of damage from insect plague from a character like that would count as a hit and induce 10% spell failure.

------------------
Proud member of the Brotherhood of the woods.
You can't handle the truth!
User avatar
Mishik
Posts: 49
Joined: Thu Mar 22, 2001 11:00 pm
Contact:

Post by Mishik »

Originally posted by Bruce Lee:
Possibly a wizardslayer dualed to druid? Has anyone tried that? Wouldn't it be cool if each point of damage from insect plague from a character like that would count as a hit and induce 10% spell failure.

Why would you want to cause extra spell failure if insect plague already gives you 100% failure?



------------------
[url="http://mishiksplace.homestead.com"]Mishik the mighty wizard slayer[/url]
[url="http://mishiksplace.homestead.com"]Mishik the mighty wizard slayer[/url]
User avatar
Bruce Lee
Posts: 1712
Joined: Tue Mar 20, 2001 11:00 pm
Location: Lund, Skane, Sweden
Contact:

Post by Bruce Lee »

Originally posted by Mishik:
Why would you want to cause extra spell failure if insect plague already gives you 100% failure?

Well when the duration of the insect plague runs out so does the spell failure. If a wizardslayer dualed to druid gets permanent spell failure when using that spell it would be good.



------------------
Proud member of the Brotherhood of the woods.
You can't handle the truth!
User avatar
Mishik
Posts: 49
Joined: Thu Mar 22, 2001 11:00 pm
Contact:

Post by Mishik »

Originally posted by Bruce Lee:

Well when the duration of the insect plague runs out so does the spell failure. If a wizardslayer dualed to druid gets permanent spell failure when using that spell it would be good.

I am not sure if it is permanent, in fact I doubt it, but it usually lasts long enough for a spellcaster to die. Image

------------------
[url="http://mishiksplace.homestead.com"]Mishik the mighty wizard slayer[/url]
[url="http://mishiksplace.homestead.com"]Mishik the mighty wizard slayer[/url]
User avatar
shesgottahaveit
Posts: 100
Joined: Mon Mar 19, 2001 11:00 pm
Location: Beach
Contact:

Post by shesgottahaveit »

Mishik,

Good to see you made it over here... I read your solo adventure when it was posted at X. and thought it was really cool but never posted my admiration cause you got plenty of praise from kitka and lina. good work.

No diespect but you have to admit the wizard slayer is the weakest fighter kit No?

I tried on up till level 13 then dualled to a mage. I could not believe a mage that cant drink potions and no magical items.

Hey I was wondering if the manual is wrong. My wizard slayer at 13 had MR of 53%. that 4% per level not 2 as the manual states..?
shesgottahaveit~ Known in the realms as Serena
Secretary~local 00 (California Chapter)
Proud member of the Brotherhood of the Woods
User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Post by fable »

I have to say, wizard slayers are pretty weak in my book. Probably it's a matter of strategic preference, but when I see an enemy wizard, I don't plan on allowing 'em to live long enough to survive 10 hits. Besides, why should I use multiple activities to achieve the same result that a single area effect spell like Cloudkill or a personal attack spell like Insect Plague will do just as well--and leave me free on subsequent turns to turn my attention elsewhere?

And who wants a character that can't wear magical items? The further you go in the game, the more magical stuff shows up. It's a waste of good materials to have a character that can't use it all in your party, IMO. Image
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
User avatar
VonDondu
Posts: 3185
Joined: Wed Mar 21, 2001 11:00 pm
Location: USA
Contact:

Post by VonDondu »

Originally posted by Bane12345:
I have him using two handed swords and I want to know which I should use... Warblade, or silver sword? 1d12+4 with a 6 speed factor is really good but so is the 25% chance of death with the silver sword...I CANT CHOOSE!!!!!!!
The Silver Sword is my favorite weapon. The "instant kill" feature works even if you aren't supposed to be able to hit the enemy, for example, if the enemy is protected against magical weapons or if he has Stoneskin. If that's not the ultimate sword, I don't know what is.

Go ahead and keep the Warblade as a backup in case you encounter a creature which can only be hit with a +4 or better weapon.
User avatar
mizuno
Posts: 193
Joined: Fri Feb 23, 2001 11:00 pm
Location: UK
Contact:

Post by mizuno »

enemies mages will be the first one to get killed by my party. and since not many can stand for 10 hits. and without magical items, WS is very weak, (i think the lowest u can get for AC would be only 0, without spell of course). and with bullets and arrows, the mages hardly can cast spells.

i think crom would be better than the waveblade, just personaly one of the fav. my fav weapon has to be the mace of disruption+2 it is not the best weapon but since i killed the demi-lich with it in the first round. thus i like it. waveblade is cool but more classes can access to the crom.

------------------
Mizuno is a Proud Member of the Brotherhood of the Woods
Mizuno is a Proud Member of the Brotherhood of the Woods
Post Reply