Originally posted by Bloodstalker
@Onyx....I have read the first book of the Cleric Quintet, and am half way thriough the second. So far, I really like the series.
Cheers
Onyx
Now, when I pick up a fantasy book, I look most for character development. I can read the back cover and figure out a majority of the plot but what can the author do with these people within the pages I've never met. That, for me, is what makes a good fantasy novel now whereas in the past I couldn't wait to get the epic battle.
by fable
Before Gygax's TSR monopolized the bookstands by paying cheap rates to unknown writers, and huge sums to retail chains to display his stuff. This happened in the 1980s. The stuff before then was highly variable, but it definitely wasn't stale, because there was no set formula that writers were expected to follow, and nobody was telling authors what plot to follow, what environment to use, what style to write in, etc.
You make a lot fo references to Sterotypes stories, anc characters. Now, I do agree, but my question is, how would one break free of those sterotypes? In essence, the second you deny one sterotype, they are just becoming another. The way I see it now, it's one big loop.Originally posted by C Elegans
I have very little experience of the Fantasy genre, I don't like Tolkien and other stuff I've looked at made me even less interested because of the predictability and the lack of depth in the characters. Now, I'm sure better stuff exists, but this is what I would like to see if the genre is going to develop from a typical child/teenager genre where the reader has to be inexperineced to appreciate it (like Ned points out), into a genre that attracts more variated groups of readers:
1. The stereotypes: Racial and gender stereotypes are far too common, sometimes plots are even built upon assumption of preset stereotypes. This makes both plots and characters less interesting and more predicatable. Also, charcters that change and rebel against the stereotypes, frequently seem to just change into another stereotype, equally boring.
2. The good-evil dichotomy: This dichotomy must be explored deeper and/or be more nuanced. Such a dichotomous world becomes highly simplified. The very idea of "inherent" evil and good also makes people and groups of people act in predictable ways and character development is limited because good or evil "nature" is not supposed to change a lot due to situation and interaction with others.
3. Character development and exploration of motives: Why do people chose to act like they do, and how well is it explained to the reader? Again, the motives people have often falls back upon preset stereotypic patterns - we are supposed to understand that "this is the way a noble Elven warrior acts" and "this is the way an evil Lich acts". IMO, that's not an interesting explanation at all - more space for individual choices and drives is needed. Especially "evil" character seldom get their motives explained is such a way so that the readers feels they can empathise and understand that characters rationale.
4. Predictable plots: Just like the average Hollwood movie, you know the end after 5 minutes. The old paths and patterns need to be left and new ones explored. New worlds as well as new variations in existing worlds.
You break the stereotypes in several ways:Originally posted by Aegis
You make a lot fo references to Sterotypes stories, anc characters. Now, I do agree, but my question is, how would one break free of those sterotypes? In essence, the second you deny one sterotype, they are just becoming another. The way I see it now, it's one big loop.
Dark Legend deals somewhat with stereotypes. The main character, Gabriel, is a Carpathian(vampire that hasn't turned undead) male who has been dormant for a couple centuries(and had been many centuries old when he went dormant). He fit the stereotype of the noble Carpathian male of the era he was from, but the other character in the story, the female, was a 20th/21st century girl who didn't like the domineering and protective ways of the Ancient Carpathian male. I'll try not to ruin the story for anyone who decides to read it, but through the book, they break out of the stereotypes they're in without going into other stereotypes. Also, Gabriel is hunting his twin brother who turned(became undead), yet Lucian(the twin brother) does not fit with what Gabriel knows to be the typical undead vampire. While I was able to predict one general thing about the ending long before I finished, I never knew how it would end until I finished reading the book. As for the good/evil stuff, all Carpathian males must fight against the evil within them(the desire for the power supposedly gained by becoming undead at the cost of losing their soul) as they go through life unable to see in color and without emotions in search of their lifemate, the other half of their soul. Finding her returns them the gift of seeing in color and feeling emotions. But because there are so few Carpathian females compared to the number of Carpathian males, many are unable to fight long enough and end up turning. There is an introspective battle agianst evil as well as the outside battle.Originally posted by C Elegans
I have very little experience of the Fantasy genre, I don't like Tolkien and other stuff I've looked at made me even less interested because of the predictability and the lack of depth in the characters. Now, I'm sure better stuff exists, but this is what I would like to see if the genre is going to develop from a typical child/teenager genre where the reader has to be inexperineced to appreciate it (like Ned points out), into a genre that attracts more variated groups of readers:
1. The stereotypes: Racial and gender stereotypes are far too common, sometimes plots are even built upon assumption of preset stereotypes. This makes both plots and characters less interesting and more predicatable. Also, charcters that change and rebel against the stereotypes, frequently seem to just change into another stereotype, equally boring.
