What do you guys think of the idea for this character? Anything I should consider?
Ohtar, Barbarian/Sorcerer
Human, Chaotic Good, Worships Tempus
Feats: Weapon Focus (Greatsword), Toughness
Skills: Climb (4), Jump (4), Listen (4), Wilderness Lore (4), Balance (2)
Equipment: Greatsword, Javelins (6), Dagger, Hide Armour
Ohtar hails from the barbarian tribes of Icewind Dale. His childhood was that of all barbarian children, learning to hunt and gather for the tribe and to make war against the enemies of the tribe. As Ohtar approached manhood strange events followed him. When he was angered strange lights would appear around him. Often he would awake floating inches off the ground. It was not long before elders of the tribe discovered these occurrences. The barbarians of the north have a distinct dislike of all things magical, seeing magic as inherently evil. The tribe did not force Ohtar to leave, but he felt such great shame at the magic around him and left the tribe of his own violation. Since his departure from the north Ohtar has sought an answer to the magic which follows him. He sees it as a sign of personal failure, as though the magic is in some way a representation of some evil within. Ohtar has ventured far to the south into civilized lands as he tries to reconcile himself with his magic.
My 3rd Edition Character
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- -Maedhros-
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- -Maedhros-
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