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I really done it this time!

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Skeelo
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I really done it this time!

Post by Skeelo »

Ok so I'm in the Dead Nations, everyone freaked out on me and I killed them. How do I get out of here!!!
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Sojourner
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Post by Sojourner »

You should be able to go out the way you came in. Do you have a prior save? The best way to do the Dead Nations is to submit to them, then talk to Hargrimm (sp?) the Bleak about leaving there. Hargrimm will also let you rest there (you have to ask).
There's nothing a little poison couldn't cure...

What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
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Skeelo
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Post by Skeelo »

I can't get out the way I came in, it is locked from the other side. I did talk to Hargrimm b4 everyone went red, but he did not give me any quest. I could not figure out anything to do so I pickpocketed him and got the key to the Silent King's chamber...as soon as I went in there everyone went red on me. I do have a save but it's before going down under and I have much experience and a lot of cool items now that I don't want to lose. Also about 3 hours of playing time I don't want to lose. Any ideas how I could get out of this place!?! I'm sure there's a way, there can't be a set way you have to do quests. If I was evil I would be in the same situation.
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Sojourner
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Post by Sojourner »

How high is your INT, WIS, and CHA? While talking to Hargrimm, you should be able to ask him why you are a prisoner and whether you can see the Silent King. It's at this point he'll tell you that you have to prove yourself trustworthy and gives you several quests to that end. There are other quests in here, too, and there's even a Merchant selling some hard-to-find items. If your CHA is high enough, you can convince Stale Mary to show you another route to the Silent King for a bunch of experience points. It's worth your while to re-load and re-do the Catacombs. You know what to expect, now. BTW, those Lesser Vargouilles and Cranium Rats are susceptible to Morte's Litany of Curses.

You have to side with the Dead Nations (the route to go for Lawful Good Alignment) or Many-As-One in the Warrens of Endless Thought, in order to reach the Drowned Nations (your ultimate destination). If you go with Many-As-One, be warned, the Cranium Rats are treacherous.

I've never had a problem leaving the Dead Nations back toward the Catacombs. Are you sure you're trying to use the right exit?
There's nothing a little poison couldn't cure...

What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
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Skeelo
Posts: 195
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Location: Pittsburgh
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Post by Skeelo »

Yea I'm pretty sure I'm using the right exit. There seems to be 2 down at the bottom, one that goes to Drowned Nations, one that goes to Catacombs. But both have locked gates. Oh well looks like I need to start over anyway...
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