2. The good-evil dichotomy: This dichotomy must be explored deeper and/or be more nuanced. Such a dichotomous world becomes highly simplified. The very idea of "inherent" evil and good also makes people and groups of people act in predictable ways and character development is limited because good or evil "nature" is not supposed to change a lot due to situation and interaction with others.
3. Character development and exploration of motives: Why do people chose to act like they do, and how well is it explained to the reader? Again, the motives people have often falls back upon preset stereotypic patterns - we are supposed to understand that "this is the way a noble Elven warrior acts" and "this is the way an evil Lich acts". IMO, that's not an interesting explanation at all - more space for individual choices and drives is needed. Especially "evil" character seldom get their motives explained is such a way so that the readers feels they can empathise and understand that characters rationale.
4. Predictable plots: Just like the average Hollwood movie, you know the end after 5 minutes. The old paths and patterns need to be left and new ones explored. New worlds as well as new variations in existing worlds.
Not unlike the theatre world. Constantly reviving old shows on Broadway....Originally posted by Tamerlane
I'd say yes. Just look at the music industry. So-called established bands and singers doing covers???
That has to be a sign.
Thanks for dropping by, Random Shadow. You should frequent SYM more often.Originally posted by Random Shadow
*sneaks back into forum*
Well, Sailor Saturn asked me to drop by and suggest some books...so let's see what I can dig up.
*short pause* All right. First off, interesting battle vs. good and evil short sequence...five books...by Susan Cooper, The Dark is Rising. It's a very quick read, and all right, they're shelved in the children's section in my local library, but ALSO in the teen's...anyway, they're interesting books if you can handle some English/Welsh mythology type stuff...also, Chronicles of Prydain by Lloyd Alexander. Very quick to read, but interesting all the same...The Black Cauldron and all that. I can only SUGGEST these things...
There's always Mercedes Lackey's Heralds of Valedmar series too; that one's a bit...well, I don't know, I like them fairly well. They're interesting, even though the magic's a bit...odd. Also, The Last Dragonlord and Dragon and Phoenix by Joanne Bertin are pretty interesting if you can get past the whole soulmate sidestory thing.
Well, those are just my suggestions, so I guess I'll be leaving now.
~Shadow
I wouldn't be surprised. more likely is that publishers look more favorably on a script which they think is going to make more cash.Originally posted by Mr Sleep
So are you saying that publishers force the hand of writers to keep to the same genre and style?
The reason for the predictablity in Shakespears work is because he uses a method called ht e"Tragic hero". Four basic reqs. for that. One, hero must be noble. Two, must have a tragic flaw. Three, the audience/reader must feel sympathey for heroes plight. and four, the hero must die. Sadly, this technique has been used since the time of shakespear, and thus lost all meaning of "good wirting" and has become cliche, in the purest sense. I personally can't stand that guy, and don't consider any of his work to be ground breaking, or revoloutionary, or even well written!Originally posted by humanflyz
Look at the books that we call classics. For example, the Odyssey and the Aeneid, which both focus on one individual. Odysseus and Aeneas are typical stereotypes. They are out to destroy evil and come back to their place of ancestry victorious and live happily ever after. Look at Shakespeare's works, I personally do not think that the plots are good, in fact, it's very predictable as to what will happen. Maybe human beings just always act in the same mold.