I can't find the start of the Kangaxx quest. I got the golden arms and legs from the sewers but have no idea where to go from there.
Question on profiencies. What's better, become a grand master with one weapon like long swords or being specialized in two different weapons in order to use two really good weapons. Examples are mastering in Katanas to use CF and Darkon blade or specializing in Katanas to use CF and Daystar/Equalizer.
A few questions
A few questions
Zartuul
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<STRONG>Question on profiencies. What's better, become a grand master with one weapon like long swords or being specialized in two different weapons in order to use two really good weapons. Examples are mastering in Katanas to use CF and Darkon blade or specializing in Katanas to use CF and Daystar/Equalizer.</STRONG>[/QUOTE]
There's not that much benefit to grand mastery. They nerfed it so you don't get an extra half attack per round as in previous infinity engine games.
I've taken both the all-katana and katana/long sword routes. I prefer katana/long sword, because the several fairly good long swords you can get early on. But nothing really great until Blackrazor, which is disgustingly powerful.
Specializing in two weapons gives you more flexibility. For example, if you pick katana you don't have the nice protections long swords like Adjatha the Drinker and The Equalizer give you.
(A good case can be also made for dual wielding war hammer, flail, axe, or mace with CF, or not choosing katanas at all.)
In general, having two proficiency types for a dual wielding character gives you the option of using the best weapons of two types, rather than the best and second best of one type, without very much penalty.
And who knows what ridiculous weapons will be in ToB...might as well cover your bases.
There's not that much benefit to grand mastery. They nerfed it so you don't get an extra half attack per round as in previous infinity engine games.
I've taken both the all-katana and katana/long sword routes. I prefer katana/long sword, because the several fairly good long swords you can get early on. But nothing really great until Blackrazor, which is disgustingly powerful.
Specializing in two weapons gives you more flexibility. For example, if you pick katana you don't have the nice protections long swords like Adjatha the Drinker and The Equalizer give you.
(A good case can be also made for dual wielding war hammer, flail, axe, or mace with CF, or not choosing katanas at all.)
In general, having two proficiency types for a dual wielding character gives you the option of using the best weapons of two types, rather than the best and second best of one type, without very much penalty.
And who knows what ridiculous weapons will be in ToB...might as well cover your bases.
Proficiences: In the plain BG2 is ++ equally good as +++++. The advantage gained by the additional 3+ is almost none and cannot be compared with the loss of 3 proficiency slots. I recommend more weapons with ++ than a single weapon with +++++. I do not recommend katana and sword, etc., because it is the same weapon class. Try katana and flail or so. This way you get proficiency in both slashing and crushing weapons and your fight efficiency improves greatly.
The level 50 rules add a speed bonus at 5+ which may result in gaining an additional attack. Check the weapon first so as you will see whether you get the attack or not (do not forget - you get a speed boost, not an attack). If you get the attack then 5+ are worth of considering. On the other hand, do not forget the Improved Haste spell.
The level 50 rules add a speed bonus at 5+ which may result in gaining an additional attack. Check the weapon first so as you will see whether you get the attack or not (do not forget - you get a speed boost, not an attack). If you get the attack then 5+ are worth of considering. On the other hand, do not forget the Improved Haste spell.