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Open Doors

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
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Stilgar
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Open Doors

Post by Stilgar »

What does the abbility open doors in you're statistics screen stand for? I've been wondering about it since BG1!
I do not have the touch, nor do I have the power.
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Arch_Angel
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Post by Arch_Angel »

IIRC It has to do with being able to force open locks. You'll find that anyone can attempt to open a locked door or chest, simply select the little sword icon down the bottom (or press F2) and put the mouse coursor over a locked item, you'll see that it highlights and you can tell a character to try to force it open. Obviously using a thief with their lock picking skills is the better way to go, but it's there should u not have the option of using a thief. The higher your strength, the better the chance of you forcing the lock.
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Stilgar
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Post by Stilgar »

Are you sure?
The amount dousn't seem to chance with my strenght modifying equipment
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Post by Craig »

It is definatly!! :o
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Post by Stilgar »

Ok thanks, never bashed a lock (knew it could be done), i always have a thief in my party. or play as one.
And i've never solo-ed a non-thief class.
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Post by fugitive »

ahh, it becomes really annoying if you dont have a thief in your party and you need to force open every lock. right now i have that problem too. im looking forward to being able get my hands on crom fayer. sigh, but that will still be a while. :(
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Post by Nightmare »

With 25 str, you can open locks that can be opened by a thief with 80 in lock picks.
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Post by Bloatation »

Without thief I don't bother with forcing locks, I just use knock. It's the only level 2 spell I use.
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Post by fable »

Originally posted by Bloatation
Without thief I don't bother with forcing locks, I just use knock. It's the only level 2 spell I use.
I assume you also use the Detect Traps spell? :) Some of those little doom-laden thingees are pretty dangerous.
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Post by Bloatation »

No, I don't bother with that. I can't disarm them without a thief anyway.
Stop clouding the issue with facts.
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Post by fable »

Originally posted by Bloatation
No, I don't bother with that. I can't disarm them without a thief anyway.
So how do you like your cleric? Regular, or extra crispy?
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Post by Yoshimo »

I like mine disenegrated, I really learned to save often, died in watchers keep lvl 4 in the hall has a disen trap =( stupid saving throw
sorry, removed the spoiler section, now all they know is theres a fourth level to watchers keep, that better?
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Post by Curdis »

Yoshimo,

If that wasn't a spoiler I don't know what is. Please adjust your posts to indicate if they contain spoilers. - Curdis
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Bloatation
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Post by Bloatation »

Just lead with your fighter, if you run into a trap anything that needs saving basically gets saved.
Stop clouding the issue with facts.
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Post by UserUnfriendly »

yoshi,

oops, sorry, forgot your reply to renal when he called you yoshi....

anyway, this is the whole reason some people create and re create chars until they get a useful number of draw on holy might. you can get 25 str and thus do not need crom to bash in locks.

might I also suggest the cloak of mirrors or staff of magi? the nsty disinto traps will be absorbed or bounced by those items. this and minor spell turning are the most often used by parties or solo without thief skills.
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Post by fugitive »

half orc, 19 strenght, draw on holy might (+ 2 strength) barbarian rage (+ 4 strength). who can do the math?
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