I am Psyche, a Cleric with some mage spells up her sleeve due to her dual nature. With me is the flirtatious Coran, the stealthy Safana, Imoen my childhood friend, the dark and deadly Viconia, and Edwin a crabby but powerful mage.
Alas, my party has recently run into some troubles in yon tower blackening the sky. Riches, fame and adventure were promised if we were to breach the home of the mighty Durlag, but we have not found it so.
The riches part, yes, often our arms could carry no more and we were forced to trust that lying vendor. But, we did not find the adventure we wanted, in fact we found too much of adventure! Yes, one mug of ale is a good thing, but fifteen might just kill a person!
Here we stand deep into the second catacombs of this keep, having fought through traps and warders, sirens and thieves to breach this deep. But, the knowledge comes that there are many more floors to go. How may I gird my companions to battle?
Out Of Character:
This keep has so many traps, and my mage/thief heavy party is having a lot of difficulty with the surprise greater doppelgangers and skeleton warriors and other nasties. I usually call some skeletons or summons to my aid, but in this tower they seem to wander into all the wrong places due to the constricted space.
Now, I know many of you have conquered this tower, and I have a few questions for you:
1) Was it worth it? I’ve gotten the tome of wisdom already, which was a big draw for me, and I’m right before the end of Baldur’s Gate. The lure of being able to start BG2 is calling…
2) I’ve got a walkthrough, but is there any broad advice as to this tower?
3) How do you get the courage to finish this thing?! The size of it overwhelms me!
Any advice is welcome, you may also mock me for being scared of a virtual tower
(I see that there's another 'Durlag's Tower', but it seemed much more specific than my questions)