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Scripting Lessons

This forum is to be used for all discussions pertaining to BioWare's Neverwinter Nights, its Shadows of Undrentide and Hordes of the Underdark expansion packs, and any user-created or premium modules.
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Shadow Sandrock
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Post by Shadow Sandrock »

*has just discovered another dead forum* :o
cookies.
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Xandax
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Post by Xandax »

Originally posted by Shadow Sandrock:
<STRONG>*has just discovered another dead forum* :o </STRONG>
This forum is not dead - and should not be spammed, please :cool:
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Xyx
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Post by Xyx »

Exactly.

Nobody may be posting, but a forum is not dead until nobody is checking for posts anymore. ;)
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Tamerlane
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Post by Tamerlane »

Once the game is released or the RPG Vault release any new "lessons", then the posts will start growing again.
!
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Xandax
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Post by Xandax »

Well I for starters had not yet even dipped into the scripting pool, still messing with java for school.
But you are right, closer to realesedate, more scripting interests.

And if we are to make our own modules, it is good to be able to script, so we can move outside the abilities of the toolset :)
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Garcia
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Post by Garcia »

I think that it is a good idea that you stick with Java it is not healthy to mix these things I was learnig a little java a little C and a little html.....it is easy to mix some of it together. just when you think you got it you start to #include all sorts of things in html and mixing up commands :(
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Xandax
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Post by Xandax »

Originally posted by Garcia:
<STRONG>I think that it is a good idea that you stick with Java it is not healthy to mix these things I was learnig a little java a little C and a little html.....it is easy to mix some of it together. just when you think you got it you start to #include all sorts of things in html and mixing up commands :( </STRONG>

Actually I know a little C++ already and some HTML so I'd say I'm already mixed up :D
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