How is it that certain wizards and monsters in the game, particularly high level ones, are able to suffer a lot of damage while they're casting spells and they're not disrupted?
Liches are very good at this. While Minsc is hitting (and dealing damage), I see "one of the spells has failed" but it still keeps casting the d@mn spell! Same for Irenicus, and I won't even expand about Firkraag, who's able to cast Heal under 30 cloudkills.
Is there any way to improve spell concentration or something like that? My mages are always behind when a battle goes on, but even a tiny itty bit of damage cancels my spells.
A question on Spell Disruption
- Drakron Du´Dark
- Posts: 1597
- Joined: Sat Dec 23, 2000 11:00 pm
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No.
Basicly it goes like this, a mage (or prist, since they both usualy use words and gestures in casting) requires a lot of time to cast a spell since it requires especific gestures and words, since getting hit usualy one scream or makes a incorrect gesture that ends the spellcasting.
Also you can make a sucesefull trow against spellcasting failure (any time a mage get hit it makes a saving trow) and keep casting the spell.
Just keep then in the back.
There is a robe that lowers spellcasting time, the robe of vecna, buy it.
Basicly it goes like this, a mage (or prist, since they both usualy use words and gestures in casting) requires a lot of time to cast a spell since it requires especific gestures and words, since getting hit usualy one scream or makes a incorrect gesture that ends the spellcasting.
Also you can make a sucesefull trow against spellcasting failure (any time a mage get hit it makes a saving trow) and keep casting the spell.
Just keep then in the back.
There is a robe that lowers spellcasting time, the robe of vecna, buy it.
- Waterdeep city constrution.
- Shadowdale low level adventure module.
- Rashmare /Thay high level adventure module.
- Shadowdale low level adventure module.
- Rashmare /Thay high level adventure module.