Hey guys. I just bought Planescape a couple days ago and I have two EXTREMLY newbie-like questions:
1-Where are places that you can rest? I have look around for inns but can't find any of those, and when I try to sleep in the streets it says that it is to dangerous.
2-I looked at my character sheet and saw that I have 4 unused proficioncy(sp) slots. How do I use them?
thanks for the help
Newbie Questions
- Mr. Clark
- Posts: 186
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- Location: Central Park (mens room, stall #1)
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Newbie Questions
I will crucify him...real bad
Mr. T
Mr. T
- Lews Therin
- Posts: 111
- Joined: Mon Apr 02, 2001 10:00 pm
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There's a flop house in the section of town east of the mortuary. You have to find a trainer to be trained to increase proficiency. The first one is right near the flop house. You'll have to do a small quest for him before he'll train you.Originally posted by Mr. Clark:
<STRONG>Hey guys. I just bought Planescape a couple days ago and I have two EXTREMLY newbie-like questions:
1-Where are places that you can rest? I have look around for inns but can't find any of those, and when I try to sleep in the streets it says that it is to dangerous.
2-I looked at my character sheet and saw that I have 4 unused proficioncy(sp) slots. How do I use them?
thanks for the help </STRONG>
Full plate and packing steel.
- Lews Therin
- Posts: 111
- Joined: Mon Apr 02, 2001 10:00 pm
- Contact:
1) Places in the Hive where you can sleep:Originally posted by Mr. Clark:
<STRONG>1-Where are places that you can rest? I have look around for inns but can't find any of those, and when I try to sleep in the streets it says that it is to dangerous.
2-I looked at my character sheet and saw that I have 4 unused proficioncy(sp) slots. How do I use them?</STRONG>
- NE sector - Open Tomb & Angyar's House (after you help him)
- NW sector - Flophouse
- SW sector - Office of Disease and Vermin Control (ask the man inside how he ended up there)
- Ragpicker's Square - Midwife's House (ask Mebbeth if you can sleep there)
[/list=a]
2)Allocating proficiency points: There are several people throughout the game, who, when you talk to them, will train you in different weapon styles. Each time you train in a style, you add another * to the corresponding weapon proficiency. You must have the fighter class active when doing this.
*Note - It really pays in this game to talk to everyone with a name, including your party members.
[ 08-15-2001: Message edited by: Sojourner ]
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
- fable
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Ah, the Habiki School of Travel.Originally posted by Mr. Clark:
<STRONG>after about 20 min of wandering around and trying to go east I figured I would try west. </STRONG>
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
- fable
- Posts: 30676
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Really, you can *try* and sleep anywhere--if it's not allowed, you'll know at once. Abandoned houses (truly abandoned, not used but currently empty) are good choices. Be sure you save before sleeping in potential battle zones, however.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.